- changed sound engine to MediaPlayer
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commit
a4e53b16ee
2 changed files with 16 additions and 10 deletions
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@ -1,5 +1,5 @@
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<?xml version="1.0"?>
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<manifest package="com.itsblue.SpeedClimbingReactionTrainer" xmlns:android="http://schemas.android.com/apk/res/android" android:versionName="1.0" android:versionCode="1" android:installLocation="auto">
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<manifest package="com.itsblue.SpeedClimbingReactionTrainer" xmlns:android="http://schemas.android.com/apk/res/android" android:versionName="1.1" android:versionCode="3" android:installLocation="auto">
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<application android:hardwareAccelerated="true" android:name="org.qtproject.qt5.android.bindings.QtApplication" android:label="SpeedClimbingReactionTrainer" android:icon="@drawable/icon">
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<activity android:configChanges="orientation|uiMode|screenLayout|screenSize|smallestScreenSize|layoutDirection|locale|fontScale|keyboard|keyboardHidden|navigation" android:name="org.qtproject.qt5.android.bindings.QtActivity" android:label="SpeedClimbingReactionTrainer" android:screenOrientation="unspecified" android:launchMode="singleTop">
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<intent-filter>
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24
qml/main.qml
24
qml/main.qml
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@ -19,7 +19,7 @@
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import QtQuick 2.9
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import QtQuick.Window 2.2
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import QtQuick.Controls 2.4
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import QtMultimedia 5.0
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import QtMultimedia 5.4
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import QtGraphicalEffects 1.0
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import QtQuick.Controls.Styles 1.4
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@ -58,29 +58,32 @@ Window {
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Item {
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id: soundsItm
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SoundEffect {
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MediaPlayer {
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id: readySe
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property bool playing: readySe.status === 6
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source: "qrc:/sounds/ready_1.wav"
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muted: app.state === "WAITING"
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onPlayingChanged: {
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if(!playing && app.state === "RUNNING"){
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onStopped: {
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if(app.state === "RUNNING"){
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startSe.play()
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}
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}
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}
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SoundEffect {
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MediaPlayer {
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id: startSe
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property bool playing: startSe.status === 6
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source: "qrc:/sounds/IFSC_STARTSIGNAL_SINE.wav"
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muted: app.state === "WAITING"
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onPlayingChanged: {
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if(!playing){
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onStopped: {
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app.startTime = new Date().getTime()
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console.log("offset: ", new Date().getTime() - app.startTime)
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@ -89,11 +92,14 @@ Window {
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app.state = "STOPPED"
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}
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}
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}
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}
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SoundEffect {
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MediaPlayer {
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id: failedSe
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property bool playing: failedSe.status === 6
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source: "qrc:/sounds/IFSC frequenzy conform false start sound.wav"
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}
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