added ability to prohibit automatic timer disable
This commit is contained in:
parent
b904566977
commit
41ff6e2bf7
4 changed files with 82 additions and 21 deletions
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@ -77,17 +77,16 @@ protected:
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private:
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private:
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RaceState state;
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RaceState state;
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QList<ScStwTimer*> timerEnableQueque;
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QTimer *nextActionTimer;
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QTimer *nextActionTimer;
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QEventLoop *nextActionLoop;
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QEventLoop *nextActionLoop;
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// sounds
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// sounds
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ScStwSoundPlayer * soundPlayer;
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ScStwSoundPlayer * soundPlayer;
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// some settings
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// some settings
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double soundVolume;
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double soundVolume;
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bool allowAutomaticTimerDisable;
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bool allowAutomaticTimerDisableChanged;
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/*!
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/*!
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* \brief stores the start action settings
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* \brief stores the start action settings
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@ -125,6 +124,7 @@ public slots:
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bool writeStartActionSetting(StartAction action, bool enabled, int delay);
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bool writeStartActionSetting(StartAction action, bool enabled, int delay);
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bool setSoundVolume(double volume);
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bool setSoundVolume(double volume);
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virtual bool addTimer(ScStwTimer *timer);
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virtual bool addTimer(ScStwTimer *timer);
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void setAllowAutomaticTimerDisable(bool allow);
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// getters
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// getters
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RaceState getState();
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RaceState getState();
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@ -138,10 +138,10 @@ protected slots:
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private slots:
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private slots:
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void refreshTimerStates();
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void refreshTimerStates();
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void handleTimerEnable(ScStwTimer* timer);
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void handleTimerWantsToBeDisabledChange(ScStwTimer* timer, bool wantsToBeDisabled);
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int handleFalseStart();
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int handleFalseStart();
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bool playSoundsAndStartTimers(StartAction thisAction);
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bool playSoundsAndStartTimers(StartAction thisAction);
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void enableAllTimers();
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/**
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/**
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* \brief Function to declare the winner and looser timers after a timer has been stopped
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* \brief Function to declare the winner and looser timers after a timer has been stopped
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@ -127,6 +127,11 @@ protected:
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*/
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*/
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QString letter;
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QString letter;
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/*!
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* \brief Defines if the timer currently wants to be disabled or not
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*/
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bool wantsToBeDisabled;
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public slots:
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public slots:
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/*!
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/*!
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@ -294,6 +299,12 @@ public slots:
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*/
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*/
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bool setLetter(QString newLetter);
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bool setLetter(QString newLetter);
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/*!
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* \brief Function to check if the timer currently wants to be disabled
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* \return true or false
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*/
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bool getWantsToBeDisabled();
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protected slots:
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protected slots:
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/*!
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/*!
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@ -338,6 +349,12 @@ protected slots:
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*/
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*/
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void setState(TimerState newState);
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void setState(TimerState newState);
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/*!
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* \brief Function to set whether the timer currently wants to be disabled
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* \param wantsToBeDisabled true or false
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*/
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void setWantsToBeDisabled(bool wantsToBeDisabled);
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signals:
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signals:
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/*!
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/*!
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@ -354,7 +371,7 @@ signals:
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* \brief Emitted when the timer wants its state to be changed by the external handler
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* \brief Emitted when the timer wants its state to be changed by the external handler
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* \param timer the timer object
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* \param timer the timer object
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*/
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*/
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void requestEnableChange(ScStwTimer* timer);
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void wantsToBeDisabledChanged(ScStwTimer* timer, bool wantsToBeDisabled);
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};
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};
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@ -39,6 +39,7 @@ ScStwRace::ScStwRace(QObject *parent) : QObject(parent)
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this->writeStartActionSetting(AtYourMarks, false, 0);
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this->writeStartActionSetting(AtYourMarks, false, 0);
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this->writeStartActionSetting(Ready, false, 0);
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this->writeStartActionSetting(Ready, false, 0);
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this->setSoundVolume(1.0);
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this->setSoundVolume(1.0);
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this->allowAutomaticTimerDisable = false;
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}
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}
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// --------------------------
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// --------------------------
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@ -256,12 +257,18 @@ void ScStwRace::setState(RaceState newState) {
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emit this->stateChanged(newState);
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emit this->stateChanged(newState);
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if(this->state == IDLE) {
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if(this->state == IDLE) {
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// if we changed to IDLE -> enable timers
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// if we changed to IDLE -> handle timer enable / disable
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foreach(ScStwTimer* timer, this->timerEnableQueque) {
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if(this->allowAutomaticTimerDisableChanged && !this->allowAutomaticTimerDisable) {
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this->handleTimerEnable(timer);
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this->enableAllTimers();
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this->allowAutomaticTimerDisableChanged = false;
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}
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}
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this->timerEnableQueque.clear();
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if(this->allowAutomaticTimerDisable) {
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foreach(ScStwTimer* timer, this->timers) {
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if(timer->getWantsToBeDisabled() && timer->getState() != ScStwTimer::DISABLED)
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this->handleTimerWantsToBeDisabledChange(timer, timer->getWantsToBeDisabled());
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}
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}
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}
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}
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}
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}
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}
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}
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@ -299,18 +306,39 @@ void ScStwRace::refreshTimerStates() {
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* @brief ScStwRace::handleTimerEnable function to enable timers at the right moment to prevent them from bricking the state machine
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* @brief ScStwRace::handleTimerEnable function to enable timers at the right moment to prevent them from bricking the state machine
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* @param {ScStwExtensionControlledTimer*} timer timer to be enabled
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* @param {ScStwExtensionControlledTimer*} timer timer to be enabled
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*/
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*/
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void ScStwRace::handleTimerEnable(ScStwTimer* timer) {
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void ScStwRace::handleTimerWantsToBeDisabledChange(ScStwTimer* timer, bool wantsToBeDisabled) {
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if(!this->allowAutomaticTimerDisable)
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return;
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if(this->state == IDLE) {
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if(this->state == IDLE) {
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if(timer->getState() == ScStwTimer::DISABLED) {
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timer->setDisabled(wantsToBeDisabled);
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}
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}
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void ScStwRace::setAllowAutomaticTimerDisable(bool allow) {
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if(this->allowAutomaticTimerDisable == allow)
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return;
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qDebug() << "Setting allow automatic timer disable to " << allow;
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this->allowAutomaticTimerDisable = allow;
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if(this->state != IDLE)
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this->allowAutomaticTimerDisableChanged = true;
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else if(!this->allowAutomaticTimerDisable)
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this->enableAllTimers();
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}
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void ScStwRace::enableAllTimers() {
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if(this->state != IDLE)
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return;
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qDebug() << "ENABLING ALL TIMERS";
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foreach (ScStwTimer *timer, this->timers) {
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timer->setDisabled(false);
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timer->setDisabled(false);
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}
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}
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else {
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timer->setDisabled(true);
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}
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}
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else {
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this->timerEnableQueque.append(timer);
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}
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}
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}
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QVariantList ScStwRace::getNextStartActionDetails() {
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QVariantList ScStwRace::getNextStartActionDetails() {
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@ -370,10 +398,13 @@ bool ScStwRace::addTimer(ScStwTimer *timer) {
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this->timers.append(timer);
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this->timers.append(timer);
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connect(timer, &ScStwTimer::stateChanged, this, &ScStwRace::refreshTimerStates);
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connect(timer, &ScStwTimer::stateChanged, this, &ScStwRace::refreshTimerStates);
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connect(timer, &ScStwTimer::requestEnableChange, this, &ScStwRace::handleTimerEnable);
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connect(timer, &ScStwTimer::wantsToBeDisabledChanged, this, &ScStwRace::handleTimerWantsToBeDisabledChange);
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connect(timer, &ScStwTimer::stateChanged, this, &ScStwRace::timersChanged);
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connect(timer, &ScStwTimer::stateChanged, this, &ScStwRace::timersChanged);
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connect(timer, &ScStwTimer::reactionTimeChanged, this, &ScStwRace::timersChanged);
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connect(timer, &ScStwTimer::reactionTimeChanged, this, &ScStwRace::timersChanged);
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if(!this->allowAutomaticTimerDisable && timer->getState() == ScStwTimer::DISABLED)
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timer->setDisabled(false);
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return true;
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return true;
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}
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}
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@ -283,3 +283,16 @@ void ScStwTimer::setDisabled(bool disabled) {
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else
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else
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this->setState(IDLE);
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this->setState(IDLE);
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}
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}
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void ScStwTimer::setWantsToBeDisabled(bool wantsToBeDisabled) {
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if(this->wantsToBeDisabled == wantsToBeDisabled)
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return;
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this->wantsToBeDisabled = wantsToBeDisabled;
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emit this->wantsToBeDisabledChanged(this, wantsToBeDisabled);
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}
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bool ScStwTimer::getWantsToBeDisabled() {
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return this->wantsToBeDisabled;
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}
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