added ability to prohibit automatic timer disable

This commit is contained in:
Dorian Zedler 2020-08-09 13:29:37 +02:00
parent b904566977
commit 41ff6e2bf7
Signed by: dorian
GPG key ID: D3B255CB8BC7CD37
4 changed files with 82 additions and 21 deletions

View file

@ -77,17 +77,16 @@ protected:
private: private:
RaceState state; RaceState state;
QList<ScStwTimer*> timerEnableQueque;
QTimer *nextActionTimer; QTimer *nextActionTimer;
QEventLoop *nextActionLoop; QEventLoop *nextActionLoop;
// sounds // sounds
ScStwSoundPlayer * soundPlayer; ScStwSoundPlayer * soundPlayer;
// some settings // some settings
double soundVolume; double soundVolume;
bool allowAutomaticTimerDisable;
bool allowAutomaticTimerDisableChanged;
/*! /*!
* \brief stores the start action settings * \brief stores the start action settings
@ -125,6 +124,7 @@ public slots:
bool writeStartActionSetting(StartAction action, bool enabled, int delay); bool writeStartActionSetting(StartAction action, bool enabled, int delay);
bool setSoundVolume(double volume); bool setSoundVolume(double volume);
virtual bool addTimer(ScStwTimer *timer); virtual bool addTimer(ScStwTimer *timer);
void setAllowAutomaticTimerDisable(bool allow);
// getters // getters
RaceState getState(); RaceState getState();
@ -138,10 +138,10 @@ protected slots:
private slots: private slots:
void refreshTimerStates(); void refreshTimerStates();
void handleTimerEnable(ScStwTimer* timer); void handleTimerWantsToBeDisabledChange(ScStwTimer* timer, bool wantsToBeDisabled);
int handleFalseStart(); int handleFalseStart();
bool playSoundsAndStartTimers(StartAction thisAction); bool playSoundsAndStartTimers(StartAction thisAction);
void enableAllTimers();
/** /**
* \brief Function to declare the winner and looser timers after a timer has been stopped * \brief Function to declare the winner and looser timers after a timer has been stopped

View file

@ -127,6 +127,11 @@ protected:
*/ */
QString letter; QString letter;
/*!
* \brief Defines if the timer currently wants to be disabled or not
*/
bool wantsToBeDisabled;
public slots: public slots:
/*! /*!
@ -294,6 +299,12 @@ public slots:
*/ */
bool setLetter(QString newLetter); bool setLetter(QString newLetter);
/*!
* \brief Function to check if the timer currently wants to be disabled
* \return true or false
*/
bool getWantsToBeDisabled();
protected slots: protected slots:
/*! /*!
@ -338,6 +349,12 @@ protected slots:
*/ */
void setState(TimerState newState); void setState(TimerState newState);
/*!
* \brief Function to set whether the timer currently wants to be disabled
* \param wantsToBeDisabled true or false
*/
void setWantsToBeDisabled(bool wantsToBeDisabled);
signals: signals:
/*! /*!
@ -354,7 +371,7 @@ signals:
* \brief Emitted when the timer wants its state to be changed by the external handler * \brief Emitted when the timer wants its state to be changed by the external handler
* \param timer the timer object * \param timer the timer object
*/ */
void requestEnableChange(ScStwTimer* timer); void wantsToBeDisabledChanged(ScStwTimer* timer, bool wantsToBeDisabled);
}; };

View file

@ -1,4 +1,4 @@
/**************************************************************************** /****************************************************************************
** ScStw Libraries ** ScStw Libraries
** Copyright (C) 2020 Itsblue development ** Copyright (C) 2020 Itsblue development
** **
@ -39,6 +39,7 @@ ScStwRace::ScStwRace(QObject *parent) : QObject(parent)
this->writeStartActionSetting(AtYourMarks, false, 0); this->writeStartActionSetting(AtYourMarks, false, 0);
this->writeStartActionSetting(Ready, false, 0); this->writeStartActionSetting(Ready, false, 0);
this->setSoundVolume(1.0); this->setSoundVolume(1.0);
this->allowAutomaticTimerDisable = false;
} }
// -------------------------- // --------------------------
@ -256,12 +257,18 @@ void ScStwRace::setState(RaceState newState) {
emit this->stateChanged(newState); emit this->stateChanged(newState);
if(this->state == IDLE) { if(this->state == IDLE) {
// if we changed to IDLE -> enable timers // if we changed to IDLE -> handle timer enable / disable
foreach(ScStwTimer* timer, this->timerEnableQueque) { if(this->allowAutomaticTimerDisableChanged && !this->allowAutomaticTimerDisable) {
this->handleTimerEnable(timer); this->enableAllTimers();
this->allowAutomaticTimerDisableChanged = false;
} }
this->timerEnableQueque.clear(); if(this->allowAutomaticTimerDisable) {
foreach(ScStwTimer* timer, this->timers) {
if(timer->getWantsToBeDisabled() && timer->getState() != ScStwTimer::DISABLED)
this->handleTimerWantsToBeDisabledChange(timer, timer->getWantsToBeDisabled());
}
}
} }
} }
} }
@ -299,17 +306,38 @@ void ScStwRace::refreshTimerStates() {
* @brief ScStwRace::handleTimerEnable function to enable timers at the right moment to prevent them from bricking the state machine * @brief ScStwRace::handleTimerEnable function to enable timers at the right moment to prevent them from bricking the state machine
* @param {ScStwExtensionControlledTimer*} timer timer to be enabled * @param {ScStwExtensionControlledTimer*} timer timer to be enabled
*/ */
void ScStwRace::handleTimerEnable(ScStwTimer* timer) { void ScStwRace::handleTimerWantsToBeDisabledChange(ScStwTimer* timer, bool wantsToBeDisabled) {
if(!this->allowAutomaticTimerDisable)
return;
if(this->state == IDLE) { if(this->state == IDLE) {
if(timer->getState() == ScStwTimer::DISABLED) { timer->setDisabled(wantsToBeDisabled);
timer->setDisabled(false);
}
else {
timer->setDisabled(true);
}
} }
else { }
this->timerEnableQueque.append(timer);
void ScStwRace::setAllowAutomaticTimerDisable(bool allow) {
if(this->allowAutomaticTimerDisable == allow)
return;
qDebug() << "Setting allow automatic timer disable to " << allow;
this->allowAutomaticTimerDisable = allow;
if(this->state != IDLE)
this->allowAutomaticTimerDisableChanged = true;
else if(!this->allowAutomaticTimerDisable)
this->enableAllTimers();
}
void ScStwRace::enableAllTimers() {
if(this->state != IDLE)
return;
qDebug() << "ENABLING ALL TIMERS";
foreach (ScStwTimer *timer, this->timers) {
timer->setDisabled(false);
} }
} }
@ -370,10 +398,13 @@ bool ScStwRace::addTimer(ScStwTimer *timer) {
this->timers.append(timer); this->timers.append(timer);
connect(timer, &ScStwTimer::stateChanged, this, &ScStwRace::refreshTimerStates); connect(timer, &ScStwTimer::stateChanged, this, &ScStwRace::refreshTimerStates);
connect(timer, &ScStwTimer::requestEnableChange, this, &ScStwRace::handleTimerEnable); connect(timer, &ScStwTimer::wantsToBeDisabledChanged, this, &ScStwRace::handleTimerWantsToBeDisabledChange);
connect(timer, &ScStwTimer::stateChanged, this, &ScStwRace::timersChanged); connect(timer, &ScStwTimer::stateChanged, this, &ScStwRace::timersChanged);
connect(timer, &ScStwTimer::reactionTimeChanged, this, &ScStwRace::timersChanged); connect(timer, &ScStwTimer::reactionTimeChanged, this, &ScStwRace::timersChanged);
if(!this->allowAutomaticTimerDisable && timer->getState() == ScStwTimer::DISABLED)
timer->setDisabled(false);
return true; return true;
} }

View file

@ -283,3 +283,16 @@ void ScStwTimer::setDisabled(bool disabled) {
else else
this->setState(IDLE); this->setState(IDLE);
} }
void ScStwTimer::setWantsToBeDisabled(bool wantsToBeDisabled) {
if(this->wantsToBeDisabled == wantsToBeDisabled)
return;
this->wantsToBeDisabled = wantsToBeDisabled;
emit this->wantsToBeDisabledChanged(this, wantsToBeDisabled);
}
bool ScStwTimer::getWantsToBeDisabled() {
return this->wantsToBeDisabled;
}