fixed problems from rebase
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2cfc40444e
commit
aff108ee90
3 changed files with 43 additions and 32 deletions
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@ -46,21 +46,11 @@ class ScStw : public QObject {
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Q_OBJECT
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Q_OBJECT
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public:
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public:
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/**
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* @brief The RaceState enum contains all states a race can have
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*/
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<<<<<<< HEAD:ScStwLibraries/ScStw.hpp
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enum RaceState { IDLE, STARTING, WAITING, RUNNING, STOPPED };
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Q_ENUM(RaceState)
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/**
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/**
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* @brief The SignalKey enum contains all signal keys a client can subscribe to
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* @brief The SignalKey enum contains all signal keys a client can subscribe to
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*
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*
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* @see ScStw::signalKeyFromInt()
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* @see ScStw::signalKeyFromInt()
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*/
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*/
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=======
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>>>>>>> - some changes to file structure:ScStwLibraries/headers/ScStw.hpp
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enum SignalKey {
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enum SignalKey {
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InvalidSignal = -1,
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InvalidSignal = -1,
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RaceStateChanged = 9000,
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RaceStateChanged = 9000,
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@ -70,13 +60,6 @@ public:
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};
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};
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Q_ENUM(SignalKey)
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Q_ENUM(SignalKey)
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<<<<<<< HEAD:ScStwLibraries/ScStw.hpp
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/**
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* @brief The NextStartAction enum contains all action that occur before a race is started
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*/
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enum NextStartAction { AtYourMarks, Ready, Start, None };
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Q_ENUM(NextStartAction)
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/**
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/**
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* @brief The BaseStationSetting enum contains all settings of the base station that can be changed by a client
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* @brief The BaseStationSetting enum contains all settings of the base station that can be changed by a client
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*
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*
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@ -85,8 +68,6 @@ public:
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* @see ScStw::baseStationSettingFromString()
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* @see ScStw::baseStationSettingFromString()
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* @see ScStw::baseStationSettings
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* @see ScStw::baseStationSettings
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*/
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*/
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=======
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>>>>>>> - some changes to file structure:ScStwLibraries/headers/ScStw.hpp
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enum BaseStationSetting {
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enum BaseStationSetting {
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InvalidSetting = -1,
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InvalidSetting = -1,
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ReadySoundEnableSetting,
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ReadySoundEnableSetting,
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@ -4,6 +4,7 @@
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#include <QObject>
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#include <QObject>
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#include <QDateTime>
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#include <QDateTime>
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#include <QDebug>
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#include <QDebug>
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#include <QTimer>
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#include "ScStw.hpp"
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#include "ScStw.hpp"
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class ScStwTimer : public QObject
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class ScStwTimer : public QObject
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@ -33,6 +34,7 @@ public slots:
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// --- main functionality ---
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// --- main functionality ---
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bool start();
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bool start();
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bool start(double timeOfStart);
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bool cancel();
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bool cancel();
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bool stop();
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bool stop();
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bool stop(TimerState);
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bool stop(TimerState);
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@ -42,11 +44,11 @@ public slots:
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TimerState getState();
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TimerState getState();
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double getCurrentTime();
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double getCurrentTime();
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double getReactionTime();
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double getReactionTime();
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void refreshDisableStatus();
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void setDisabled(bool disabled);
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void setDisabled(bool disabled);
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protected slots:
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protected slots:
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void handleClimberStart(double timeOfStart);
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bool stop(StopReason reason);
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bool stop(StopReason reason);
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// --- helper functions ---
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// --- helper functions ---
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@ -57,6 +59,7 @@ signals:
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void startCanceled(bool falseStart);
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void startCanceled(bool falseStart);
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void reactionTimeChanged();
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void reactionTimeChanged();
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void stopRequested();
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void stopRequested();
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void requestEnableChange(ScStwTimer* timer);
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};
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};
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@ -7,17 +7,35 @@ ScStwTimer::ScStwTimer(QObject *parent) : QObject(parent)
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this->stopTime = 0;
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this->stopTime = 0;
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this->stoppedTime = 0;
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this->stoppedTime = 0;
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this->reactionTime = 0;
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this->reactionTime = 0;
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this->state = IDLE;
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}
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}
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bool ScStwTimer::start() {
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bool ScStwTimer::start() {
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switch (this->state) {
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return this->start(QDateTime::currentMSecsSinceEpoch());
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case STARTING: {
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}
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// in case of STARTING, start the race!
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this->startTime = QDateTime::currentMSecsSinceEpoch();
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bool ScStwTimer::start(double timeOfStart) {
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switch (this->state) {
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case IDLE: {
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// in case of IDLE, start the race!
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this->startTime = timeOfStart;
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this->stopTime = 0;
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this->stopTime = 0;
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this->stoppedTime = 0;
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this->stoppedTime = 0;
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if(timeOfStart - QDateTime::currentMSecsSinceEpoch() > 0) {
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this->setState(STARTING);
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QTimer::singleShot(timeOfStart - QDateTime::currentMSecsSinceEpoch(), [=](){
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if(this->state == STARTING)
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this->setState(RUNNING);
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});
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QTimer::singleShot(timeOfStart - QDateTime::currentMSecsSinceEpoch() - 1000, [=](){
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//this->handleClimberStart(QDateTime::currentMSecsSinceEpoch());
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});
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}
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else
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this->setState(RUNNING);
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this->setState(RUNNING);
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return true;
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return true;
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}
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}
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@ -28,8 +46,20 @@ bool ScStwTimer::start() {
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}
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}
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}
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}
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void ScStwTimer::handleClimberStart(double timeOfStart) {
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this->reactionTime = timeOfStart - this->startTime;
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qDebug() << "+ [INFO][TIMER] reaction time: " << this->reactionTime;
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if(this->reactionTime <= 0){
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this->stop(FailStop);
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return;
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}
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// TODO: check if necessary: emit this->reactionTimeChanged();
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}
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bool ScStwTimer::cancel() {
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bool ScStwTimer::cancel() {
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if(!(this->state == STARTING || this->state == RUNNING))
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if(!(this->state == IDLE || this->state == STARTING || this->state == RUNNING))
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return false;
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return false;
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this->setState(CANCELLED);
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this->setState(CANCELLED);
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@ -37,7 +67,7 @@ bool ScStwTimer::cancel() {
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}
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}
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bool ScStwTimer::stop() {
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bool ScStwTimer::stop() {
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this->stop(ManualStop);
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return this->stop(ManualStop);
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}
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}
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bool ScStwTimer::stop(TimerState result) {
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bool ScStwTimer::stop(TimerState result) {
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@ -76,12 +106,9 @@ bool ScStwTimer::stop(StopReason reason) {
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}
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}
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case FailStop: {
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case FailStop: {
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this->stoppedTime = 0;
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this->stoppedTime = 0;
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//qDebug() << "+ [INFO][TIMER] Stopped: " << "start Time: " << startTime << " stopTime: " << stopTime << " stoppedTime: " << stoppedTime << " reactionTime: " << reactionTime;
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if(this->state == RUNNING){
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qDebug() << "+ [INFO][TIMER] False Start detected: " << "start Time: " << startTime << " reactionTime: " << reactionTime;
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qDebug() << "+ [INFO][TIMER] False Start detected, step 2: " << "start Time: " << startTime << " startpadTriggerTime: " << startPadTriggerTime << " reactionTime: " << reactionTime;
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this->setState(FAILED);
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this->setState(FAILED);
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}
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emit startCanceled(true);
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emit startCanceled(true);
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