Merge remote-tracking branch 'origin/master'
This commit is contained in:
commit
bc7baa32be
5 changed files with 77 additions and 27 deletions
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@ -112,16 +112,16 @@ public:
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FirmwareAlreadyUpToDateInfo = 304,
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CommandNotFoundError = 404,
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ClientSessionAlreadyActiveError = 407,
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UpdateSignatureInvalidError = 402,
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TimestampTooSmallError = 406,
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RequiredParameterNotGivenError = 405,
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CurrentStateNotVaildForOperationError = 403,
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AccessDeniedError = 401,
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UpdateSignatureInvalidError = 402,
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CurrentStateNotVaildForOperationError = 403,
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CommandNotFoundError = 404,
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RequiredParameterNotGivenError = 405,
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TimestampTooSmallError = 406,
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ClientSessionAlreadyActiveError = 407,
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NoSessionActiveError = 408,
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ItemNotFoundError = 409,
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LastTimerCannotBeDisabledError = 410,
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UpdateFailedError = 500,
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@ -146,6 +146,7 @@ private slots:
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bool playSoundsAndStartTimers();
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ScStwSoundPlayer::PlayResult doDelayAndSoundOfCurrentStartState(double *timeOfSoundPlaybackStart = nullptr);
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void technicalIncident();
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ScStw::StatusCode setTimerDisabled(ScStwTimer* timer, bool disabled);
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virtual void refreshCompetitionMode();
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@ -265,6 +265,10 @@ public slots:
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*/
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virtual ScStwTimer::ReadyState getReadyState();
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bool isRunning();
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bool isDisabled();
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protected slots:
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/*!
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@ -112,8 +112,8 @@ ScStw::StatusCode ScStwRace::reset() {
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ScStw::StatusCode returnCode = ScStw::Success;
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foreach(ScStwTimer *speedTimer, this->timers){
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if(!speedTimer->reset() && speedTimer->getState() != ScStwTimer::DISABLED && speedTimer->getState() != ScStwTimer::IDLE) {
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foreach(ScStwTimer *timer, this->timers){
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if(!timer->reset() && timer->getState() != ScStwTimer::DISABLED && timer->getState() != ScStwTimer::IDLE) {
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returnCode = ScStw::InternalErrorTimerOperationFailed;
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}
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}
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@ -154,15 +154,36 @@ ScStw::StatusCode ScStwRace::cancel() {
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}
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ScStw::StatusCode ScStwRace::setTimerDisabled(int timerId, bool disabled) {
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if(this->state != IDLE && this->state != WAITING)
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return ScStw::CurrentStateNotVaildForOperationError;
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if(timerId < 0 || timerId - 1 > this->timers.length())
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return ScStw::ItemNotFoundError;
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this->timers[timerId]->setDisabled(disabled);
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return this->setTimerDisabled(this->timers[timerId], disabled);
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}
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ScStw::StatusCode ScStwRace::setTimerDisabled(ScStwTimer* timer, bool disabled) {
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qDebug() << "[INFO][RACE] Setting timer "<< timer->getLetter() << " to disabled: " << disabled << " this state: " << this->state;
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if(this->state != IDLE && this->state != WAITING)
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return ScStw::CurrentStateNotVaildForOperationError;
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if(!this->timers.contains(timer))
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return ScStw::ItemNotFoundError;
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int enabledTimerCount = 0;
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foreach(ScStwTimer *timer, this->timers) {
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if(timer->getState() != ScStwTimer::DISABLED)
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enabledTimerCount ++;
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}
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if(disabled && enabledTimerCount <= 1)
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return ScStw::LastTimerCannotBeDisabledError;
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qDebug() << "[INFO][RACE] Setting timer "<< timer->getLetter() << " to disabled: " << disabled;
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timer->setDisabled(disabled);
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return ScStw::Success;
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}
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void ScStwRace::handleTimerReadyStateChange(ScStwTimer::ReadyState readyState) {
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@ -435,16 +456,18 @@ void ScStwRace::handleTimerStop() {
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// find out which timer has won
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double lowestStoppedTime = -1;
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QList<ScStwTimer *> timersWhichHaveWon;
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// iterate through all timers and find the lowest time that was stopped
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foreach(ScStwTimer * timer, this->timers) {
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if(timer->getCurrentTime() <= lowestStoppedTime || lowestStoppedTime < 0) {
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qDebug() << "Current stopped time is: " << timer->getCurrentTime();
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if(!timer->isRunning() && !timer->isDisabled() && (timer->getCurrentTime() <= lowestStoppedTime || lowestStoppedTime < 0)) {
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// this is the timer with the lowest stopped time
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lowestStoppedTime = timer->getCurrentTime();
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}
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}
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qDebug() << "LOWEST Stop time is: " << lowestStoppedTime;
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// append the timer(s) with the lowest stopped time to the winner list
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foreach(ScStwTimer * timer, this->timers) {
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if(timer->getCurrentTime() <= lowestStoppedTime)
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@ -469,6 +492,7 @@ void ScStwRace::handleFalseStart() {
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if(
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timer->getState() >= ScStwTimer::FAILING &&
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timer->getState() <= ScStwTimer::FAILED &&
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!timer->isDisabled() &&
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(
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timer->getReactionTime() < lowestReactionTime ||
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lowestReactionTime == -4000
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@ -490,6 +514,7 @@ void ScStwRace::handleFalseStart() {
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if(
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timer->getState() >= ScStwTimer::FAILING &&
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timer->getState() <= ScStwTimer::FAILED &&
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!timer->isDisabled() &&
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timer->getReactionTime() <= lowestReactionTime
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) {
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// this is the timer with the lowest stopped time
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@ -563,7 +588,7 @@ bool ScStwRace::getIsReadyForNextState() {
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break;
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case WAITING: {
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foreach (ScStwTimer *timer, this->timers) {
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if(timer->getReadyState() != ScStwTimer::IsReady)
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if(timer->getReadyState() != ScStwTimer::IsReady && timer->getReadyState() != ScStwTimer::IsDisabled)
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return false;
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}
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break;
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@ -584,11 +609,14 @@ bool ScStwRace::getIsReadyForNextState() {
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* @param {ScStwExtensionControlledTimer*} timer timer to be enabled
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*/
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void ScStwRace::handleTimerWantsToBeDisabledChange(ScStwTimer* timer, bool wantsToBeDisabled) {
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qDebug() << "Handling timer wants to be disabled";
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if(this->competitionMode)
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return;
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if(this->state == IDLE) {
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timer->setDisabled(wantsToBeDisabled);
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qDebug() << "Handling timer wants to be disabled: " << wantsToBeDisabled;
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this->setTimerDisabled(timer, wantsToBeDisabled);
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}
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}
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@ -603,17 +631,20 @@ void ScStwRace::refreshCompetitionMode() {
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qDebug() << "[INFO][RACE] Setting competition mode to " << currentCompetitionMode;
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this->competitionMode = currentCompetitionMode;
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}
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if(this->competitionMode) {
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foreach (ScStwTimer *timer, this->timers) {
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timer->setDisabled(false);
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}
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if(this->competitionMode) {
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foreach (ScStwTimer *timer, this->timers) {
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timer->setDisabled(false);
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}
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else {
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foreach(ScStwTimer* timer, this->timers) {
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if(timer->getWantsToBeDisabled() && timer->getState() != ScStwTimer::DISABLED)
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this->handleTimerWantsToBeDisabledChange(timer, timer->getWantsToBeDisabled());
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}
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}
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else {
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foreach(ScStwTimer* timer, this->timers) {
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if(
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(timer->getWantsToBeDisabled() && timer->getState() != ScStwTimer::DISABLED) ||
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(!timer->getWantsToBeDisabled() && timer->getState() == ScStwTimer::DISABLED)
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)
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this->handleTimerWantsToBeDisabledChange(timer, timer->getWantsToBeDisabled());
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}
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}
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}
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@ -686,6 +717,9 @@ bool ScStwRace::addTimer(ScStwTimer *timer) {
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if(this->competitionMode && timer->getState() == ScStwTimer::DISABLED)
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timer->setDisabled(false);
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else if(!this->competitionMode)
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this->handleTimerWantsToBeDisabledChange(timer, timer->getWantsToBeDisabled());
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return true;
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@ -278,14 +278,17 @@ QString ScStwTimer::getText() {
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void ScStwTimer::setDisabled(bool disabled) {
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if(disabled)
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this->setState(DISABLED);
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else
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else {
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this->setState(IDLE);
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}
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}
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void ScStwTimer::setWantsToBeDisabled(bool wantsToBeDisabled) {
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if(this->wantsToBeDisabled == wantsToBeDisabled)
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return;
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qDebug() << "Wants to be disabled changed: " << wantsToBeDisabled;
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this->wantsToBeDisabled = wantsToBeDisabled;
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emit this->wantsToBeDisabledChanged(this, wantsToBeDisabled);
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@ -294,3 +297,11 @@ void ScStwTimer::setWantsToBeDisabled(bool wantsToBeDisabled) {
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bool ScStwTimer::getWantsToBeDisabled() {
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return this->wantsToBeDisabled;
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}
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bool ScStwTimer::isRunning() {
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return this->state == RUNNING;
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}
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bool ScStwTimer::isDisabled() {
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return this->state == DISABLED;
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}
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