Made all Classes usable in pure QML

This commit is contained in:
Dorian Zedler 2020-10-09 15:18:56 +02:00
parent f8cc23646c
commit ca040a191c
Signed by: dorian
GPG Key ID: D3B255CB8BC7CD37
11 changed files with 168 additions and 24 deletions

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@ -28,7 +28,10 @@
class ScStwRemoteRace : public ScStwRace
{
Q_OBJECT
Q_PROPERTY(ScStwClient* scStwClient READ getScStwClient WRITE setScStwClient NOTIFY scStwClientChanged)
public:
ScStwRemoteRace(QObject *parent = nullptr);
ScStwRemoteRace(ScStwClient *scStwClient, ScStwSettings *settings = nullptr, QObject *parent = nullptr);
enum RaceMode {
@ -59,6 +62,9 @@ public slots:
bool getIsReadyForNextState();
bool getReadySoundEnabled();
ScStwClient *getScStwClient();
void setScStwClient(ScStwClient *client);
private slots:
void handleBaseStationSignal(ScStw::SignalKey key, QVariant data);
@ -70,6 +76,9 @@ private slots:
void refreshCompetitionMode();
RaceMode getMode();
bool local();
signals:
void scStwClientChanged();
};
#endif // SCSTWREMOTEMONITORRACE_H

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@ -27,7 +27,10 @@
class ScStwRemoteSettings : public ScStwSettings
{
Q_OBJECT
Q_PROPERTY(ScStwClient* scStwClient READ getScStwClient WRITE setScStwClient NOTIFY scStwClientChanged)
public:
ScStwRemoteSettings(QObject * parent = nullptr);
ScStwRemoteSettings(ScStwClient * scStwClient, QObject * parent = nullptr);
enum SettingsMode {
@ -43,10 +46,17 @@ protected:
private:
ScStwClient * scStwClient;
public slots:
ScStwClient *getScStwClient();
void setScStwClient(ScStwClient *client);
private slots:
void handleClientStateChange();
void handleBaseStationSignal(ScStw::SignalKey key, QVariant data);
SettingsMode getMode();
signals:
void scStwClientChanged();
};
#endif // SCSTWREMOTESETTINGS_H

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@ -74,7 +74,6 @@ protected slots:
*/
void setState(TimerState newState);
};
#endif // SCSTWREMOTETIMER_H

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@ -36,6 +36,7 @@
#include "scstwsetting.h"
#include "scstwremoterace.h"
#include "scstwclient.h"
#include "scstwremotesettings.h"
#endif
class ScStwLibraries : public QObject

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@ -59,8 +59,11 @@ class ScStwRace : public QObject
Q_PROPERTY(bool competitionMode READ getCompetitionMode NOTIFY competitionModeChanged)
Q_PROPERTY(bool readySoundEnabled READ getReadySoundEnabled NOTIFY readySoundEnabledChanged)
Q_PROPERTY(QVariantMap details READ getDetails NOTIFY detailsChanged)
Q_PROPERTY(ScStwSettings* settings READ getSettings WRITE setSettings NOTIFY settingsChanged)
Q_PROPERTY(bool autoRefreshTimerText READ getAutoRefreshTimerText WRITE setAutoRefreshTimerText NOTIFY autoRefreshTimerTextChanged)
public:
explicit ScStwRace(QObject *parent = nullptr);
explicit ScStwRace(ScStwSettings *settings, QObject *parent = nullptr);
friend class ScStwRemoteRace;
@ -76,6 +79,7 @@ private:
RaceState state;
QTimer *startDelayTimer;
QTimer *timerTextRefreshTimer;
QEventLoop *startWaitLoop;
// sounds
@ -84,6 +88,7 @@ private:
// settings
ScStwSettings *settings;
bool competitionMode;
bool autoRefreshTimerText;
enum LoopExitTypes {
LoopAutomaticExit = 0,
@ -119,7 +124,7 @@ public slots:
virtual ScStw::StatusCode setTimerDisabled(int id, bool disabled);
virtual bool addTimer(ScStwTimer *timer);
Q_INVOKABLE virtual bool addTimer(ScStwTimer *timer);
// getters
RaceState getState();
@ -130,6 +135,12 @@ public slots:
bool getCompetitionMode();
virtual bool getReadySoundEnabled();
ScStwSettings* getSettings();
void setSettings(ScStwSettings* settings);
bool getAutoRefreshTimerText();
void setAutoRefreshTimerText(bool autoRefresh);
protected slots:
private slots:
@ -171,6 +182,8 @@ signals:
void detailsChanged();
void competitionModeChanged();
void readySoundEnabledChanged();
void settingsChanged();
void autoRefreshTimerTextChanged();
};

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@ -65,13 +65,16 @@ class ScStwTimer : public QObject
{
Q_OBJECT
public:
explicit ScStwTimer(QObject *parent = nullptr);
/*!
* \brief ScStwTimer constructor
* \param parent the parent object
* \param directControlEnabled Defines if protected properties (startTimer, stopTime, reactionTime and state) can be directly set from outside.
* \param letter the letter of the timer (only first char will be used!)
*/
explicit ScStwTimer(QObject *parent = nullptr, QString letter = "" );
explicit ScStwTimer(QString letter, QObject *parent = nullptr);
friend class ScStwRace;

View File

@ -18,6 +18,10 @@
#include "scstwremoterace.h"
ScStwRemoteRace::ScStwRemoteRace(QObject* parent) : ScStwRemoteRace(nullptr, nullptr, parent)
{
}
ScStwRemoteRace::ScStwRemoteRace(ScStwClient *scStwClient, ScStwSettings *settings, QObject *parent) : ScStwRace(settings, parent)
{
this->isReadyForNextState = true;
@ -25,12 +29,7 @@ ScStwRemoteRace::ScStwRemoteRace(ScStwClient *scStwClient, ScStwSettings *settin
this->remoteTimers = {};
this->localTimers = {};
this->scStwClient = scStwClient;
this->scStwClient->addSignalSubscription(ScStw::RaceDetailsChanged);
connect(this->scStwClient, &ScStwClient::stateChanged, this, &ScStwRemoteRace::handleClientStateChange);
connect(this->scStwClient, &ScStwClient::gotSignal, this, &ScStwRemoteRace::handleBaseStationSignal);
this->setScStwClient(scStwClient);
}
// --------------------------
@ -146,10 +145,10 @@ void ScStwRemoteRace::handleClientStateChange() {
}
ScStwRemoteRace::RaceMode ScStwRemoteRace::getMode() {
if(this->scStwClient->getState() == ScStwClient::CONNECTED)
return ScStwRemoteRace::REMOTE;
if(this->scStwClient == nullptr || this->scStwClient->getState() != ScStwClient::CONNECTED)
return LOCAL;
else
return ScStwRemoteRace::LOCAL;
return REMOTE;
}
bool ScStwRemoteRace::local() {
@ -328,3 +327,22 @@ void ScStwRemoteRace::refreshCompetitionMode() {
if(this->local())
return ScStwRace::refreshCompetitionMode();
}
ScStwClient* ScStwRemoteRace::getScStwClient() {
return this->scStwClient;
}
void ScStwRemoteRace::setScStwClient(ScStwClient* client) {
if(client == this->scStwClient)
return;
this->scStwClient = client;
if(this->scStwClient != nullptr) {
this->scStwClient->addSignalSubscription(ScStw::RaceDetailsChanged);
connect(this->scStwClient, &ScStwClient::stateChanged, this, &ScStwRemoteRace::handleClientStateChange);
connect(this->scStwClient, &ScStwClient::gotSignal, this, &ScStwRemoteRace::handleBaseStationSignal);
}
}

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@ -18,19 +18,21 @@
#include "../../headers/client/scstwremotesettings.h"
ScStwRemoteSettings::ScStwRemoteSettings(QObject* parent) : ScStwSettings(parent)
{
this->scStwClient = nullptr;
}
ScStwRemoteSettings::ScStwRemoteSettings(ScStwClient * scStwClient, QObject * parent) : ScStwSettings(parent)
{
this->scStwClient = scStwClient;
this->scStwClient->addSignalSubscription(ScStw::SettingChanged);
connect(this->scStwClient, &ScStwClient::gotSignal, this, &ScStwRemoteSettings::handleBaseStationSignal);
this->setScStwClient(scStwClient);
}
ScStwRemoteSettings::SettingsMode ScStwRemoteSettings::getMode() {
if(this->scStwClient->getState() == ScStwClient::CONNECTED)
return ScStwRemoteSettings::REMOTE;
if(this->scStwClient == nullptr || this->scStwClient->getState() != ScStwClient::CONNECTED)
return LOCAL;
else
return ScStwRemoteSettings::LOCAL;
return REMOTE;
}
QVariant ScStwRemoteSettings::readSetting(QString key, int keyInt, int keyLevel) {
@ -76,3 +78,20 @@ void ScStwRemoteSettings::handleBaseStationSignal(ScStw::SignalKey key, QVariant
break;
}
}
ScStwClient* ScStwRemoteSettings::getScStwClient() {
return this->scStwClient;
}
void ScStwRemoteSettings::setScStwClient(ScStwClient* client) {
if(client == this->scStwClient)
return;
this->scStwClient = client;
if(this->scStwClient != nullptr) {
this->scStwClient->addSignalSubscription(ScStw::SettingChanged);
connect(this->scStwClient, &ScStwClient::gotSignal, this, &ScStwRemoteSettings::handleBaseStationSignal);
}
}

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@ -30,13 +30,15 @@ void ScStwLibraries::init() {
qRegisterMetaType<ScStw::SocketCommand>("ScStw::SocketCommand");
qRegisterMetaType<ScStw::StatusCode>("ScStw::StatusCode");
qmlRegisterUncreatableType<ScStwRace>("de.itsblue.ScStw", 2, 0, "ScStwRace", "ScStwRace is not creatable");
qmlRegisterType<ScStwRace>("de.itsblue.ScStw", 2, 0, "ScStwRace");
qmlRegisterType<ScStwTimer>("de.itsblue.ScStw", 2, 0, "ScStwTimer");
#ifdef ScStwLibraries_ClientLibs
qmlRegisterType<ScStwClient>("de.itsblue.ScStw", 2, 0, "ScStwClient");
qmlRegisterType<ScStwSettings>("de.itsblue.ScStw", 2, 0, "ScStwSettings");
qmlRegisterUncreatableType<ScStwSetting>("de.itsblue.ScStw", 2, 0, "ScStwSetting", "The ScStwSetting is manage by a ScStwSettings instance and therefore not creatable");
qmlRegisterType<ScStwRemoteRace>("de.itsblue.ScStw", 2, 0, "ScStwRemoteRace");
qmlRegisterType<ScStwRemoteSettings>("de.itsblue.ScStw", 2, 0, "ScStwRemoteSettings");
#endif
#endif

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@ -18,10 +18,15 @@
#include "../headers/scstwrace.h"
ScStwRace::ScStwRace(QObject* parent) : ScStwRace(nullptr, parent)
{
}
ScStwRace::ScStwRace(ScStwSettings *settings, QObject *parent) : QObject(parent)
{
this->state = IDLE;
this->competitionMode = false;
this->autoRefreshTimerText = false;
// configure the loop that waits for the sound effect to finish
this->soundPlayer = new ScStwSoundPlayer();
@ -38,8 +43,7 @@ ScStwRace::ScStwRace(ScStwSettings *settings, QObject *parent) : QObject(parent)
connect(this, &ScStwRace::stateChanged, this, &ScStwRace::detailsChanged);
// init settings
this->settings = settings;
this->refreshCompetitionMode();
this->setSettings(settings);
}
// --------------------------
@ -624,7 +628,10 @@ void ScStwRace::refreshCompetitionMode() {
if(this->state != IDLE)
return;
bool currentCompetitionMode = this->settings->readSetting(ScStwSettings::CompetitionModeSetting).toBool();
bool currentCompetitionMode = false;
if(this->settings != nullptr)
currentCompetitionMode = this->settings->readSetting(ScStwSettings::CompetitionModeSetting).toBool();
if(this->competitionMode != currentCompetitionMode) {
@ -734,6 +741,9 @@ QList<ScStwTimer*> ScStwRace::getTimers() {
}
double ScStwRace::getSoundVolume() {
if(this->settings == nullptr)
return 1;
return this->settings->readSetting(ScStwSettings::SoundVolumeSetting).toDouble();
}
@ -769,6 +779,9 @@ bool ScStwRace::getSoundEnabledSetting(ScStwSoundPlayer::StartSound sound) {
return false;
}
if(this->settings == nullptr)
return false;
return this->settings->readSetting(soundEnabledSetting).toBool();
}
@ -788,6 +801,9 @@ int ScStwRace::getSoundDelaySetting(ScStwSoundPlayer::StartSound sound) {
return -1;
}
if(this->settings == nullptr)
return -1;
return this->settings->readSetting(soundDelaySetting).toInt();
}
@ -836,3 +852,53 @@ bool ScStwRace::getCompetitionMode() {
bool ScStwRace::getReadySoundEnabled() {
return this->getSoundEnabledSetting(ScStwSoundPlayer::Ready);
}
ScStwSettings* ScStwRace::getSettings() {
return this->settings;
}
void ScStwRace::setSettings(ScStwSettings* settings) {
if(settings == this->settings)
return;
this->settings = settings;
this->refreshCompetitionMode();
emit this->settingsChanged();
}
bool ScStwRace::getAutoRefreshTimerText() {
return this->autoRefreshTimerText;
}
void ScStwRace::setAutoRefreshTimerText(bool autoRefresh) {
if(autoRefresh == this->autoRefreshTimerText)
return;
this->autoRefreshTimerText = autoRefresh;
if(this->autoRefreshTimerText) {
this->timerTextRefreshTimer = new QTimer(this);
this->timerTextRefreshTimer->setInterval(1);
this->timerTextRefreshTimer->connect(
this->timerTextRefreshTimer,
&QTimer::timeout,
[=]{
// refresh timer text
if(this->getState() == ScStwRace::RUNNING) {
emit this->timersChanged();
}
// refresh next start action delay progress
if(this->getState() == ScStwRace::WAITING || this->getState() == ScStwRace::PREPAIRING) {
emit this->currentStartDelayChanged();
}
}
);
this->timerTextRefreshTimer->start();
}
else if(this->timerTextRefreshTimer != nullptr) {
this->timerTextRefreshTimer->deleteLater();
}
emit this->autoRefreshTimerTextChanged();
}

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@ -18,7 +18,11 @@
#include "../headers/scstwtimer.h"
ScStwTimer::ScStwTimer(QObject *parent, QString letter) : QObject(parent)
ScStwTimer::ScStwTimer(QObject* parent) : ScStwTimer("", parent)
{
}
ScStwTimer::ScStwTimer(QString letter, QObject *parent) : QObject(parent)
{
if(letter.length() > 1)
this->letter = letter[0];