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<h1>
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ScStwSoundPlayer <span class="m-thin">class</span>
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</h1>
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<p>The <a href="classScStwSoundPlayer.html" class="m-doc">ScStwSoundPlayer</a> class is used for ultra low latency sound playback of the speed clibing start tones and commands.</p>
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<h3>Contents</h3>
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<ul>
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Reference
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<ul>
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<li><a href="#typeless-methods">Constructors, destructors, conversion operators</a></li>
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<li><a href="#signals">Signals</a></li>
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<li><a href="#pub-slots">Public slots</a></li>
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<section id="typeless-methods">
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<h2><a href="#typeless-methods">Constructors, destructors, conversion operators</a></h2>
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<dt>
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<span class="m-doc-wrap-bumper"><a href="#a8fb670ba6b752464f7a2f729803dfc45" class="m-doc">ScStwSoundPlayer</a>(</span><span class="m-doc-wrap">QObject* parent = nullptr) <span class="m-label m-flat m-info">explicit</span> </span>
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</dt>
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<dd><a href="classScStwSoundPlayer.html" class="m-doc">ScStwSoundPlayer</a> constructor.</dd>
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</dl>
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</section>
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<section id="signals">
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<h2><a href="#signals">Signals</a></h2>
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<dl class="m-doc">
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<dt id="aa2fee0a62891c8375659ec24adc8f15c">
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<span class="m-doc-wrap-bumper">void <a href="#aa2fee0a62891c8375659ec24adc8f15c" class="m-doc-self">playbackStarted</a>(</span><span class="m-doc-wrap">)</span>
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</dt>
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<dd>Emitted whenever a playback started.</dd>
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</dl>
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</section>
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<section id="pub-slots">
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<h2><a href="#pub-slots">Public slots</a></h2>
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<dl class="m-doc">
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<dt>
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<span class="m-doc-wrap-bumper">auto <a href="#a8406a6f6877a700a6872980ca1497b0e" class="m-doc">play</a>(</span><span class="m-doc-wrap">StartSound sound,
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double volume,
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double* timeOfStart = nullptr) -> ScStwSoundPlayer::PlayResult</span>
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</dt>
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<dd>Function to begin playing the sound of a certain state.</dd>
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<dt>
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<span class="m-doc-wrap-bumper">auto <a href="#a027f45d562b787bfe94872b5fb797575" class="m-doc">waitForSoundFinish</a>(</span><span class="m-doc-wrap">double* timeOfStop = nullptr) -> ScStwSoundPlayer::PlayResult</span>
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</dt>
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<dd>Function to wait for the playback to finish.</dd>
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<dt>
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<span class="m-doc-wrap-bumper">auto <a href="#a3e09578b2da014e3a2324e7f3c5549f1" class="m-doc">cancel</a>(</span><span class="m-doc-wrap">) -> bool</span>
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</dt>
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<dd>Function to cancel the current playback.</dd>
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</dl>
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</section>
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<section>
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<h2>Function documentation</h2>
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<section class="m-doc-details" id="a8fb670ba6b752464f7a2f729803dfc45"><div>
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<h3>
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<span class="m-doc-wrap-bumper"> ScStwSoundPlayer::<wbr /></span><span class="m-doc-wrap"><span class="m-doc-wrap-bumper"><a href="#a8fb670ba6b752464f7a2f729803dfc45" class="m-doc-self">ScStwSoundPlayer</a>(</span><span class="m-doc-wrap">QObject* parent = nullptr) <span class="m-label m-info">explicit</span> </span></span>
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</h3>
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<p><a href="classScStwSoundPlayer.html" class="m-doc">ScStwSoundPlayer</a> constructor.</p>
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<table class="m-table m-fullwidth m-flat">
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<thead>
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<tr><th colspan="2">Parameters</th></tr>
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</thead>
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<tbody>
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<tr>
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<td style="width: 1%">parent</td>
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<td></td>
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</tr>
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</tbody>
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</table>
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</div></section>
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<section class="m-doc-details" id="a8406a6f6877a700a6872980ca1497b0e"><div>
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<h3>
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<span class="m-doc-wrap-bumper">ScStwSoundPlayer::PlayResult ScStwSoundPlayer::<wbr /></span><span class="m-doc-wrap"><span class="m-doc-wrap-bumper"><a href="#a8406a6f6877a700a6872980ca1497b0e" class="m-doc-self">play</a>(</span><span class="m-doc-wrap">StartSound sound,
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double volume,
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double* timeOfStart = nullptr) <span class="m-label m-success">public slot</span></span></span>
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</h3>
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<p>Function to begin playing the sound of a certain state.</p>
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<table class="m-table m-fullwidth m-flat">
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<thead>
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<tr><th colspan="2">Parameters</th></tr>
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</thead>
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<tbody>
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<tr>
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<td style="width: 1%">sound</td>
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<td></td>
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</tr>
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<tr>
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<td>volume</td>
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<td>The volume to play at</td>
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</tr>
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<tr>
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<td>timeOfStart</td>
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<td></td>
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</tr>
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</tbody>
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<tfoot>
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<tr>
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<th>Returns</th>
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<td>TODO true if the playback was successfully started, false otherwise</td>
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</tr>
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</tfoot>
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</table>
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</div></section>
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<section class="m-doc-details" id="a027f45d562b787bfe94872b5fb797575"><div>
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<h3>
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<span class="m-doc-wrap-bumper">ScStwSoundPlayer::PlayResult ScStwSoundPlayer::<wbr /></span><span class="m-doc-wrap"><span class="m-doc-wrap-bumper"><a href="#a027f45d562b787bfe94872b5fb797575" class="m-doc-self">waitForSoundFinish</a>(</span><span class="m-doc-wrap">double* timeOfStop = nullptr) <span class="m-label m-success">public slot</span></span></span>
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</h3>
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<p>Function to wait for the playback to finish.</p>
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<table class="m-table m-fullwidth m-flat">
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<thead>
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<tr><th colspan="2">Parameters</th></tr>
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</thead>
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<tbody>
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<tr>
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<td style="width: 1%">timeOfStop</td>
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<td>the point in time when the plyback actually stopped (msecs since epoch)</td>
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</tr>
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</tbody>
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<tfoot>
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<tr>
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<th>Returns</th>
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<td>false if there was any error (eg. there was no playback currently), true otherwise</td>
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</tr>
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</tfoot>
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</table>
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</div></section>
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<section class="m-doc-details" id="a3e09578b2da014e3a2324e7f3c5549f1"><div>
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<h3>
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<span class="m-doc-wrap-bumper">bool ScStwSoundPlayer::<wbr /></span><span class="m-doc-wrap"><span class="m-doc-wrap-bumper"><a href="#a3e09578b2da014e3a2324e7f3c5549f1" class="m-doc-self">cancel</a>(</span><span class="m-doc-wrap">) <span class="m-label m-success">public slot</span></span></span>
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</h3>
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<p>Function to cancel the current playback.</p>
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<table class="m-table m-fullwidth m-flat">
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<tfoot>
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<tr>
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<th style="width: 1%">Returns</th>
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<td>true if the playback was successfully stopped, false otherwise</td>
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</tr>
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</tfoot>
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</table>
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<p>Note that this function will automatically play the false start tone if the currently playing action is 2</p>
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</div></section>
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