shared-libraries/classScStwSoundPlayer.html

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<h1>
ScStwSoundPlayer <span class="m-thin">class</span>
</h1>
<p>The <a href="classScStwSoundPlayer.html" class="m-doc">ScStwSoundPlayer</a> class is used for ultra low latency sound playback of the speed clibing start tones and commands.</p>
<nav class="m-block m-default">
<h3>Contents</h3>
<ul>
<li>
Reference
<ul>
<li><a href="#typeless-methods">Constructors, destructors, conversion operators</a></li>
<li><a href="#signals">Signals</a></li>
<li><a href="#pub-slots">Public slots</a></li>
</ul>
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<section id="typeless-methods">
<h2><a href="#typeless-methods">Constructors, destructors, conversion operators</a></h2>
<dl class="m-doc">
<dt>
<span class="m-doc-wrap-bumper"><a href="#a8fb670ba6b752464f7a2f729803dfc45" class="m-doc">ScStwSoundPlayer</a>(</span><span class="m-doc-wrap">QObject* parent = nullptr) <span class="m-label m-flat m-info">explicit</span> </span>
</dt>
<dd><a href="classScStwSoundPlayer.html" class="m-doc">ScStwSoundPlayer</a> constructor.</dd>
</dl>
</section>
<section id="signals">
<h2><a href="#signals">Signals</a></h2>
<dl class="m-doc">
<dt id="aa2fee0a62891c8375659ec24adc8f15c">
<span class="m-doc-wrap-bumper">void <a href="#aa2fee0a62891c8375659ec24adc8f15c" class="m-doc-self">playbackStarted</a>(</span><span class="m-doc-wrap">)</span>
</dt>
<dd>Emitted whenever a playback started.</dd>
</dl>
</section>
<section id="pub-slots">
<h2><a href="#pub-slots">Public slots</a></h2>
<dl class="m-doc">
<dt>
<span class="m-doc-wrap-bumper">auto <a href="#a8406a6f6877a700a6872980ca1497b0e" class="m-doc">play</a>(</span><span class="m-doc-wrap">StartSound sound,
double volume,
double* timeOfStart = nullptr) -&gt; ScStwSoundPlayer::PlayResult</span>
</dt>
<dd>Function to begin playing the sound of a certain state.</dd>
<dt>
<span class="m-doc-wrap-bumper">auto <a href="#a027f45d562b787bfe94872b5fb797575" class="m-doc">waitForSoundFinish</a>(</span><span class="m-doc-wrap">double* timeOfStop = nullptr) -&gt; ScStwSoundPlayer::PlayResult</span>
</dt>
<dd>Function to wait for the playback to finish.</dd>
<dt>
<span class="m-doc-wrap-bumper">auto <a href="#a3e09578b2da014e3a2324e7f3c5549f1" class="m-doc">cancel</a>(</span><span class="m-doc-wrap">) -&gt; bool</span>
</dt>
<dd>Function to cancel the current playback.</dd>
</dl>
</section>
<section>
<h2>Function documentation</h2>
<section class="m-doc-details" id="a8fb670ba6b752464f7a2f729803dfc45"><div>
<h3>
<span class="m-doc-wrap-bumper"> ScStwSoundPlayer::<wbr /></span><span class="m-doc-wrap"><span class="m-doc-wrap-bumper"><a href="#a8fb670ba6b752464f7a2f729803dfc45" class="m-doc-self">ScStwSoundPlayer</a>(</span><span class="m-doc-wrap">QObject* parent = nullptr) <span class="m-label m-info">explicit</span> </span></span>
</h3>
<p><a href="classScStwSoundPlayer.html" class="m-doc">ScStwSoundPlayer</a> constructor.</p>
<table class="m-table m-fullwidth m-flat">
<thead>
<tr><th colspan="2">Parameters</th></tr>
</thead>
<tbody>
<tr>
<td style="width: 1%">parent</td>
<td></td>
</tr>
</tbody>
</table>
</div></section>
<section class="m-doc-details" id="a8406a6f6877a700a6872980ca1497b0e"><div>
<h3>
<span class="m-doc-wrap-bumper">ScStwSoundPlayer::PlayResult ScStwSoundPlayer::<wbr /></span><span class="m-doc-wrap"><span class="m-doc-wrap-bumper"><a href="#a8406a6f6877a700a6872980ca1497b0e" class="m-doc-self">play</a>(</span><span class="m-doc-wrap">StartSound sound,
double volume,
double* timeOfStart = nullptr) <span class="m-label m-success">public slot</span></span></span>
</h3>
<p>Function to begin playing the sound of a certain state.</p>
<table class="m-table m-fullwidth m-flat">
<thead>
<tr><th colspan="2">Parameters</th></tr>
</thead>
<tbody>
<tr>
<td style="width: 1%">sound</td>
<td></td>
</tr>
<tr>
<td>volume</td>
<td>The volume to play at</td>
</tr>
<tr>
<td>timeOfStart</td>
<td></td>
</tr>
</tbody>
<tfoot>
<tr>
<th>Returns</th>
<td>TODO true if the playback was successfully started, false otherwise</td>
</tr>
</tfoot>
</table>
</div></section>
<section class="m-doc-details" id="a027f45d562b787bfe94872b5fb797575"><div>
<h3>
<span class="m-doc-wrap-bumper">ScStwSoundPlayer::PlayResult ScStwSoundPlayer::<wbr /></span><span class="m-doc-wrap"><span class="m-doc-wrap-bumper"><a href="#a027f45d562b787bfe94872b5fb797575" class="m-doc-self">waitForSoundFinish</a>(</span><span class="m-doc-wrap">double* timeOfStop = nullptr) <span class="m-label m-success">public slot</span></span></span>
</h3>
<p>Function to wait for the playback to finish.</p>
<table class="m-table m-fullwidth m-flat">
<thead>
<tr><th colspan="2">Parameters</th></tr>
</thead>
<tbody>
<tr>
<td style="width: 1%">timeOfStop</td>
<td>the point in time when the plyback actually stopped (msecs since epoch)</td>
</tr>
</tbody>
<tfoot>
<tr>
<th>Returns</th>
<td>false if there was any error (eg. there was no playback currently), true otherwise</td>
</tr>
</tfoot>
</table>
</div></section>
<section class="m-doc-details" id="a3e09578b2da014e3a2324e7f3c5549f1"><div>
<h3>
<span class="m-doc-wrap-bumper">bool ScStwSoundPlayer::<wbr /></span><span class="m-doc-wrap"><span class="m-doc-wrap-bumper"><a href="#a3e09578b2da014e3a2324e7f3c5549f1" class="m-doc-self">cancel</a>(</span><span class="m-doc-wrap">) <span class="m-label m-success">public slot</span></span></span>
</h3>
<p>Function to cancel the current playback.</p>
<table class="m-table m-fullwidth m-flat">
<tfoot>
<tr>
<th style="width: 1%">Returns</th>
<td>true if the playback was successfully stopped, false otherwise</td>
</tr>
</tfoot>
</table>
<p>Note that this function will automatically play the false start tone if the currently playing action is 2</p>
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