245 lines
7.1 KiB
C++
245 lines
7.1 KiB
C++
/****************************************************************************
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** ScStw Libraries
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** Copyright (C) 2020 Itsblue development
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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#include "scstwremotemonitorrace.h"
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ScStwRemoteMonitorRace::ScStwRemoteMonitorRace(ScStwClient *monitorClient, QObject *parent) : ScStwRace(parent)
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{
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this->scStwClient = monitorClient;
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this->scStwClient->addSignalSubscription(ScStw::RaceStateChanged);
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this->scStwClient->addSignalSubscription(ScStw::TimersChanged);
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this->scStwClient->addSignalSubscription(ScStw::NextStartActionChanged);
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connect(this->scStwClient, &ScStwClient::stateChanged, this, &ScStwRemoteMonitorRace::handleClientStateChanged);
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connect(this->scStwClient, &ScStwClient::gotSignal, this, &ScStwRemoteMonitorRace::handleBaseStationSignal);
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}
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// --------------------------
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// --- Main Functionality ---
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// --------------------------
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int ScStwRemoteMonitorRace::start() {
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if(this->getState() != ScStwRace::IDLE) {
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return 904;
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}
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qDebug() << "+ --- starting race";
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int returnCode = 900;
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QVariantMap reply = this->scStwClient->sendCommand(1000);
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if(reply["status"] != 200){
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//handle Error!!
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returnCode = reply["status"].toInt();
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}
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else {
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returnCode = 200;
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}
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return returnCode;
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}
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int ScStwRemoteMonitorRace::cancel() {
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return this->stop();
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}
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int ScStwRemoteMonitorRace::stop() {
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if(this->getState() != ScStwRace::RUNNING && this->getState() != ScStwRace::STARTING) {
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return 904;
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}
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// type can be:
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// 0: stopp
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// 1: cancel
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// 2: fail (fase start)
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qDebug() << "+ --- stopping race";
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int returnCode = 900;
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QVariantMap reply = this->scStwClient->sendCommand(1001);
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if(reply["status"] != 200){
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returnCode = reply["status"].toInt();
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}
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else {
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returnCode = 200;
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}
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return returnCode;
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}
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int ScStwRemoteMonitorRace::reset() {
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if(this->getState() != ScStwRace::STOPPED) {
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return 904;
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}
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qDebug() << "+ --- resetting race";
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int returnCode = 900;
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QVariantMap reply = this->scStwClient->sendCommand(1002);
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if(reply["status"] != 200){
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//handle Error!!
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returnCode = reply["status"].toInt();
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}
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else {
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returnCode = 200;
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}
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return returnCode;
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}
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// -------------------------
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// --- Base Station sync ---
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// -------------------------
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void ScStwRemoteMonitorRace::handleClientStateChanged() {
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// TODO
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switch (this->scStwClient->getState()) {
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case ScStwClient::CONNECTED:
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break;
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default:
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this->timers.clear();
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this->setState(IDLE);
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break;
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}
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}
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/**
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* @brief ScStwAppBackend::handleBaseStationUpdate
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*
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* Function to handle an update, sent by the base station, which indicates
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* that some remote value (like a state) has changed
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*
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* @param data
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*/
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void ScStwRemoteMonitorRace::handleBaseStationSignal(ScStw::SignalKey key, QVariant data) {
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//qDebug() << "got signal: " << data;
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switch (key) {
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case ScStw::RaceStateChanged:
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{
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// the remote race state has changed
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this->setState( ScStwRace::RaceState( data.toInt() ) );
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break;
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}
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case ScStw::TimersChanged:
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{
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// the remote timers have changed
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this->refreshRemoteTimers(data.toList());
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break;
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}
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case ScStw::NextStartActionChanged:
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{
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// the next start action has changed
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this->nextStartActionTotalDelay = data.toList()[ScStwRace::NextStartActionTotalDelay].toDouble();
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this->nextStartActionDelayStartedAt = QDateTime::currentMSecsSinceEpoch() - (this->nextStartActionTotalDelay * data.toList()[ScStwRace::NextStartActionDelayProgress].toDouble());
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this->nextStartAction = ScStwRace::StartAction( data.toList()[ScStwRace::NextStartAction].toInt() );
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emit this->nextStartActionChanged();
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break;
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}
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case ScStw::InvalidSignal:
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return;
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default:
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return;
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}
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}
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bool ScStwRemoteMonitorRace::refreshRemoteTimers(QVariantList remoteTimers) {
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if(remoteTimers.length() != this->timers.length()){
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// local timers are out of sync
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// delete all current timers
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foreach(ScStwTimer * locTimer, this->timers){
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delete locTimer;
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}
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this->timers.clear();
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foreach(QVariant remoteTimer, remoteTimers){
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// create a local timer for each remote timer
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ScStwTimer * timer = new ScStwTimer(this, true);
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this->timers.append(timer);
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connect(timer, &ScStwTimer::stateChanged, this, &ScStwRace::timersChanged);
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connect(timer, &ScStwTimer::reactionTimeChanged, this, &ScStwRace::timersChanged);
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}
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}
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foreach(QVariant remoteTimer, remoteTimers){
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int currId = remoteTimer.toMap()["id"].toInt();
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ScStwTimer::TimerState newState = ScStwTimer::TimerState(remoteTimer.toMap()["state"].toInt());
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double currentMSecsSinceEpoch = QDateTime::currentMSecsSinceEpoch();
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this->timers[currId]->setStartTime(currentMSecsSinceEpoch - remoteTimer.toMap()["currentTime"].toDouble());
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if(newState >= ScStwTimer::WAITING)
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this->timers[currId]->setStopTime(currentMSecsSinceEpoch);
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this->timers[currId]->setReactionTime(remoteTimer.toMap()["reactionTime"].toDouble());
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this->timers[currId]->setState(newState, true);
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this->timers[currId]->setLetter(remoteTimer.toMap()["letter"].toString());
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}
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return true;
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}
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bool ScStwRemoteMonitorRace::addTimer(ScStwTimer* timer) {
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Q_UNUSED(timer)
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return false;
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}
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QVariantList ScStwRemoteMonitorRace::getNextStartActionDetails() {
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int nextActionDelay = 0;
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double nextActionDelayProg = -1;
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if(this->nextStartAction == AtYourMarks || this->nextStartAction == Ready) {
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// get the total delay and the delay progress of the next action timer
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double elapsed = QDateTime::currentMSecsSinceEpoch() - this->nextStartActionDelayStartedAt;
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nextActionDelay = this->nextStartActionTotalDelay;
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if(elapsed < 0 || elapsed > nextActionDelay) {
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elapsed = nextActionDelay;
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}
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nextActionDelayProg = elapsed / nextActionDelay;
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}
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return {
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this->nextStartAction,
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nextActionDelay,
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nextActionDelayProg
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};
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}
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