124 lines
2.8 KiB
QML
124 lines
2.8 KiB
QML
import QtQuick 2.15
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import QtQuick.Controls 2.15
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import QtQuick.Controls.Material 2.15
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Rectangle {
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id: control
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property var flowchartData: ({})
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// always unlock in debug mode
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//property bool unlocked: QT_DEBUG || appSettings.read("speedBackendPurchase") === "1"
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property bool unlocked: Qt.platform.os !== "iso" || appSettings.read("speedBackendPurchase") === "1"
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Component.onCompleted: {
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console.warn("unlocked:", appSettings.read("speedBackendPurchase"))
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}
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state: "hidden"
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anchors {
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top: parent.top
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bottom: parent.bottom
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left: parent.right
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}
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width: parent.width
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height: parent.height
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color: Material.background
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onStateChanged: reloadState()
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onUnlockedChanged: reloadState()
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function toggle() {
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if(control.state === "hidden"){
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control.state = "visible"
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}
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else {
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control.state = "hidden"
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}
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}
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function isVisible() {
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return control.state === "visible"
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}
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function reloadState() {
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if(state === "visible" && unlocked) {
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speedFlowChartLoader.sourceComponent = speedFlowChartComponent
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}
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else if(state === "visible" && !unlocked) {
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speedFlowChartLoader.sourceComponent = speedFlowChartLockerComponent
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}
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else {
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speedFlowChartLoader.sourceComponent = undefined
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}
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}
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Connections {
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target: speedFlowChartProduct
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function onPurchaseRestored() {
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control.unlocked = appSettings.read("speedBackendPurchase") === "1"
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}
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function onPurchaseSucceeded() {
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control.unlocked = appSettings.read("speedBackendPurchase") === "1"
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}
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}
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Loader {
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id: speedFlowChartLoader
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anchors.fill: parent
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Component {
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id: speedFlowChartComponent
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SpeedFlowChart {
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anchors.fill: parent
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anchors.margins: 10
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flowchartData: control.flowchartData
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}
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}
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Component {
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id: speedFlowChartLockerComponent
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SpeedFlowChartLocker {
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}
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}
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}
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states: [
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State {
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name: "hidden"
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PropertyChanges {
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target: control
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opacity: 0
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anchors.leftMargin: 0
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}
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},
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State {
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name: "visible"
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PropertyChanges {
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target: control
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opacity: 1
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anchors.leftMargin: -parent.width
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}
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}
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]
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transitions: [
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Transition {
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NumberAnimation {
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properties: "opacity,scale,anchors.leftMargin"
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duration: 200
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easing.type: Easing.InOutQuad
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}
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}
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]
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}
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