#include "Webserver.h" /** @brief Constructor for the webserver * @param ssid Network SSID * @param password password of the network the CodeRacer is connected to * @return nothing */ Codeserver::Codeserver(char *ssid, char *password){ Ssid= ssid; Password= password; } /** @brief Sends an error if no valid answer to a GET request has been found */ void notFound(AsyncWebServerRequest *request) { request->send(404, "text/plain", "Not found"); } /** @brief The bread-and-butter-routine of the webserver. Connects to a Wifi network with the SSID and password defined by the constructor. Contains various routines * telling the server what to do if a GET request comes in by the client. You can add events using server.on() here to call routines of the CodeRacer. */ void Codeserver::Run(){ //Connecting to Wifi network Serial.print("Connecting to"); Serial.println(Ssid); WiFi.begin(Ssid, Password); while (WiFi.status() != WL_CONNECTED) { delay(500); Serial.print("."); } Serial.println(""); Coderacer.wifi_printf("WiFi connected."); Serial.println("IP address: "); Serial.println(WiFi.localIP()); // Definition for events triggered by the GET request of the client server.on("/", HTTP_GET, [] (AsyncWebServerRequest *request){ String message; request->send(200, "text/html", String(indexHTML)); Serial.printf("Webpage sent\n"); }); server.on("/DriveForward", HTTP_GET, [] (AsyncWebServerRequest *request){ Coderacer.drive_forward(); request->send(200, "text/plain", "Hello world"); }); server.on("/DriveBackward", HTTP_GET, [] (AsyncWebServerRequest *request){ Coderacer.drive_backward(); request->send(200, "text/plain", "Hello, world"); }); server.on("/StopDriving", HTTP_GET, [] (AsyncWebServerRequest *request){ Coderacer.stop_driving(); request->send(200, "text/plain", "Hello, world"); }); server.on("/TurnLeft", HTTP_GET, [] (AsyncWebServerRequest *request){ Coderacer.turn_left(); request->send(200, "text/plain", "Hello, world"); }); server.on("/TurnRight", HTTP_GET, [] (AsyncWebServerRequest *request){ Coderacer.turn_right(); request->send(200, "text/plain", "Hello, world"); }); server.on("/ResetTable", HTTP_GET, [] (AsyncWebServerRequest *request){ Coderacer.Reset_Stats(); request->send(200, "text/plain", "Hello, world"); }); server.on("/SetSpeed", HTTP_GET, [] (AsyncWebServerRequest *request){ String Message; if(request->hasParam("speed")) { Message= request->getParam("speed")->value(); Coderacer.speed_settings(Message.toInt(), Message.toInt()); Serial.printf("New Speed: %s", Message.c_str()); } else { request->send(200, "text/plain", "No speed sent"); } request->send(200, "text/plain", "OK"); }); // Returns the many values contained by the table on the website via query string. // Notice how before this routine ends, the debug_message variable on the Coderacer is resetted to avoid memory overflow. server.on("/Values", HTTP_GET, [] (AsyncWebServerRequest *request){ String Message= ""; int leftsteps= Coderacer.show_left_stepcounter(); int leftspeed= Coderacer.drive_left_speed(); int distance= Coderacer.usonic_measure_single_shot_cm(); int drivendistancemm= Coderacer.show_distance_mm(); int rightsteps= Coderacer.show_right_stepcounter(); int rightspeed= Coderacer.drive_right_speed(); int servodegree= Coderacer.servo_position(); float drivendistancem= (float)drivendistancemm/1000.0; String Text=Coderacer.wifi_printf(); request->send(200, "text/plain", Message+"?"+"leftstep="+leftsteps+"&leftspeed="+leftspeed+"&distance="+distance+"&DistanceMM="+drivendistancemm+"&rightstep="+rightsteps+"&rightspeed="+rightspeed+"&ServoPosition="+servodegree+"&DistanceM="+drivendistancem+"&TheMessage="+Text); Coderacer.wifi_printf(""); }); server.on("/TurnServo", HTTP_GET, [] (AsyncWebServerRequest *request){ String message; if(request->hasParam("degree")) { message= request->getParam("degree")->value(); Coderacer.servo_set_position_wait(message.toInt()); Serial.printf("New Servo Position: %s", message.c_str()); } else { message= "No Servo message sent."; } request->send(200, "text/plain", "HELLO, Post"+ message); }); // Sends an error if no valid answer has been found server.onNotFound(notFound); // At least, initializes the asynchronous webserver server.begin(); }