81 lines
1.7 KiB
C
81 lines
1.7 KiB
C
/*
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* GccApplication1.c
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*
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* Created: 10.07.2018 19:39:28
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* Author : dozed
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*/
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#define button1 1234
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#define button2 5678
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#define button3 whatever
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typedef enum {CLOCK_INIT = 0, CLOCK_IDLE, CLOCK_ALARM} clock_state_e;
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clock_state_e clock_state = CLOCK_INIT;
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clock_state_e clock_new_state = CLOCK_INIT;
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int counter = 0; //the counter variable that is being set by the interrupt
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//variables for the alarm
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bool alarm_active = false;
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bool alarm_triggered = false;
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int alarm_time = 0;
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//variables for the stopwatch
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bool stopwatch_running = false;
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bool stopwatch_set = false
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int stopwatch_started = 0;
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int stopwatch_stopped = 0;
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int main(void)
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{
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//-----------INIT----------------
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//SETUP PINS (needs to be done)
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//attach interrupt (needs to be done)
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//-----------END INIT------------
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while (1)
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{
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timer_state = timer_new_state;
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switch(clock_state){
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case CLOCK_INIT:
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//do some init stuff...
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lcd.init(); //I know, it's just c but I don't care
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//INIT done -> change to IDLE
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clock_new_state = CLOCK_IDLE;
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break;
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case CLOCK_IDLE:
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//IDLE MODE
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//print the IDLE Screen
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lcd.goto(0,0);
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lcd.print(counter /*do some claculations*/);
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lcd.goto(0,1);
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lcd.print("< current time >");
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//check buttons
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if(button_pressed(1)){
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//do something
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}
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else if(button_pressed(2){
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//do something
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}
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else if(button_pressed(3)){
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//do something
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}
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}
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//do some other stuff (like checking if an alarm has been triggered)
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}
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}
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bool button_pressed(int button_number)
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{
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bool button_state = /*check the state of the button here*/;
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return(button_state);
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}
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