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connect-four/src/de/itsblue/ConnectFour/player/Player.java

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/*
Connect four - written in java
Copyright (C) 2020 Oliver Schappacher and Dorian Zedler
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package de.itsblue.ConnectFour.player;
import de.itsblue.ConnectFour.Plate.*;
import java.util.ArrayList;
import de.itsblue.ConnectFour.*;
/**
* Player is an abstract class meant for usage with de.itsblue.ConnectFour. It
* is a template for a connect four player.
*
* @author Dorian Zedler
*/
public abstract class Player {
/**
* The button row used to control the game.
*/
public ButtonRow gameControllingButtonRow;
/**
* The type of plate the player is using.
*/
public PlateType usingPlateType;
/**
* An array containing all move listeners
*/
ArrayList<PlayerMoveListener> playerMoveListeners = new ArrayList<PlayerMoveListener>();
/**
* Whether it is this player's turn
*/
public boolean isMyTurn = false;
/**
* Constructor
*
* @param gameControllingButtonRow The button row used to control the game.
* @param usingPlateType The type of plate the player is using.
*/
public Player(ButtonRow gameControllingButtonRow, PlateType usingPlateType) {
this.gameControllingButtonRow = gameControllingButtonRow;
this.usingPlateType = usingPlateType;
}
/**
* Function to set wether it is this player's turn
*/
public void setIsMyTurn(boolean isMyTurn) {
this.isMyTurn = isMyTurn;
if (isMyTurn)
this.gameControllingButtonRow.setColor(Plate.getColor(this.usingPlateType));
}
/**
* Function to perform a move for the Player
*
* @param column the column to insert the plate into
*/
public void doMove(int column) {
if (this.isMyTurn){
System.out.println("[LOG] " + Plate.getColor(this.usingPlateType) + " is doing a move in col: " + column);
for (PlayerMoveListener playerMoveListener : playerMoveListeners) {
playerMoveListener.movePerformed(column, this);
}
}
}
/**
* Function to add a move listener
*
* @param listener the listener to add
*/
public void addMoveListener(PlayerMoveListener listener) {
this.playerMoveListeners.add(listener);
}
/**
* Function to remove a move listener
*
* @param listener the listener to remove
*/
public void removeMoveListener(PlayerMoveListener listener) {
if(this.playerMoveListeners.contains(listener))
this.playerMoveListeners.remove(listener);
}
}