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connect-four/src/de/itsblue/ConnectFour/player/RemotePlayerClient.java

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/*
Connect four - written in java
Copyright (C) 2020 Oliver Schappacher and Dorian Zedler
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package de.itsblue.ConnectFour.player;
import java.awt.event.*;
import java.util.Scanner;
import java.io.IOException;
import java.io.PrintWriter;
import java.net.Socket;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import de.itsblue.ConnectFour.Plate.*;
import de.itsblue.ConnectFour.*;
/**
* LocalPlayer is a class meant for usage with de.itsblue.ConnectFour. It is
* used for a player controlled by the local buttons in the button row.
*
* @author Dorian Zedler
*/
public class RemotePlayerClient extends Player implements PlayerMoveListener {
private Socket socket;
private Scanner in;
private PrintWriter out;
private Player opponent;
/**
* Constructor
*
* @param controlledByButtonRow The button row used to control the player.
*/
public RemotePlayerClient(ButtonRow gameControllingButtonRow, String serverAddress, Player opponent) {
super(gameControllingButtonRow, null);
this.opponent = opponent;
opponent.addMoveListener(this);
try {
socket = new Socket(serverAddress, 4444);
in = new Scanner(socket.getInputStream());
out = new PrintWriter(socket.getOutputStream(), true);
System.out.println("Connected to Connect4 server");
// get our plate type
String response = in.nextLine();
if (response.split(" ")[0].equals("setUsingPlateType")) {
this.usingPlateType = PlateType.valueOf(response.split(" ")[1]);
this.opponent.usingPlateType = this.usingPlateType.equals(PlateType.O) ? PlateType.X : PlateType.O;
}
// check if it is out turn
response = in.nextLine();
if (response.split(" ")[0].equals("setIsMyTurn")) {
this.setIsMyTurn(response.split(" ")[1].equals("true"));
opponent.setIsMyTurn(response.split(" ")[1].equals("false"));
}
// listen to the socket
ExecutorService pool = Executors.newFixedThreadPool(200);
pool.execute(this.new ClientListener(in, this));
} catch (IOException e) {
e.printStackTrace();
}
}
public void handleResponse(String response) {
System.out.println("[CLIENT]GOT: " + response);
if(response.startsWith("setIsMyTurn")) {
this.setIsMyTurn(response.split(" ")[1].equals("true"));
opponent.setIsMyTurn(response.split(" ")[1].equals("false"));
} else if(response.startsWith("movePerformed")) {
this.doMove(Integer.parseInt(response.split(" ")[1]));
}
}
/**
* Function to set wether it is this player's turn
*/
@Override
public void setIsMyTurn(boolean isMyTurn) {
super.setIsMyTurn(isMyTurn);
if (isMyTurn)
this.gameControllingButtonRow.setEnabled(false);
else
this.gameControllingButtonRow.setEnabled(true);
}
@Override
public void movePerformed(int column, Player src) {
try {
this.out.println("movePerformed " + column);
} catch (Exception e) {
e.printStackTrace();
}
}
class ClientListener implements Runnable {
RemotePlayerClient parent;
Scanner in;
public ClientListener(Scanner in, RemotePlayerClient parent) {
this.parent = parent;
this.in = in;
}
@Override
public void run() {
// listen to the socket
try {
while (in.hasNextLine()) {
String response = in.nextLine();
this.parent.handleResponse(response);
}
out.println("QUIT");
} catch (Exception e) {
e.printStackTrace();
}
}
}
}