140 lines
4.2 KiB
Java
140 lines
4.2 KiB
Java
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/*
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Connect four - written in java
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Copyright (C) 2020 Oliver Schappacher and Dorian Zedler
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package de.itsblue.ConnectFour.player;
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import java.io.IOException;
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import java.io.PrintWriter;
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import java.net.ServerSocket;
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import java.net.Socket;
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import java.util.Arrays;
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import java.util.Scanner;
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import java.util.concurrent.ExecutorService;
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import java.util.concurrent.Executors;
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import de.itsblue.ConnectFour.Plate.*;
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import de.itsblue.ConnectFour.*;
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/**
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* LocalPlayer is a class meant for usage with de.itsblue.ConnectFour. It is
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* used for a player controlled by the local buttons in the button row.
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*
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* @author Dorian Zedler
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*/
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public class RemotePlayerServer extends Player implements PlayerMoveListener {
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private ServerSocket listener;
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private Socket clientSocket;
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private Scanner in;
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private PrintWriter out;
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private Player opponent;
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/**
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* Constructor
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*
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* @param controlledByButtonRow The button row used to control the player.
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* @param usingPlateType The type of plate the player is using.
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*/
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public RemotePlayerServer(ButtonRow gameControllingButtonRow, PlateType usingPlateType, Player opponent) {
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super(gameControllingButtonRow, usingPlateType);
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this.opponent = opponent;
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opponent.addMoveListener(this);
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try {
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this.listener = new ServerSocket(4444);
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System.out.println("Connect4 Server is Running...");
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this.clientSocket = listener.accept();
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this.in = new Scanner(this.clientSocket.getInputStream());
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this.out = new PrintWriter(this.clientSocket.getOutputStream(), true);
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System.out.println("Client connected");
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out.println("setUsingPlateType " + this.opponent.usingPlateType.name());
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out.println("setIsMyTurn " + (this.opponent.isMyTurn ? "true":"false"));
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ExecutorService pool = Executors.newFixedThreadPool(200);
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pool.execute(this.new ServerListener(in, this));
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} catch (Exception e) {
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e.printStackTrace();
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}
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}
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public void handleResponse(String response) {
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System.out.println("GOT: " + response);
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if(response.startsWith("movePerformed")) {
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this.doMove(Integer.parseInt(response.split(" ")[1]));
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}
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}
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/**
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* Function to set wether it is this player's turn
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*/
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@Override
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public void setIsMyTurn(boolean isMyTurn) {
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super.setIsMyTurn(isMyTurn);
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if(isMyTurn)
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this.gameControllingButtonRow.setEnabled(false);
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else
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this.gameControllingButtonRow.setEnabled(true);
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out.println("setIsMyTurn " + (this.isMyTurn ? "false":"true"));
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}
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@Override
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public void movePerformed(int column, Player src) {
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System.out.println("movePerformed");
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try {
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this.out.println("movePerformed " + column);
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} catch (Exception e) {
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e.printStackTrace();
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}
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}
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class ServerListener implements Runnable {
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RemotePlayerServer parent;
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Scanner in;
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public ServerListener(Scanner in, RemotePlayerServer parent) {
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this.parent = parent;
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this.in = in;
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}
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@Override
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public void run() {
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// listen to the socket
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try {
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while (in.hasNextLine()) {
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String response = in.nextLine();
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this.parent.handleResponse(response);
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}
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out.println("QUIT");
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} catch (Exception e) {
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e.printStackTrace();
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}
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}
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}
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}
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