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connect-four/src/de/itsblue/ConnectFour/player/RemotePlayerClient.java

98 lines
3.6 KiB
Java

/*
Connect four - written in java
Copyright (C) 2020 Oliver Schappacher and Dorian Zedler
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package de.itsblue.ConnectFour.player;
import java.util.Scanner;
import java.io.IOException;
import java.io.PrintWriter;
import java.net.Socket;
import java.awt.event.*;
import de.itsblue.ConnectFour.Plate.*;
import de.itsblue.ConnectFour.*;
/**
* LocalPlayer is a class meant for usage with de.itsblue.ConnectFour. It is
* used for a player controlled by the local buttons in the button row.
*
* @author Dorian Zedler
*/
public class RemotePlayerClient extends RemotePlayer {
/**
* Constructor
*
* @param controlledByButtonRow The button row used to control the player.
*/
public RemotePlayerClient(ButtonRow gameControllingButtonRow, String serverAddress, Player opponent)
throws IOException {
super(gameControllingButtonRow, null, opponent);
// initialize the socket
socket = new Socket(serverAddress, 4444);
in = new Scanner(socket.getInputStream());
out = new PrintWriter(socket.getOutputStream(), true);
System.out.println("Connected to Connect4 server");
this.startListening();
}
@Override
public void handleResponse(String response) {
System.out.println("[SOCKET] Got: " + response);
if (response.startsWith("setUsingPlateType")) {
// handle PlateType change
this.opponent.usingPlateType = PlateType.valueOf(response.split(" ")[1]);
this.usingPlateType = this.usingPlateType == PlateType.O ? PlateType.X : PlateType.O;
} else if (response.startsWith("setIsMyTurn")) {
// handle turn change
PlateType targetPlateType = PlateType.valueOf(response.split(" ")[1]);
Player target = this.getUsedPlateType().equals(targetPlateType) ? this:this.opponent;
target.setIsMyTurn(response.split(" ")[2].equals("true"));
} else if (response.startsWith("movePerformed")) {
// handle move performed
PlateType targetPlateType = PlateType.valueOf(response.split(" ")[1]);
Player target = this.getUsedPlateType().equals(targetPlateType) ? this:this.opponent;
this.fireActionListeners(target, "doMove " + Integer.parseInt(response.split(" ")[2]));
} else if(response.startsWith("gameOver") || response.startsWith("gameReset")) {
// handle game over
this.fireActionListeners(this, response);
}
}
@Override
public void actionPerformed(ActionEvent e) {
if(!(e.getSource() instanceof Player))
return;
if (e.getActionCommand().startsWith("doMove")) {
int column = Integer.parseInt(e.getActionCommand().split(" ")[1]);
try {
this.out.println("doMove " + column);
System.out.println("[SOCKET] SENT: " + "doMove " + column);
} catch (Exception ex) {
ex.printStackTrace();
}
}
}
}