Feat: independent rooms

This commit is contained in:
Dorian Zedler 2023-01-05 10:22:17 +01:00
parent 50de5ad59c
commit 15bf78d373
Signed by: dorian
GPG key ID: 989DE36109AFA354
3 changed files with 133 additions and 73 deletions

View file

@ -27,3 +27,20 @@
margin-bottom: 2.5em;
margin-top: 2.5em;
}
.first-details {
padding-top: var(--spacing);
border-bottom: var(--border-width) solid var(--accordion-border-color);
border-top: var(--border-width) solid var(--accordion-border-color);
}
:is(button, input[type="submit"], input[type="button"], [role="button"]).outline.invalid, input[type="reset"].outline {
--color: var(--form-element-invalid-border-color);
--background-color: transparent;
}
:is(button, input[type="submit"], input[type="button"], [role="button"]).invalid, input[type="reset"] {
--background-color: var(--form-element-invalid-border-color);
--border-color: var(--form-element-invalid-border-color);
cursor: pointer;
}

View file

@ -14,7 +14,7 @@
<body>
<main class="container">
<div x-data>
<div x-show="$store.localState.joined">
<div x-show="$store.localState.room">
<hgroup>
<h1
x-text="'Currently playing: ' + ($store.remoteState.isMyTurn ? 'YOU!':$store.remoteState.players[$store.remoteState.currentPlayer])">
@ -39,44 +39,55 @@
I'm done!
</button>
<label for="nextPlayer_select">Player after me:
<b x-text="$store.remoteState.players[$store.localState.nextPlayer]"></b>
</label>
<select x-model="$store.localState.nextPlayer" id="nextPlayer_select">
<template
x-for="playerId in Object.keys($store.remoteState.players).filter(id => id != $store.localState.id)"
:key="playerId">
<option x-bind:value="playerId" x-text="$store.remoteState.players[playerId]"></option>
</template>
</select>
<details class="first-details">
<summary>Settings for me</summary>
<fieldset>
<label for="sound_enabled">
<input x-model="$store.audio.isEnabled" @click="$store.audio.testPermission()" type="checkbox"
id="sound_enabled" name="sound_enabled" role="switch" />
Enable sound
</label>
</fieldset>
<div class="grid">
<button class="secondary outline" @click="$store.localState.leave()">
Leave
<fieldset>
<label for="nextPlayer_select">Player after me:
<b x-text="$store.remoteState.players[$store.localState.nextPlayer]"></b>
</label>
<select x-model="$store.localState.nextPlayer" id="nextPlayer_select">
<template
x-for="playerId in Object.keys($store.remoteState.players).filter(id => id != $store.localState.id)"
:key="playerId">
<option x-bind:value="playerId" x-text="$store.remoteState.players[playerId]"></option>
</template>
</select>
<label for="sound_enabled">
<input x-model="$store.audio.isEnabled" @click="$store.audio.testPermission()"
type="checkbox" id="sound_enabled" name="sound_enabled" role="switch" />
Enable sound
</label>
</fieldset>
<button class="invalid outline" @click="$store.localState.leave()" type="submit">
Leave room
</button>
</details>
<details>
<summary>This room</summary>
<p>
Other players:
<ul>
<template x-for="playerId in Object.keys($store.remoteState.players)" :key="playerId">
<li x-text="$store.remoteState.players[playerId]"></li>
</template>
</ul>
</p>
<button class="secondary outline" @click="$store.remoteState.clear()">
Clear
Clear player list
</button>
</div>
<p>Other players:</p>
<ul>
<template x-for="playerId in Object.keys($store.remoteState.players)" :key="playerId">
<li x-text="$store.remoteState.players[playerId]"></li>
</template>
</ul>
</details>
</div>
<div x-show="!$store.localState.joined">
<div x-show="!$store.localState.room">
<form x-data="JoinForm()" @submit.prevent="submitForm">
<input type="text" x-model="formData.name" placeholder="Name" />
<input type="text" x-model="formData.room" placeholder="Room" />
<button type="submit">Join</button>
</form>
</div>

116
index.js
View file

@ -1,12 +1,17 @@
function JoinForm() {
return {
formData: {
name: "",
name: "",
room: "",
},
init() {
this.formData.name = Alpine.store("localState").name;
this.formData.room = Alpine.store("localState").room;
},
submitForm() {
Alpine.store("localState").join(this.formData.name);
},
};
Alpine.store("localState").join(this.formData.name, this.formData.room);
}
}
}
function uuidv4() {
@ -24,7 +29,7 @@ function Timer() {
init() {
setInterval(() => {
const lastPlayerSwitch = Alpine.store("remoteState").lastPlayerSwitch;
console.log(lastPlayerSwitch);
if (!lastPlayerSwitch) {
this.time = null;
} else {
@ -41,46 +46,54 @@ document.addEventListener("alpine:init", () => {
console.log("Alpine.js is ready to go!");
Alpine.store("localState", {
joined: false,
room: null,
nextPlayer: null,
name: "",
id: "",
init() {
Alpine.effect(() => {
if (this.joined) {
Alpine.store("remoteState").connect();
const remoteState = Alpine.store("remoteState");
if (this.room) {
remoteState.connect();
}
else if (remoteState && remoteState.connected){
remoteState.disconnect();
}
});
this.restore();
Alpine.effect(() => {
// write stuff to local storage
if (this.room) {
localStorage.setItem("room", this.room);
} else {
localStorage.removeItem("room");
}
localStorage.setItem("name", this.name);
localStorage.setItem("id", this.id);
});
},
join(name) {
this.joined = true;
join(name, room) {
this.room = room;
this.name = name;
this.id = uuidv4();
localStorage.clear();
localStorage.setItem("joined", this.joined);
localStorage.setItem("name", this.name);
localStorage.setItem("id", this.id);
},
leave() {
this.joined = false;
this.name = "";
localStorage.clear();
localStorage.setItem("id", this.id);
Alpine.store("remoteState").disconnect();
this.room = null;
},
restore() {
const joined = localStorage.getItem("joined");
if (joined) {
this.joined = true;
this.name = localStorage.getItem("name");
this.id = localStorage.getItem("id");
this.id = localStorage.getItem("id");
if(!this.id) {
this.id = uuidv4();
}
this.name = localStorage.getItem("name");
this.room = localStorage.getItem("room");
},
});
@ -90,7 +103,11 @@ document.addEventListener("alpine:init", () => {
lastPlayerSwitch: null,
connected: false,
isMyTurn: false,
_client: null,
_playersTopic: null,
_currentPlayerTopic: null,
_gameStateTopic: null,
init() {
Alpine.effect(() => {
@ -100,7 +117,7 @@ document.addEventListener("alpine:init", () => {
-1
) {
this._client.publish(
"im.dorian.whos-turn-is-it.players",
this._playersTopic,
JSON.stringify({
[Alpine.store("localState").id]: Alpine.store("localState").name,
...this.players,
@ -113,6 +130,7 @@ document.addEventListener("alpine:init", () => {
Alpine.effect(() => {
if (this.currentPlayer == Alpine.store("localState").id) {
this.isMyTurn = true;
Alpine.store("audio").playDing();
} else {
this.isMyTurn = false;
}
@ -136,16 +154,18 @@ document.addEventListener("alpine:init", () => {
Alpine.store("localState").nextPlayer = nextPlayer;
}
});
Alpine.effect(() => {
if (this.isMyTurn) {
Alpine.store("audio").playDing();
}
});
},
connect() {
const that = this;
const url = "wss://broker.emqx.io:8084/mqtt";
const topicPrefix = `im.dorian.whos-turn-is-it.${btoa(Alpine.store(
"localState"
).room)}`;
this._gameStateTopic = `${topicPrefix}.gameState`;
this._playersTopic = `${topicPrefix}.players`;
this._currentPlayerTopic = `${topicPrefix}.currentPlayer`;
const options = {
// Clean session
@ -156,24 +176,24 @@ document.addEventListener("alpine:init", () => {
};
this._client = mqtt.connect(url, options);
const client = this._client;
this._client.on("connect", function () {
this._client.on("connect", () => {
// Subscribe to a topic
client.subscribe("im.dorian.whos-turn-is-it.players");
client.subscribe("im.dorian.whos-turn-is-it.currentPlayer");
that._client.subscribe(that._playersTopic);
that._client.subscribe(that._currentPlayerTopic);
});
this._client.on("message", function (topic, message) {
this._client.on("message", (topic, message) => {
// message is Buffer
console.log(topic, message.toString());
if (topic === "im.dorian.whos-turn-is-it.players") {
if (topic === that._playersTopic) {
const data = JSON.parse(message.toString());
if (!Alpine.store("remoteState").connected) {
Alpine.store("remoteState").connected = true;
}
Alpine.store("remoteState").players = data;
} else if (topic === "im.dorian.whos-turn-is-it.currentPlayer") {
} else if (topic === that._currentPlayerTopic) {
const data = JSON.parse(message.toString());
Alpine.store("remoteState").currentPlayer = data.id;
Alpine.store("remoteState").lastPlayerSwitch = data.since;
@ -183,7 +203,7 @@ document.addEventListener("alpine:init", () => {
giveTurnToNextPlayer() {
this._client.publish(
"im.dorian.whos-turn-is-it.currentPlayer",
this._currentPlayerTopic,
JSON.stringify({
id: Alpine.store("localState").nextPlayer,
since: new Date().getTime(),
@ -194,18 +214,30 @@ document.addEventListener("alpine:init", () => {
disconnect() {
this._client.end(true);
this._client = null;
this.players = [];
this.currentPlayer = null;
this.lastPlayerSwitch = null;
this.connected = false;
this.isMyTurn = false;
this._gameStateTopic = null;
this._playersTopic = null;
this._currentPlayerTopic = null;
Alpine.store("localState").nextPlayer = null;
},
clear() {
this._client.publish(
"im.dorian.whos-turn-is-it.players",
this._playersTopic,
JSON.stringify({
[Alpine.store("localState").id]: Alpine.store("localState").name,
}),
{ qos: 1, retain: true }
);
this._client.publish(
"im.dorian.whos-turn-is-it.currentPlayer",
this._currentPlayerTopic,
JSON.stringify({
id: Alpine.store("localState").id,
since: new Date().getTime(),