Chore: format

This commit is contained in:
Dorian Zedler 2023-01-05 19:46:46 +01:00
parent c517ff3c20
commit 428ed81e5b
Signed by: dorian
GPG Key ID: 989DE36109AFA354
3 changed files with 23 additions and 13 deletions

View File

@ -34,17 +34,29 @@
.first-details {
padding-top: var(--spacing);
border-bottom: var(--border-width) solid var(--accordion-border-color);
border-top: var(--border-width) solid var(--accordion-border-color);
border-bottom: var(--border-width) solid var(--accordion-border-color);
border-top: var(--border-width) solid var(--accordion-border-color);
}
:is(button, input[type="submit"], input[type="button"], [role="button"]).outline.invalid, input[type="reset"].outline {
:is(
button,
input[type="submit"],
input[type="button"],
[role="button"]
).outline.invalid,
input[type="reset"].outline {
--color: var(--form-element-invalid-border-color);
--background-color: transparent;
}
:is(button, input[type="submit"], input[type="button"], [role="button"]).invalid, input[type="reset"] {
--background-color: var(--form-element-invalid-border-color);
:is(
button,
input[type="submit"],
input[type="button"],
[role="button"]
).invalid,
input[type="reset"] {
--background-color: var(--form-element-invalid-border-color);
--border-color: var(--form-element-invalid-border-color);
cursor: pointer;
}
cursor: pointer;
}

View File

@ -37,8 +37,7 @@
</button>
<label for="skip_switch" class="mb">
<input x-model="$store.remoteState.skipMe"
type="checkbox" id="skip_switch" role="switch" />
<input x-model="$store.remoteState.skipMe" type="checkbox" id="skip_switch" role="switch" />
Skip me
</label>

View File

@ -30,13 +30,12 @@ document.addEventListener("alpine:init", () => {
});
Alpine.effect(() => {
const myTurn = this.currentPlayer == Alpine.store("localState").id
const myTurn = this.currentPlayer == Alpine.store("localState").id;
if (myTurn && !this.skipMe) {
this.isMyTurn = true;
Alpine.store("audio").playDing();
}
else if(myTurn && this.skipMe) {
this.giveTurnToNextPlayer()
} else if (myTurn && this.skipMe) {
this.giveTurnToNextPlayer();
} else {
this.isMyTurn = false;
}