Feat: support interval in game state
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parent
4a766adfda
commit
98dad45fe7
2 changed files with 47 additions and 32 deletions
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@ -34,7 +34,7 @@ function Timer() {
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this.time = null;
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} else {
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this.time = parseInt(
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(90000 - (new Date().getTime() - lastPlayerSwitch)) / 1000
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((Alpine.store("remoteState").interval * 1000) - (new Date().getTime() - lastPlayerSwitch)) / 1000
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);
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}
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}, 100);
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@ -1,6 +1,7 @@
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document.addEventListener("alpine:init", () => {
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Alpine.store("remoteState", {
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players: [],
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interval: null,
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currentPlayer: null,
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lastPlayerSwitch: null,
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connected: false,
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@ -17,14 +18,10 @@ document.addEventListener("alpine:init", () => {
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Object.keys(this.players).indexOf(Alpine.store("localState").id) ===
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-1
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) {
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this._client.publish(
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this._playersTopic,
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JSON.stringify({
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[Alpine.store("localState").id]: Alpine.store("localState").name,
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...this.players,
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}),
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{ qos: 1, retain: true }
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);
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this._updatePlayers({
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[Alpine.store("localState").id]: Alpine.store("localState").name,
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...this.players
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});
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}
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});
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@ -78,8 +75,14 @@ document.addEventListener("alpine:init", () => {
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this._client = mqtt.connect(url, options);
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this._client.on("connect", () => {
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// Subscribe to a topic
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that._client.subscribe(that._playersTopic);
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setTimeout(() => {
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if(!that.connected) {
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// reset game if not connected after 5 seconds
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that.clear();
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}
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}, 1000 * 5);
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that._client.subscribe(that._gameStateTopic);
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that._client.subscribe(that._currentPlayerTopic);
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});
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@ -87,12 +90,13 @@ document.addEventListener("alpine:init", () => {
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// message is Buffer
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console.log(topic, message.toString());
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if (topic === that._playersTopic) {
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if (topic === that._gameStateTopic) {
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const data = JSON.parse(message.toString());
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if (!that.connected) {
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that.connected = true;
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}
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that.players = data;
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that.players = data.players;
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that.interval = data.interval;
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} else if (topic === that._currentPlayerTopic) {
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const data = JSON.parse(message.toString());
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that.currentPlayer = data.id;
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@ -102,14 +106,7 @@ document.addEventListener("alpine:init", () => {
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},
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giveTurnToNextPlayer() {
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this._client.publish(
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this._currentPlayerTopic,
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JSON.stringify({
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id: Alpine.store("localState").nextPlayer,
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since: new Date().getTime(),
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}),
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{ qos: 1, retain: true }
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);
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this._updateCurrentPlayer(Alpine.store("localState").nextPlayer);
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},
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disconnect() {
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@ -122,28 +119,46 @@ document.addEventListener("alpine:init", () => {
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this.isMyTurn = false;
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this._gameStateTopic = null;
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this._playersTopic = null;
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this._currentPlayerTopic = null;
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Alpine.store("localState").nextPlayer = null;
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},
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clear() {
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this._updatePlayers({
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[Alpine.store("localState").id]: Alpine.store("localState").name,
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});
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this._updateCurrentPlayer(Alpine.store("localState").id);
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},
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_updatePlayers(players) {
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if(!this.interval) {
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this.interval = 30;
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}
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this._updateGameState(players, this.interval);
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},
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_updateGameState(players, interval) {
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this._client.publish(
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this._playersTopic,
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this._gameStateTopic,
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JSON.stringify({
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[Alpine.store("localState").id]: Alpine.store("localState").name,
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}),
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{ qos: 1, retain: true }
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);
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this._client.publish(
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this._currentPlayerTopic,
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JSON.stringify({
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id: Alpine.store("localState").id,
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since: new Date().getTime(),
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version: 1,
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players: players,
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interval: interval,
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}),
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{ qos: 1, retain: true }
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);
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},
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_updateCurrentPlayer(id) {
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this._client.publish(
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this._currentPlayerTopic,
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JSON.stringify({
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id: id,
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since: new Date().getTime(),
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}),
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{ qos: 1, retain: true }
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);
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}
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});
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});
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