Chore: make create room page prettier

This commit is contained in:
Dorian Zedler 2023-01-05 19:38:09 +01:00
parent 6d5f4047e2
commit d0857233f4
Signed by: dorian
GPG key ID: 989DE36109AFA354
2 changed files with 14 additions and 4 deletions

View file

@ -97,9 +97,19 @@
</div>
<div x-show="!$store.localState.room">
<hgroup>
<h1>
Whose turn is it?
</h1>
<h2>Please create or join a room</h2>
</hgroup>
<form x-data="JoinForm()" @submit.prevent="submitForm">
<input type="text" x-model="formData.name" placeholder="Name" />
<input type="text" x-model="formData.room" placeholder="Room" />
<label for="joinForm_name">Name:</label>
<input id="joinForm_name" type="text" x-model="formData.name" placeholder="Name" />
<small>How others will see you</small>
<label for="joinForm_room">Room:</label>
<input id="joinForm_room" type="text" x-model="formData.room" placeholder="Room" />
<small>Make sure, this is exactly the same for all players</small>
<button type="submit">Join</button>
</form>
</div>

View file

@ -84,7 +84,7 @@ document.addEventListener("alpine:init", () => {
iterations: 5000,
});
const topicPrefix = `im.dorian.whos-turn-is-it.${btoa(
const topicPrefix = `im.dorian.whose-turn-is-it.${btoa(
Alpine.store("localState").room
)}`;
this._gameStateTopic = CryptoJS.SHA256(
@ -114,7 +114,7 @@ document.addEventListener("alpine:init", () => {
// reset game if not connected after 5 seconds
that.clear();
}
}, 1000 * 5);
}, 1000 * 4);
that._client.subscribe(that._gameStateTopic);
that._client.subscribe(that._currentPlayerTopic);