diff --git a/vscode/clock/.gitignore b/vscode/clock/.gitignore deleted file mode 100644 index 5762142..0000000 --- a/vscode/clock/.gitignore +++ /dev/null @@ -1,5 +0,0 @@ -.pio -.vscode/.browse.c_cpp.db* -.vscode/c_cpp_properties.json -.vscode/launch.json -.vscode/ipch diff --git a/vscode/clock/.travis.yml b/vscode/clock/.travis.yml deleted file mode 100644 index a8bbc57..0000000 --- a/vscode/clock/.travis.yml +++ /dev/null @@ -1,67 +0,0 @@ -# Continuous Integration (CI) is the practice, in software -# engineering, of merging all developer working copies with a shared mainline -# several times a day < https://docs.platformio.org/page/ci/index.html > -# -# Documentation: -# -# * Travis CI Embedded Builds with PlatformIO -# < https://docs.travis-ci.com/user/integration/platformio/ > -# -# * PlatformIO integration with Travis CI -# < https://docs.platformio.org/page/ci/travis.html > -# -# * User Guide for `platformio ci` command -# < https://docs.platformio.org/page/userguide/cmd_ci.html > -# -# -# Please choose one of the following templates (proposed below) and uncomment -# it (remove "# " before each line) or use own configuration according to the -# Travis CI documentation (see above). -# - - -# -# Template #1: General project. Test it using existing `platformio.ini`. -# - -# language: python -# python: -# - "2.7" -# -# sudo: false -# cache: -# directories: -# - "~/.platformio" -# -# install: -# - pip install -U platformio -# - platformio update -# -# script: -# - platformio run - - -# -# Template #2: The project is intended to be used as a library with examples. -# - -# language: python -# python: -# - "2.7" -# -# sudo: false -# cache: -# directories: -# - "~/.platformio" -# -# env: -# - PLATFORMIO_CI_SRC=path/to/test/file.c -# - PLATFORMIO_CI_SRC=examples/file.ino -# - PLATFORMIO_CI_SRC=path/to/test/directory -# -# install: -# - pip install -U platformio -# - platformio update -# -# script: -# - platformio ci --lib="." --board=ID_1 --board=ID_2 --board=ID_N diff --git a/vscode/clock/.vscode/extensions.json b/vscode/clock/.vscode/extensions.json deleted file mode 100644 index 8281e64..0000000 --- a/vscode/clock/.vscode/extensions.json +++ /dev/null @@ -1,7 +0,0 @@ -{ - // See http://go.microsoft.com/fwlink/?LinkId=827846 - // for the documentation about the extensions.json format - "recommendations": [ - "platformio.platformio-ide" - ] -} \ No newline at end of file diff --git a/vscode/clock/.vscode/tasks.json b/vscode/clock/.vscode/tasks.json deleted file mode 100644 index 6c28385..0000000 --- a/vscode/clock/.vscode/tasks.json +++ /dev/null @@ -1,12 +0,0 @@ -{ - // See https://go.microsoft.com/fwlink/?LinkId=733558 - // for the documentation about the tasks.json format - "version": "2.0.0", - "tasks": [ - { - "label": "echo", - "type": "shell", - "command": "echo Hello" - } - ] -} \ No newline at end of file diff --git a/vscode/clock/include/README b/vscode/clock/include/README deleted file mode 100644 index 45496b1..0000000 --- a/vscode/clock/include/README +++ /dev/null @@ -1,39 +0,0 @@ - -This directory is intended for project header files. - -A header file is a file containing C declarations and macro definitions -to be shared between several project source files. You request the use of a -header file in your project source file (C, C++, etc) located in `src` folder -by including it, with the C preprocessing directive `#include'. - -```src/main.c - -#include "header.h" - -int main (void) -{ - ... -} -``` - -Including a header file produces the same results as copying the header file -into each source file that needs it. Such copying would be time-consuming -and error-prone. With a header file, the related declarations appear -in only one place. If they need to be changed, they can be changed in one -place, and programs that include the header file will automatically use the -new version when next recompiled. The header file eliminates the labor of -finding and changing all the copies as well as the risk that a failure to -find one copy will result in inconsistencies within a program. - -In C, the usual convention is to give header files names that end with `.h'. -It is most portable to use only letters, digits, dashes, and underscores in -header file names, and at most one dot. - -Read more about using header files in official GCC documentation: - -* Include Syntax -* Include Operation -* Once-Only Headers -* Computed Includes - -https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html diff --git a/vscode/clock/lib/README b/vscode/clock/lib/README deleted file mode 100644 index 8c9c29c..0000000 --- a/vscode/clock/lib/README +++ /dev/null @@ -1,46 +0,0 @@ - -This directory is intended for project specific (private) libraries. -PlatformIO will compile them to static libraries and link into executable file. - -The source code of each library should be placed in a an own separate directory -("lib/your_library_name/[here are source files]"). - -For example, see a structure of the following two libraries `Foo` and `Bar`: - -|--lib -| | -| |--Bar -| | |--docs -| | |--examples -| | |--src -| | |- Bar.c -| | |- Bar.h -| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html -| | -| |--Foo -| | |- Foo.c -| | |- Foo.h -| | -| |- README --> THIS FILE -| -|- platformio.ini -|--src - |- main.c - -and a contents of `src/main.c`: -``` -#include -#include - -int main (void) -{ - ... -} - -``` - -PlatformIO Library Dependency Finder will find automatically dependent -libraries scanning project source files. - -More information about PlatformIO Library Dependency Finder -- https://docs.platformio.org/page/librarymanager/ldf.html diff --git a/vscode/clock/platformio.ini b/vscode/clock/platformio.ini deleted file mode 100644 index 572b933..0000000 --- a/vscode/clock/platformio.ini +++ /dev/null @@ -1,15 +0,0 @@ -;PlatformIO Project Configuration File -; -; Build options: build flags, source filter -; Upload options: custom upload port, speed and extra flags -; Library options: dependencies, extra library storages -; Advanced options: extra scripting -; -; Please visit documentation for the other options and examples -; https://docs.platformio.org/page/projectconf.html - -[env:nanoatmega328] -platform = atmelavr -board = nanoatmega328 -framework = arduino - diff --git a/vscode/clock/src/clock.cpp b/vscode/clock/src/clock.cpp deleted file mode 100644 index 2a09a5a..0000000 --- a/vscode/clock/src/clock.cpp +++ /dev/null @@ -1,109 +0,0 @@ -#include -#include // must be included here so that Arduino library object file references work -#include - -void update_clock(); -void showpixel(float centerposf, int pixelwidth, unsigned long color); - -RtcDS3231 Rtc(Wire); - -#define PIN 6 // Which pin on the Arduino is connected to the NeoPixels? -const int NUMPIXELS = 83; // How many NeoPixels are attached to the Arduino? - -Adafruit_NeoPixel pixels(NUMPIXELS, PIN, NEO_GRB + NEO_KHZ800); - -unsigned long color_on, color_off, color_sec, color_min, color_hour, color_hour_over; - -const float seconds2pixel = NUMPIXELS /60.0; - -void setup() { - Serial.begin(9600); - Rtc.Begin(); - pixels.begin(); // INITIALIZE NeoPixel strip object (REQUIRED) - - - color_on = pixels.Color(0, 0, 255); - color_off = pixels.Color(0, 0, 0); - color_sec = pixels.Color(0, 255, 0); - color_min = pixels.Color(0, 0, 255); - color_hour = pixels.Color(255, 0, 0); - color_hour_over = pixels.Color(128, 0, 0); - - pixels.fill(color_off); - pixels.show(); - -} - -int last_second = 0; -int second = 0; -int minute = 0; -int hour = 0; - -void update_clock() -{ - if(last_second != second) - { - - Serial.print("Now is -> "); - Serial.print(hour); - Serial.print(":"); - Serial.print(minute); - Serial.print(":"); - Serial.println(second); - - last_second = second; - // first delete all ... - pixels.fill(color_off); - - for(int pixel = 1; pixel < hour; pixel++) - { - showpixel(seconds2pixel * pixel, 1, color_hour_over); - } - showpixel(seconds2pixel * hour, 3, color_hour); - showpixel(seconds2pixel * minute, 5, color_min); - showpixel(seconds2pixel * second, 3, color_sec); - - - pixels.show(); // Send the updated pixel colors to the hardware. - } -} - -int pixel2numpixels(int pixel) -{ - if(pixel >= NUMPIXELS) - { - pixel = pixel - NUMPIXELS; - } - return pixel; -} - - -void showpixel(float centerposf, int pixelwidth, unsigned long color) -{ - int centerpixelpos = round(centerposf); - int pixelcenter = round((float)pixelwidth/2.0); - int pixelpos[pixelwidth] = {0}; - - for(int pixel = 0; pixel < pixelwidth; pixel++) - { - int pixeloffset = pixel - pixelcenter; - pixelpos[pixel] = pixel2numpixels(centerpixelpos + pixeloffset); - Serial.println(pixelpos[pixel]); - pixels.setPixelColor(pixelpos[pixel], color); - } -} - -RtcDateTime now; - -void loop() { - - now = Rtc.GetDateTime(); - hour = now.Hour(); - minute = now.Minute(); - second = now.Second(); - - //RtcTemperature temp = Rtc.GetTemperature(); - update_clock(); - - -} diff --git a/vscode/clock/test/README b/vscode/clock/test/README deleted file mode 100644 index c3b0ed6..0000000 --- a/vscode/clock/test/README +++ /dev/null @@ -1,11 +0,0 @@ - -This directory is intended for PIO Unit Testing and project tests. - -Unit Testing is a software testing method by which individual units of -source code, sets of one or more MCU program modules together with associated -control data, usage procedures, and operating procedures, are tested to -determine whether they are fit for use. Unit testing finds problems early -in the development cycle. - -More information about PIO Unit Testing: -- https://docs.platformio.org/page/plus/unit-testing.html