Fixed som bugs in scrolling ...
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4536b09801
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3 changed files with 60 additions and 15 deletions
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@ -98,6 +98,7 @@ private:
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// matrix variables
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uint16_t text_curr_nr;
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uint32_t text_set_starttime;
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bool text_no_activ_legal_sets;
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int text_pos;
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unsigned int text_pass;
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@ -78,29 +78,68 @@ void LedDisplayController::disp_init()
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last_display_show_ms = 0;
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default_display_show_wait_ms = 200;
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display_show_wait_ms = 100;
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text_no_activ_legal_sets = true;
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}
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void LedDisplayController::disp_start_set()
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{
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if ((0 == text_set_starttime) ||
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bool legal_entry_setting =
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(0 == text_set_starttime) ||
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// current entry is not scrolling: maximum of runtime is defined and runtime is over
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((text_sets.sets[text_curr_nr].scroll == false) && ((text_sets.sets[text_curr_nr].runtime > 0) && ((millis() - text_set_starttime) >= text_sets.sets[text_curr_nr].runtime))) ||
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// current entry is scrolling: but maximum number of scrolls is defined and reached
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((text_sets.sets[text_curr_nr].scroll == true) && ((text_sets.sets[text_curr_nr].scrollCount > 0) && (text_pass >= text_sets.sets[text_curr_nr].scrollCount)))
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;
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bool illegal_entry_settings =
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// current entry is not active
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(text_sets.sets[text_curr_nr].active == false) ||
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// current entry has no text defined
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(text_sets.sets[text_curr_nr].text == '\0') ||
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text_sets.sets[text_curr_nr].active == false ||
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((text_sets.sets[text_curr_nr].scroll == false) && (text_sets.sets[text_curr_nr].runtime > 0) && ((millis() - text_set_starttime) >= text_sets.sets[text_curr_nr].runtime)) ||
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((text_sets.sets[text_curr_nr].scroll == true) && (text_sets.sets[text_curr_nr].scrollCount > 0) && (text_pass >= text_sets.sets[text_curr_nr].scrollCount)) ||
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(((text_sets.sets[text_curr_nr].scrollCount == 0) || text_sets.sets[text_curr_nr].scroll == false) && (text_sets.sets[text_curr_nr].runtime == 0) && ((millis() - text_set_starttime) >= 10000)))
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// current entry is not scrolling: but no runtime is defined
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((text_sets.sets[text_curr_nr].scroll == false) && (text_sets.sets[text_curr_nr].runtime == 0)) ||
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// current entry is scrolling: but no scrollnumber defined
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((text_sets.sets[text_curr_nr].scroll == true) && (text_sets.sets[text_curr_nr].scrollCount == 0))
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;
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if (legal_entry_setting || illegal_entry_settings
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//(((text_sets.sets[text_curr_nr].scrollCount == 0) || text_sets.sets[text_curr_nr].scroll == false) && (text_sets.sets[text_curr_nr].runtime == 0) ) //&& ((millis() - text_set_starttime) >= 10000))
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)
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{
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//Serial.printf("[%lu] Meet start set condition. Curr set is %d. \n", millis(), text_curr_nr);
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if (0 < text_set_starttime || text_sets.sets[text_curr_nr].text == '\0' || text_sets.sets[text_curr_nr].active == false)
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if (0 < text_set_starttime ) //|| text_sets.sets[text_curr_nr].text == '\0' || text_sets.sets[text_curr_nr].active == false)
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text_curr_nr++;
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if (text_curr_nr == maximumTextSets)
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text_curr_nr = 0;
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text_pass = 0;
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if (text_sets.sets[text_curr_nr].text != '\0' && text_sets.sets[text_curr_nr].active == true)
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{
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text_curr_nr = 0;
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if(false == text_no_activ_legal_sets )
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{
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this->matrix->fillScreen(0);
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this->matrix->Show();
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}
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text_no_activ_legal_sets = false;
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}
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text_pass = 0;
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if (text_sets.sets[text_curr_nr].active &&
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(
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((text_sets.sets[text_curr_nr].scroll == false) && (text_sets.sets[text_curr_nr].runtime > 0))
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|| ((text_sets.sets[text_curr_nr].scroll == true) && (text_sets.sets[text_curr_nr].scrollCount > 0))
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)
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)
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{
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text_no_activ_legal_sets = true;
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//Serial.printf("[%lu] Set %d. Runtime %d. Text:'%s'\n", millis(), text_curr_nr, text_sets.sets[text_curr_nr].runtime, text_sets.sets[text_curr_nr].text);
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this->matrix->fillScreen(0);
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textpixel = 6 * strlen(text_sets.sets[text_curr_nr].text);
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// scrolling text has always left or right allignment - depending on direction of scroll
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if(true == text_sets.sets[text_curr_nr].scroll)
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text_sets.sets[text_curr_nr].alignment = AlignRight;
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switch (text_sets.sets[text_curr_nr].alignment)
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{
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case AlignLeft:
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@ -133,7 +172,7 @@ void LedDisplayController::disp_scroll_text()
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last_display_show_ms = millis();
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display_show_wait_ms = ((2*default_display_show_wait_ms)/text_sets.sets[text_curr_nr].scrollSpeed);
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Serial.printf("speed %d, waittime: %d' \n", text_sets.sets[text_curr_nr].scrollSpeed, display_show_wait_ms);
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//Serial.printf("speed %d, waittime: %d' \n", text_sets.sets[text_curr_nr].scrollSpeed, display_show_wait_ms);
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this->matrix->fillScreen(0);
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show_matrix(text_sets.sets[text_curr_nr].text, text_pos, text_sets.sets[text_curr_nr].color);
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(int)text_pos--;
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@ -221,9 +260,10 @@ LedDisplayController::GetSetTextSetParameterExitCode LedDisplayController::getSe
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case RuntimeParameter:
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if (set)
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currentTextSet->runtime = value->toInt();
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currentTextSet->runtime = value->toInt()*1000;
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else
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returnValue = String(currentTextSet->runtime);
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returnValue = String(round(currentTextSet->runtime/1000));
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//Serial.printf("Runtim is: %d \n", currentTextSet->runtime);
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break;
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case ColorParameter:
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@ -326,7 +366,7 @@ bool LedDisplayController::loadTextSets()
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if (strcmp(buf.valid, "OK") == 0)
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{
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memcpy(&text_sets, &buf, sizeof(sets_t));
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Serial.printf("OK: '%s\n", text_sets.sets[0].text);
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//Serial.printf("OK: '%s\n", text_sets.sets[0].text);
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return true;
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}
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else
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@ -11,6 +11,9 @@
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OmobiLedDisplay *display;
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///----- Setup of display driver and topology: -------------------------------------------------------------------------
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// For detailed information on NeoPixel and NeoTiles etc. - all around display topology setup please see here:
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// https://github.com/Makuna/NeoPixelBus/wiki/Matrix-Panels-Support
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NeoPixelBrightnessBusGfx<NeoGrbFeature, Neo800KbpsMethod> *displayMatrix = new NeoPixelBrightnessBusGfx<NeoGrbFeature, Neo800KbpsMethod>(MATRIX_PIXEL_WIDTH, MATRIX_PIXEL_HEIGHT, MATRIX_PIN);
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NeoTiles <RowMajorLayout, RowMajorLayout> tiles(TILE_PIXEL_COLS, TILE_PIXEL_ROWS, MATRIX_TILES_COL,MATRIX_TILES_ROW);
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// use a remap function to remap based on the topology, tile or mosaik
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@ -18,6 +21,7 @@ NeoTiles <RowMajorLayout, RowMajorLayout> tiles(TILE_PIXEL_COLS, TILE_PIXEL_ROWS
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uint16_t remap(uint16_t x, uint16_t y) {
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return tiles.Map(x, y);
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}
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///--------------------------------------------------------------------------------------------------------------------
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void setup()
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{
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