145 lines
3.7 KiB
QML
145 lines
3.7 KiB
QML
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import QtQuick 2.9
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import QtQuick.Controls 2.4
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import "./"
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Page {
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id: root
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signal pageOpened()
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background: Rectangle {
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color: settings.theme("PageBackgroundColor")
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}
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Label {
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id: date
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anchors.centerIn: parent
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font.pixelSize: parent.height * 0.2
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text: calender.nextDate
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visible: calender.runningPageState ? true:false
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color: settings.theme("PageTextColor")
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}
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Label {
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id: gameProcess
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text: calender.actualDateCount + " of " + calender.dateCount
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font.pixelSize: parent.width * 0.05
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color: settings.theme("PageTextColor")
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anchors {
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right: parent.right
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rightMargin: parent.width * 0.025
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bottom: parent.bottom
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bottomMargin: parent.height * 0.05
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}
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}
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ProgressBar {
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id: prog
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property int progress: 0
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property string color: "green"
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value: progress/100
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anchors {
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bottom: parent.bottom
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bottomMargin: parent.height * 0.02
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left: parent.left
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leftMargin: parent.width * 0.01
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right: parent.right
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rightMargin: parent.width * 0.01
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}
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visible: calender.runningPageState ? true:false
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contentItem: Item {
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Rectangle {
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width: prog.visualPosition * parent.width
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height: parent.height
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color: prog.color
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}
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}
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NumberAnimation {
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id: progNumAnim
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target: prog
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property: "progress"
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from: 100
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to: 0
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duration: tick.interval
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easing.type: Easing.Linear
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}
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SequentialAnimation {
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id: progColAnim
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loops: 1
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ColorAnimation {
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id: progColAnim1
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target: prog
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property: "color"
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from: "green"
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to: "goldenrod"
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duration: tick.interval/2
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easing.type: Easing.Linear
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}
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ColorAnimation {
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id: progColAnim2
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target: prog
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property: "color"
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from: "goldenrod"
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to: "darkRed"
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duration: tick.interval/2
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easing.type: Easing.Linear
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}
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}
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}
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ComboBox {
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id: comboBox
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model: ["None", "Monday", "Tuesday", "Wednesday", "Thursday", "Friday", "Saturday", "Sunday"]
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anchors.centerIn: parent
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visible: calender.runningPageState ? false:true
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onCurrentTextChanged: {
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if (currentIndex !== 0) {
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if (currentIndex === calender.weekDay) {
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calender.correct += 1
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}
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else {
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calender.wrong += 1
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}
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/*
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Timer, {
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id: pause
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interval: 200
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repeat: false
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}
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*/
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if (calender.actualDateCount < calender.dateCount) {
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calender.generateNextDate()
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tick.start()
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calender.runningPageState = true
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}
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else {
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calender.state = "gameOver"
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}
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}
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}
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}
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Timer {
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id: tick
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interval: calender.tickInterval
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repeat: false
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running: calender.state === "running"
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onTriggered: {
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calender.runningPageState = false
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comboBox.currentIndex = 0
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}
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onRunningChanged: {
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if(running){
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progNumAnim.start()
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progColAnim.start()
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}
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}
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}
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}
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