Update ChainedPanelsScreenBuffer.ino

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mrfaptastic 2021-12-23 01:10:40 +00:00 committed by GitHub
parent 7ba611f81f
commit a4fd7803b6
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@ -119,7 +119,7 @@
/* A crap demonstration of using the pixel buffer. /* A crap demonstration of using the pixel buffer.
* 1) Draw text at an incrementing (going down) y coordinate * 1) Draw text at an incrementing (going down) y coordinate
* 2) Move down a pixel rows * 2) Move down a pixel row
* 3) Draw the text again, fade the 'old' pixels. Using the pixel buffer to update all pixels on screen. * 3) Draw the text again, fade the 'old' pixels. Using the pixel buffer to update all pixels on screen.
* 4) 'show' (send) the pixel buffer to the DMA output. * 4) 'show' (send) the pixel buffer to the DMA output.
* 5) LOOP * 5) LOOP
@ -130,12 +130,9 @@
void loop() void loop()
{ {
// draw text with a rotating colour // draw text with a rotating colour
FastLED_Pixel_Buff->dimAll(200); // Dim all pixels by 250/255 FastLED_Pixel_Buff->dimAll(200); // Dim all pixels by 250/255
FastLED_Pixel_Buff->fillCircle(40, 21, 10, dma_display->color444(15, 0, 15));
FastLED_Pixel_Buff->setTextSize(1); // size 1 == 8 pixels high FastLED_Pixel_Buff->setTextSize(1); // size 1 == 8 pixels high
FastLED_Pixel_Buff->setTextWrap(false); // Don't wrap at end of line - will do ourselves FastLED_Pixel_Buff->setTextWrap(false); // Don't wrap at end of line - will do ourselves
@ -153,4 +150,4 @@
delay(35); delay(35);
} // end loop } // end loop