Update ChainedPanelsScreenBuffer.ino
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1 changed files with 3 additions and 6 deletions
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@ -119,7 +119,7 @@
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/* A crap demonstration of using the pixel buffer.
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* 1) Draw text at an incrementing (going down) y coordinate
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* 2) Move down a pixel rows
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* 2) Move down a pixel row
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* 3) Draw the text again, fade the 'old' pixels. Using the pixel buffer to update all pixels on screen.
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* 4) 'show' (send) the pixel buffer to the DMA output.
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* 5) LOOP
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@ -130,12 +130,9 @@
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void loop()
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{
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// draw text with a rotating colour
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FastLED_Pixel_Buff->dimAll(200); // Dim all pixels by 250/255
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FastLED_Pixel_Buff->fillCircle(40, 21, 10, dma_display->color444(15, 0, 15));
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FastLED_Pixel_Buff->setTextSize(1); // size 1 == 8 pixels high
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FastLED_Pixel_Buff->setTextWrap(false); // Don't wrap at end of line - will do ourselves
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