Find a file
2020-08-02 22:49:29 +01:00
examples Update README.md 2020-08-02 22:49:29 +01:00
ESP32-RGB64x32MatrixPanel-I2S-DMA.cpp Minor cleanup 2020-08-02 22:13:04 +01:00
ESP32-RGB64x32MatrixPanel-I2S-DMA.h Improvement to ensure DMA payload limit not hit. 2020-08-02 22:03:16 +01:00
ESP32-VirtualMatrixPanel-I2S-DMA.h Improvement to ensure DMA payload limit not hit. 2020-08-02 22:03:16 +01:00
esp32_i2s_parallel.c Improvement to ensure DMA payload limit not hit. 2020-08-02 22:03:16 +01:00
esp32_i2s_parallel.h Improvement to ensure DMA payload limit not hit. 2020-08-02 22:03:16 +01:00
image.jpg Fix examples for new version 2020-07-29 23:29:42 +01:00
library.json Added Chained Panels example 2020-08-02 22:47:02 +01:00
library.properties New Version 2020-07-29 08:47:54 +01:00
LICENSE.txt Update LICENSE.txt 2018-10-23 01:14:40 +01:00
README.md Added Chained Panels example 2020-08-02 22:47:02 +01:00
SPLIT_MEMORY_MODE.md Minor wording fixes 2020-07-30 23:21:08 +01:00
WiringExample.jpg Updated images 2019-01-03 00:42:16 +00:00

HUB75 LED matrix library for the ESP32, utilising DMA

This ESP32 Arduino library for an RGB LED (HUB 75 type) Matrix Panel, utilises the DMA functionality provided by the ESP32's I2S 'LCD Mode' which basically means that pixel data is sent straight from memory, via the DMA controller, to the relevant LED Matrix GPIO pins with little CPU overhead.

As a result, this library can theoretically provide ~16-24 bit colour, at various brightness levels without noticeable flicker.

It's better in real life

Installation

  • Dependency: You will need to install Adafruit_GFX from the "Library > Manage Libraries" menu.
  • Download and unzip this repository into your Arduino/libraries folder (or better still, use the Arduino 'add library from .zip' option.
  • Library also tested to work fine with PlatformIO, install into your PlatformIO projects' lib/ folder as appropriate.

Wiring ESP32 with the LED Matrix Panel

By default the pin mapping is as follows (defaults defined in ESP32-RGB64x32MatrixPanel-I2S-DMA.h).

 HUB 75 PANEL              ESP 32 PIN
+-----------+   
|  R1   G1  |    R1  -> IO25      G1  -> IO26
|  B1   GND |    B1  -> IO27
|  R2   G2  |    R2  -> IO14      G2  -> IO12
|  B2   GND |    B2  -> IO13
|   A   B   |    A   -> IO23      B   -> IO19
|   C   D   |    C   -> IO 5      D   -> IO17
| CLK   LAT |    CLK -> IO16      LAT -> IO 4
|  OE   GND |    OE  -> IO15      GND -> ESP32 GND
+-----------+

The default pin mapping is best for a LOLIN D32

However, if you want to change this, simply provide the wanted pin mapping as part of the display.begin() call. For example, in your sketch have something like the following:

// Change these to whatever suits
#define R1_PIN  25
#define G1_PIN  26
#define B1_PIN  27
#define R2_PIN  14
#define G2_PIN  12
#define B2_PIN  13

#define A_PIN   23
#define B_PIN   22 
#define C_PIN   5
#define D_PIN   17
#define E_PIN   -1
          
#define LAT_PIN 4
#define OE_PIN  15

#define CLK_PIN 16


display.begin(R1_PIN, G1_PIN, B1_PIN, R2_PIN, G2_PIN, B2_PIN, A_PIN, B_PIN, C_PIN, D_PIN, E_PIN, LAT_PIN, OE_PIN, CLK_PIN );  // setup the LED matrix

The panel must be powered by 5V AC adapter with enough current capacity. (Current varies due to how many LED are turned on at the same time. To drive all the LEDs, you need 5V4A adapter.)

A typical RGB panel available for purchase. This is of the larger P4 (4mm spacing between pixels) type.

Can I chain panels or use with larger panels?

Yes you can. If you want to use with a 64x64 pixel panel (typically a HUB75E panel) you MUST configure a valid E_PIN to your ESP32 and connect it to the E pin of the HUB75 panel! Hence the 'E' in 'HUB75E'

This library has only been tested with a 64 pixel (wide) and 32 (high) RGB panel. Theoretically, if you want to chain two of these horizontally to make a 128x32 panel you can do so with the cable and then set the MATRIX_WIDTH to '128'. Refer to the Chained Panels example.

New Feature

With version 1.1.0 of the library onwards, there is now a 'feature' to split the framebuffer over two memory 'blocks' (mallocs) to work around the fact that typically the ESP32 upon 'boot up' has 2 x ~100kb chunks of memory available to use (ideally we'd want one massive chunk, but for whatever reasons this isn't the case). This allows non-contiguous memory allocations to be joined-up potentially allowing for 512x64 resolution or greater (no guarantees however). This is enabled by default.

Refer to this for more details.

Ghosting

If you experience ghosting, you will need to reduce the brightness level, not all RGB Matrix Panels are the same - some seem to display ghosting artefacts at lower brightness levels. In the setup() function do something like:

void setup() {
    Serial.begin(115200);
    matrix.setPanelBrightness(16); // SETS THE BRIGHTNESS HERE. 60 OR LOWER IDEAL.
    matrix.begin(R1_PIN, G1_PIN, B1_PIN, R2_PIN, G2_PIN, B2_PIN, A_PIN, B_PIN, C_PIN, D_PIN, E_PIN, LAT_PIN, OE_PIN, CLK_PIN );  // setup the LED matrix

}

The value to pass 'setPanelBrightness' is the RGB Matrix's pixel width or less. i.e. Approx. 50 or lower. Values greater than 60 can cause ghosting it seems on some panels.

Inspiration