#ifndef SCSTWAPPBACKEND_H
#define SCSTWAPPBACKEND_H
#include <QObject>
#include <scstwclient.h>
#include <scstwrace.h>
#include <ScStw.hpp>
#include <scstwremoterace.h>
#include "headers/scstwappsettings.h"
class ScStwAppBackend : public QObject
{
Q_OBJECT
Q_PROPERTY(ScStwClient *scStwClient READ getScStwClient WRITE setScStwClient NOTIFY scStwClientChanged)
public:
explicit ScStwAppBackend(QObject *parent = nullptr);
private:
ScStwClient * scStwClient;
public slots:
// functions for qml
Q_INVOKABLE ScStwClient *getScStwClient();
Q_INVOKABLE void setScStwClient(ScStwClient *client);
// athlete management
Q_INVOKABLE QVariant getAthletes();
Q_INVOKABLE bool createAthlete( QString userName, QString fullName );
Q_INVOKABLE bool deleteAthlete( QString userName );
Q_INVOKABLE bool selectAthlete( QString userName, int timerId );
Q_INVOKABLE QVariant getResults( QString userName );
signals:
void scStwClientChanged();
};
#endif // SCSTWAPPBACKEND_H