mirror of
https://github.com/h2zero/esp-nimble-cpp.git
synced 2024-11-25 14:40:55 +01:00
156 lines
5.4 KiB
C++
156 lines
5.4 KiB
C++
|
/*
|
||
|
Video: https://www.youtube.com/watch?v=oCMOYS71NIU
|
||
|
Based on Neil Kolban example for IDF: https://github.com/nkolban/esp32-snippets/blob/master/cpp_utils/tests/BLE%20Tests/SampleNotify.cpp
|
||
|
Ported to Arduino ESP32 by Evandro Copercini
|
||
|
updated by chegewara
|
||
|
Refactored back to IDF by H2zero
|
||
|
|
||
|
Create a BLE server that, once we receive a connection, will send periodic notifications.
|
||
|
The service advertises itself as: 4fafc201-1fb5-459e-8fcc-c5c9c331914b
|
||
|
And has a characteristic of: beb5483e-36e1-4688-b7f5-ea07361b26a8
|
||
|
|
||
|
The design of creating the BLE server is:
|
||
|
1. Create a BLE Server
|
||
|
2. Create a BLE Service
|
||
|
3. Create a BLE Characteristic on the Service
|
||
|
4. Create a BLE Descriptor on the characteristic
|
||
|
5. Start the service.
|
||
|
6. Start advertising.
|
||
|
|
||
|
A connect hander associated with the server starts a background task that performs notification
|
||
|
every couple of seconds.
|
||
|
*/
|
||
|
|
||
|
/** NimBLE differences highlighted in comment blocks **/
|
||
|
|
||
|
/*******original********
|
||
|
#include <BLEDevice.h>
|
||
|
#include <BLEServer.h>
|
||
|
#include <BLEUtils.h>
|
||
|
#include <BLE2902.h>
|
||
|
***********************/
|
||
|
#include <NimBLEDevice.h>
|
||
|
|
||
|
extern "C" {void app_main(void);}
|
||
|
|
||
|
BLEServer* pServer = NULL;
|
||
|
BLECharacteristic* pCharacteristic = NULL;
|
||
|
bool deviceConnected = false;
|
||
|
bool oldDeviceConnected = false;
|
||
|
uint32_t value = 0;
|
||
|
|
||
|
// See the following for generating UUIDs:
|
||
|
// https://www.uuidgenerator.net/
|
||
|
|
||
|
#define SERVICE_UUID "4fafc201-1fb5-459e-8fcc-c5c9c331914b"
|
||
|
#define CHARACTERISTIC_UUID "beb5483e-36e1-4688-b7f5-ea07361b26a8"
|
||
|
|
||
|
/** None of these are required as they will be handled by the library with defaults. **
|
||
|
** Remove as you see fit for your needs */
|
||
|
class MyServerCallbacks: public BLEServerCallbacks {
|
||
|
void onConnect(BLEServer* pServer) {
|
||
|
deviceConnected = true;
|
||
|
};
|
||
|
|
||
|
void onDisconnect(BLEServer* pServer) {
|
||
|
deviceConnected = false;
|
||
|
}
|
||
|
/***************** New - Security handled here ********************
|
||
|
****** Note: these are the same return values as defaults ********/
|
||
|
uint32_t onPassKeyRequest(){
|
||
|
printf("Server PassKeyRequest\n");
|
||
|
return 123456;
|
||
|
}
|
||
|
|
||
|
bool onConfirmPIN(uint32_t pass_key){
|
||
|
printf("The passkey YES/NO number: %d\n", pass_key);
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
void onAuthenticationComplete(ble_gap_conn_desc desc){
|
||
|
printf("Starting BLE work!\n");
|
||
|
}
|
||
|
/*******************************************************************/
|
||
|
};
|
||
|
|
||
|
void connectedTask (void * parameter){
|
||
|
for(;;) {
|
||
|
// notify changed value
|
||
|
if (deviceConnected) {
|
||
|
pCharacteristic->setValue((uint8_t*)&value, 4);
|
||
|
pCharacteristic->notify();
|
||
|
value++;
|
||
|
vTaskDelay(100/portTICK_PERIOD_MS); // bluetooth stack will go into congestion, if too many packets are sent
|
||
|
}
|
||
|
// disconnecting
|
||
|
if (!deviceConnected && oldDeviceConnected) {
|
||
|
vTaskDelay(500/portTICK_PERIOD_MS); // give the bluetooth stack the chance to get things ready
|
||
|
pServer->startAdvertising(); // restart advertising
|
||
|
printf("start advertising\n");
|
||
|
oldDeviceConnected = deviceConnected;
|
||
|
}
|
||
|
// connecting
|
||
|
if (deviceConnected && !oldDeviceConnected) {
|
||
|
// do stuff here on connecting
|
||
|
oldDeviceConnected = deviceConnected;
|
||
|
}
|
||
|
|
||
|
vTaskDelay(10/portTICK_PERIOD_MS); // Delay between loops to reset watchdog timer
|
||
|
}
|
||
|
|
||
|
vTaskDelete(NULL);
|
||
|
}
|
||
|
|
||
|
void app_main(void) {
|
||
|
// Create the BLE Device
|
||
|
BLEDevice::init("ESP32");
|
||
|
|
||
|
// Create the BLE Server
|
||
|
pServer = BLEDevice::createServer();
|
||
|
pServer->setCallbacks(new MyServerCallbacks());
|
||
|
|
||
|
// Create the BLE Service
|
||
|
BLEService *pService = pServer->createService(SERVICE_UUID);
|
||
|
|
||
|
// Create a BLE Characteristic
|
||
|
pCharacteristic = pService->createCharacteristic(
|
||
|
CHARACTERISTIC_UUID,
|
||
|
/******* Enum Type NIMBLE_PROPERTY now *******
|
||
|
BLECharacteristic::PROPERTY_READ |
|
||
|
BLECharacteristic::PROPERTY_WRITE |
|
||
|
BLECharacteristic::PROPERTY_NOTIFY |
|
||
|
BLECharacteristic::PROPERTY_INDICATE
|
||
|
);
|
||
|
**********************************************/
|
||
|
NIMBLE_PROPERTY::READ |
|
||
|
NIMBLE_PROPERTY::WRITE |
|
||
|
NIMBLE_PROPERTY::NOTIFY |
|
||
|
NIMBLE_PROPERTY::INDICATE
|
||
|
);
|
||
|
|
||
|
// https://www.bluetooth.com/specifications/gatt/viewer?attributeXmlFile=org.bluetooth.descriptor.gatt.client_characteristic_configuration.xml
|
||
|
// Create a BLE Descriptor
|
||
|
/***************************************************
|
||
|
NOTE: DO NOT create a 2902 descriptor.
|
||
|
it will be created automatically if notifications
|
||
|
or indications are enabled on a characteristic.
|
||
|
|
||
|
pCharacteristic->addDescriptor(new BLE2902());
|
||
|
****************************************************/
|
||
|
// Start the service
|
||
|
pService->start();
|
||
|
|
||
|
// Start advertising
|
||
|
BLEAdvertising *pAdvertising = BLEDevice::getAdvertising();
|
||
|
pAdvertising->addServiceUUID(SERVICE_UUID);
|
||
|
pAdvertising->setScanResponse(false);
|
||
|
/** This method had been removed **
|
||
|
pAdvertising->setMinPreferred(0x0); // set value to 0x00 to not advertise this parameter
|
||
|
**/
|
||
|
|
||
|
xTaskCreate(connectedTask, "connectedTask", 5000, NULL, 1, NULL);
|
||
|
|
||
|
BLEDevice::startAdvertising();
|
||
|
printf("Waiting a client connection to notify...\n");
|
||
|
}
|