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339 lines
12 KiB
Markdown
339 lines
12 KiB
Markdown
# New User Guide
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**Note:** If you are migrating an existing project from the original Bluedroid library please see the [Migration Guide.](Migration_guide.md)
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If you are a new user this will guide you through a simple server and client application.
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* [Creating a Server](#creating-a-server)
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* [Creating a Client](#creating-a-client)
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<br/>
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## Include Files
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At the top of your application file add `#include NimBLEDevice.h`, this is the only header required and provides access to all classes.
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<br/>
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## Using the Library
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In order to perform any BLE tasks you must first initialize the library, this prepares the NimBLE stack to be ready for commands.
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To do this you must call `NimBLEDevice::init("your device name here")`, the parameter passed is a character string containing the name you want to advertise.
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If you're not creating a server or do not want to advertise a name, simply pass an empty string for the parameter.
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This can be called any time you wish to use BLE functions and does not need to be called from app_main(IDF) or setup(Arduino) but usually is.
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<br/>
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<a name="creating-a-server"></a>
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## Creating a Server
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BLE servers perform 2 tasks, they advertise their existance for clients to find them and they provide services which contain information for the connecting client.
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After initializing the NimBLE stack we create a server by calling `NimBLEDevice::createServer()`, this will create a server instance and return a pointer to it.
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Once we have created the server we need to tell it the services it hosts.
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To do this we call `NimBLEServer::createService(const char* uuid)`. Which returns a pointer to an instance of `NimBLEService`.
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The `uuid` parameter is a hexadecimal string with the uuid we want to give the service, it can be 16, 32, or 128 bits.
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For this example we will keep it simple and use a 16 bit value: ABCD.
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<br/>
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**Example code:**
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```
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#include "NimBLEDevice.h"
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// void setup() in Arduino
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void app_main(void)
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{
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NimBLEDevice::init("NimBLE");
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NimBLEServer *pServer = NimBLEDevice::createServer();
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NimBLEService *pService = pServer->createService("ABCD");
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}
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```
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Now we have NimBLE initialized, a server created and a service assigned to it.
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We can't do much with this yet so now we should add a characteristic to the service to provide some data.
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Next we call `NimBLEService::createCharacteristic` which returns a pointer to an instance of `NimBLECharacteristic`, and takes two parameters:
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A `uuid` to specify the UUID of the characteristic and a bitmask of the properties we want applied to it.
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Just as with the service UUID we will use a simple 16 bit value: 1234.
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The properties bitmask is a little more involved. It is a combination of NIMBLE_PROPERTY:: values.
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Here is the list of options:
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> NIMBLE_PROPERTY\::READ
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> NIMBLE_PROPERTY\::READ_ENC
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> NIMBLE_PROPERTY\::READ_AUTHEN
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> NIMBLE_PROPERTY\::READ_AUTHOR
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> NIMBLE_PROPERTY\::WRITE
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> NIMBLE_PROPERTY\::WRITE_NR
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> NIMBLE_PROPERTY\::WRITE_ENC
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> NIMBLE_PROPERTY\::WRITE_AUTHEN
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> NIMBLE_PROPERTY\::WRITE_AUTHOR
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> NIMBLE_PROPERTY\::BROADCAST
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> NIMBLE_PROPERTY\::NOTIFY
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> NIMBLE_PROPERTY\::INDICATE
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For this example we won't need to specify these as the default value is `NIMBLE_PROPERTY::READ | NIMBLE_PROPERTY::WRITE`
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which will allow reading and writing values to the characteristic without encryption or security.
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The function call will simply be `pService->createCharacteristic("1234");`
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<br/>
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**Our example code now is:**
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```
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#include "NimBLEDevice.h"
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// void setup() in Arduino
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void app_main(void)
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{
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NimBLEDevice::init("NimBLE");
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NimBLEServer *pServer = NimBLEDevice::createServer();
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NimBLEService *pService = pServer->createService("ABCD");
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NimBLECharacteristic *pCharacteristic = pService->createCharacteristic("1234");
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}
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```
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All that's left to do now is start the sevice, give the characteristic a value and start advertising for clients.
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Fist we start the service by calling `NimBLEService::start()`.
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Next we need to call `NimBLECharacteristic::setValue` to set the characteristic value that the client will read.
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There are many different types you can send as parameters for the value but for this example we will use a simple string.
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`pCharacteristic->setValue("Hello BLE");`
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Next we need to advertise for connections.
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To do this we create an instance of `NimBLEAdvertising` add our service to it (optional) and start advertisng.
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**The code for this will be:**
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```
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NimBLEAdvertising *pAdvertising = NimBLEDevice::getAdvertising(); // create advertising instance
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pAdvertising->addServiceUUID("ABCD"); // tell advertising the UUID of our service
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pAdvertising->start(); // start advertising
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```
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That's it, this will be enough to create a BLE server with a service and a characteristic and advertise for client connections.
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**The full example code:**
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```
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#include "NimBLEDevice.h"
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// void setup() in Arduino
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void app_main(void)
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{
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NimBLEDevice::init("NimBLE");
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NimBLEServer *pServer = NimBLEDevice::createServer();
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NimBLEService *pService = pServer->createService("ABCD");
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NimBLECharacteristic *pCharacteristic = pService->createCharacteristic("1234");
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pService->start();
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pCharacteristic->setValue("Hello BLE");
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NimBLEAdvertising *pAdvertising = NimBLEDevice::getAdvertising();
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pAdvertising->addServiceUUID("ABCD");
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pAdvertising->start();
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}
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```
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Now if you scan with your phone using nRFConnect or any other BLE app you should see a device named "NimBLE" with a service of "ABCD".
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For more advanced features and options please see the server examples in the examples folder.
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<br/>
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<a name="creating-a-client"></a>
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## Creating a Client
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BLE clients perform 2 tasks, they scan for advertising servers and form connections to them to read and write to their characteristics/descriptors.
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After initializing the NimBLE stack we create a scan instance by calling `NimBLEDevice::getScan()`, this will create a `NimBLEScan` instance and return a pointer to it.
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Once we have created the scan we can start looking for advertising servers.
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To do this we call `NimBLEScan::start(duration)`, the duration parameter is a uint32_t that specifies the number of seconds to scan for,
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passing 0 will scan forever.
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In this example we will scan for 10 seconds. This is a blocking function (a non blocking overload is also available).
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This call returns an instance of `NimBLEScanResults` when the scan completes which can be parsed for advertisers we are interested in.
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**Example Code:**
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```
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#include "NimBLEDevice.h"
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// void setup() in Arduino
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void app_main(void)
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{
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NimBLEDevice::init("");
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NimBLEScan *pScan = NimBLEDevice::getScan();
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NimBLEScanResults results = pScan->start(10);
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}
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```
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<br/>
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Now that we have scanned we need to check the results for any advertisers we are interested in connecting to.
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To do this we iterate through the results and check if any of the devices found are advertising the service we want `ABCD`.
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Each result in `NimBLEScanResults` is a `NimBLEAdvertisedDevice` instance that we can access data from.
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We will check each device found for the `ABCD` service by calling `NimBLEAdvertisedDevice::isAdvertisingService`.
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This takes an instance of `NimBLEUUID` as a parameter so we will need to create one.
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**The code for this looks like:**
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```
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NimBLEUUID serviceUuid("ABCD");
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for(int i = 0; i < results.getCount(); i++) {
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NimBLEAdvertisedDevice device = results.getDevice(i);
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if (device.isAdvertisingService(serviceUuid)) {
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// create a client and connect
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}
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}
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```
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<br/>
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Now that we can scan and parse advertisers we need to be able to create a `NimBLEClient` instance and use it to connect.
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To do this we call `NimBLEDevice::createClient` which creates the `NimBLEClient` instance and returns a pointer to it.
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After this we call `NimBLEClient::connect` to connect to the advertiser.
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This takes a pointer to the `NimBLEAdvertisedDevice` and returns `true` if successful.
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**Lets do that now:**
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```
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NimBLEUUID serviceUuid("ABCD");
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for(int i = 0; i < results.getCount(); i++) {
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NimBLEAdvertisedDevice device = results.getDevice(i);
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if (device.isAdvertisingService(serviceUuid)) {
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NimBLEClient *pClient = NimBLEDevice::createClient();
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if(pClient->connect(&device)) {
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//success
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} else {
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// failed to connect
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}
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}
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}
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```
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As shown, the call to `NimBLEClient::connect` should have it's eturn value tested to make sure it succeeded before proceeding to get data.
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<br/>
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Next we need to access the servers data by asking it for the service and the characteristic we are interested in, then read the characteristic value.
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To do this we call `NimBLEClient::getService`, which takes as a parameter the UUID of the service and returns
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a pointer an instance to `NimBLERemoteService` or `nullptr` if the service was not found.
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Next we will call `NimBLERemoteService::getCharateristic` which takes as a parameter the UUID of the service and returns
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a pointer to an instance of `NimBLERemoteCharacteristic` or `nullptr` if not found.
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Finally we will read the characteristic value with `NimBLERemoteCharacteristic::readValue()`.
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**Here is what that looks like:**
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```
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NimBLEUUID serviceUuid("ABCD");
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for(int i = 0; i < results.getCount(); i++) {
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NimBLEAdvertisedDevice device = results.getDevice(i);
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if (device.isAdvertisingService(serviceUuid)) {
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NimBLEClient *pClient = NimBLEDevice::createClient();
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if (pClient->connect(&device)) {
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NimBLERemoteService *pService = pClient->getService(serviceUuid);
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if (pService != nullptr) {
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NimBLERemoteCharacteristic *pCharacteristic = pService->getCharacteristic("1234");
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if (pCharacteristic != nullptr) {
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std::string value = pCharacteristic->readValue();
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// print or do whatever you need with the value
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}
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}
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} else {
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// failed to connect
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}
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}
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}
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```
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<br/>
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The last thing we should do is clean up once we are done with the connection.
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Because multiple clients are supported and can be created we should delete them when finished with them to conserve resources.
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This is done by calling `NimBLEDevice::deleteClient`.
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**Lets add that now:**
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```
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NimBLEUUID serviceUuid("ABCD");
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for(int i = 0; i < results.getCount(); i++) {
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NimBLEAdvertisedDevice device = results.getDevice(i);
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if (device.isAdvertisingService(serviceUuid)) {
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NimBLEClient *pClient = NimBLEDevice::createClient();
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if (pClient->connect(&device)) {
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NimBLERemoteService *pService = pClient->getService(serviceUuid);
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if (pService != nullptr) {
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NimBLERemoteCharacteristic *pCharacteristic = pService->getCharacteristic("1234");
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if (pCharacteristic != nullptr) {
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std::string value = pCharacteristic->readValue();
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// print or do whatever you need with the value
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}
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}
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} else {
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// failed to connect
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}
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NimBLEDevice::deleteClient(pClient);
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}
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}
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```
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Note that there is no need to disconnect as that will be done when deleting the client instance.
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<br/>
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**Here is the full example code:**
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```
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#include "NimBLEDevice.h"
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// void setup() in Arduino
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void app_main(void)
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{
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NimBLEDevice::init("");
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NimBLEScan *pScan = NimBLEDevice::getScan();
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NimBLEScanResults results = pScan->start(10);
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NimBLEUUID serviceUuid("ABCD");
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for(int i = 0; i < results.getCount(); i++) {
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NimBLEAdvertisedDevice device = results.getDevice(i);
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if (device.isAdvertisingService(serviceUuid)) {
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NimBLEClient *pClient = NimBLEDevice::createClient();
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if (pClient->connect(&device)) {
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NimBLERemoteService *pService = pClient->getService(serviceUuid);
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if (pService != nullptr) {
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NimBLERemoteCharacteristic *pCharacteristic = pService->getCharacteristic("1234");
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if (pCharacteristic != nullptr) {
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std::string value = pCharacteristic->readValue();
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// print or do whatever you need with the value
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}
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}
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} else {
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// failed to connect
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}
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NimBLEDevice::deleteClient(pClient);
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}
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}
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}
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```
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<br/>
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For more advanced features and options please see the client examples in the examples folder.
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<br/>
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