Chore: rename timer to stopwatch
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1 changed files with 7 additions and 7 deletions
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@ -21,13 +21,13 @@ message SecuritySettings {
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}
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//
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// TimerMode
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// StopwatchSettings
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//
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// = Competition classic race =
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message ManualStartProcedure {
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// If set to true, the timer will play the "Ready" sound before starting when
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// RaceStartCommand is sent.
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// If set to true, the stopwatch will play the "Ready" sound before starting
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// when RaceStartCommand is sent.
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bool sayReady = 1;
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}
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@ -101,7 +101,7 @@ message TrainingClassicRaceMode {
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IndicatorSettings indicatorSettings = 4;
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}
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message TimerMode {
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message StopwatchSettings {
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oneof mode {
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CompetitionClassicRaceMode competitionClassicRaceMode = 1;
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TrainingClassicRaceMode trainingClassicRaceMode = 2;
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@ -114,11 +114,11 @@ message Settings {
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// if the settings are stored as default in the flash memory.
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bool default = 1;
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// DEPRECATED, just kept for compatibility, use TimerMode instead!
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// Will be ignored when TimerMode is set.
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// DEPRECATED, just kept for compatibility, use StopwatchSettings instead!
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// Will be ignored when StopwatchSettings is set.
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TrainingClassicRaceMode race = 2 [ deprecated = true ];
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SoundSettings sound = 3;
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TimerMode timerMode = 4;
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StopwatchSettings stopwatchSettings = 4;
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SecuritySettings securitySettings = 5;
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}
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