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Chore: rename timer to stopwatch

This commit is contained in:
Dorian Zedler 2024-12-02 22:26:02 +01:00
parent 593513bdbd
commit c71c4e1cd2
Signed by: dorian
GPG key ID: 989DE36109AFA354

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@ -21,13 +21,13 @@ message SecuritySettings {
} }
// //
// TimerMode // StopwatchSettings
// //
// = Competition classic race = // = Competition classic race =
message ManualStartProcedure { message ManualStartProcedure {
// If set to true, the timer will play the "Ready" sound before starting when // If set to true, the stopwatch will play the "Ready" sound before starting
// RaceStartCommand is sent. // when RaceStartCommand is sent.
bool sayReady = 1; bool sayReady = 1;
} }
@ -101,7 +101,7 @@ message TrainingClassicRaceMode {
IndicatorSettings indicatorSettings = 4; IndicatorSettings indicatorSettings = 4;
} }
message TimerMode { message StopwatchSettings {
oneof mode { oneof mode {
CompetitionClassicRaceMode competitionClassicRaceMode = 1; CompetitionClassicRaceMode competitionClassicRaceMode = 1;
TrainingClassicRaceMode trainingClassicRaceMode = 2; TrainingClassicRaceMode trainingClassicRaceMode = 2;
@ -114,11 +114,11 @@ message Settings {
// if the settings are stored as default in the flash memory. // if the settings are stored as default in the flash memory.
bool default = 1; bool default = 1;
// DEPRECATED, just kept for compatibility, use TimerMode instead! // DEPRECATED, just kept for compatibility, use StopwatchSettings instead!
// Will be ignored when TimerMode is set. // Will be ignored when StopwatchSettings is set.
TrainingClassicRaceMode race = 2 [ deprecated = true ]; TrainingClassicRaceMode race = 2 [ deprecated = true ];
SoundSettings sound = 3; SoundSettings sound = 3;
TimerMode timerMode = 4; StopwatchSettings stopwatchSettings = 4;
SecuritySettings securitySettings = 5; SecuritySettings securitySettings = 5;
} }