26 lines
No EOL
465 B
Protocol Buffer
26 lines
No EOL
465 B
Protocol Buffer
syntax = "proto3";
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package ScStw;
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message RaceStartCommand {}
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message LaneSetDisabledCommand {
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uint32 laneNumber = 1;
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bool disabled = 2;
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}
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message LaneSetFallCommand { uint32 laneNumber = 1; }
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message RaceResetCommand {}
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message RebootCommand {}
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message Command {
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oneof command {
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RaceStartCommand start = 1;
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LaneSetDisabledCommand disable = 2;
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LaneSetFallCommand fall = 3;
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RaceResetCommand reset = 4;
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RebootCommand reboot = 5;
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}
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} |