Chore: initial commit
This commit is contained in:
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[submodule "app/QBluetoothLeUart"]
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path = app/QBluetoothLeUart
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url = https://itsblue.dev/itsblue-development/QBluetoothLeUart.git
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# This file is used to ignore files which are generated
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# ----------------------------------------------------------------------------
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*~
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*.autosave
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*.a
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*.core
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*.moc
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*.o
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*.obj
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*.orig
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*.rej
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*.so
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*.so.*
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*_pch.h.cpp
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*_resource.rc
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*.qm
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.#*
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*.*#
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core
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!core/
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tags
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.DS_Store
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.directory
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*.debug
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Makefile*
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*.prl
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*.app
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moc_*.cpp
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ui_*.h
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qrc_*.cpp
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Thumbs.db
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*.res
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*.rc
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/.qmake.cache
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/.qmake.stash
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# qtcreator generated files
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*.pro.user*
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CMakeLists.txt.user*
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# xemacs temporary files
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*.flc
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||||||
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# Vim temporary files
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||||||
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.*.swp
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||||||
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||||||
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# Visual Studio generated files
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||||||
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*.ib_pdb_index
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*.idb
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*.ilk
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*.pdb
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*.sln
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*.suo
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*.vcproj
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*vcproj.*.*.user
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*.ncb
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*.sdf
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*.opensdf
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||||||
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*.vcxproj
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*vcxproj.*
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# MinGW generated files
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*.Debug
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*.Release
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# Python byte code
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*.pyc
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# Binaries
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# --------
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*.dll
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*.exe
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@ -0,0 +1,24 @@
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QT += quick
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# You can make your code fail to compile if it uses deprecated APIs.
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# In order to do so, uncomment the following line.
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#DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000 # disables all the APIs deprecated before Qt 6.0.0
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SOURCES += \
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main.cpp
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RESOURCES += qml.qrc
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# Additional import path used to resolve QML modules in Qt Creator's code model
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QML_IMPORT_PATH =
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# Additional import path used to resolve QML modules just for Qt Quick Designer
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QML_DESIGNER_IMPORT_PATH =
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# Default rules for deployment.
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qnx: target.path = /tmp/$${TARGET}/bin
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else: unix:!android: target.path = /opt/$${TARGET}/bin
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!isEmpty(target.path): INSTALLS += target
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CONFIG += QBluetoothLeUart_QML
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include($$PWD/QBluetoothLeUart/QBluetoothLeUart.pri)
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import QtQuick 2.15
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import QtQuick.Controls 2.15
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Page {
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id: root
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Label {
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text: "Please turn Bluetooth on"
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}
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}
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import QtQuick 2.0
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Item {
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}
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import QtQuick 2.15
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import QtQuick.Controls 2.15
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import QtQuick.Controls.Material 2.15
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Page {
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id: root
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anchors.fill: parent
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property int lampState: 0
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onLampStateChanged: {
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console.log(lampState.toString(16))
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sendBufferTimer.start()
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}
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Timer {
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id: sendBufferTimer
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interval: 500
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running: false
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repeat: false
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onTriggered: {
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ble.sendData("s:" + lampState.toString(16))
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}
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}
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Column {
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anchors.centerIn: parent
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Switch {
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checked: app.remoteState >> 24 === 1
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onCheckedChanged: {
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let newState = lampState & 16777215
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lampState = newState | ((checked ? 1:0) << 24)
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}
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}
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Slider {
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id: red
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Material.accent: Material.Red
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from: 0
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to: 255
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value: app.remoteState >> 16 & 255
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onValueChanged: {
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let newColor = lampState & 16842751
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lampState = newColor | (value << 16)
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}
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}
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Slider {
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id: green
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Material.accent: Material.Green
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from: 0
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to: 255
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value: app.remoteState >> 8 & 255
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onValueChanged: {
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let newColor = lampState & 33489151
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lampState = newColor | (value << 8)
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}
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}
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Slider {
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id: blue
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Material.accent: Material.Blue
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from: 0
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to: 255
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value: app.remoteState & 255
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onValueChanged: {
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let newColor = lampState & 33554176
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lampState = newColor | (value)
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}
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}
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}
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}
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import QtQuick 2.15
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import QtQuick.Controls 2.15
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Page {
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id: root
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Column {
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Label {
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text: "Please grant bluetooth permission"
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}
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Button {
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onClicked: ble.requestLocationPermission()
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}
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}
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}
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Subproject commit b6ff6d1e0ce6d05761761daf27343a3dd13fb1d0
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#include <QGuiApplication>
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#include <QQmlApplicationEngine>
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#include <qbluetoothleuartclient.h>
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#include <QQuickStyle>
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int main(int argc, char *argv[])
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{
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#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0)
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QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
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#endif
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QGuiApplication app(argc, argv);
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QBluetoothLeUartClient::init();
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QQuickStyle::setStyle("Material");
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QQmlApplicationEngine engine;
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const QUrl url(QStringLiteral("qrc:/main.qml"));
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QObject::connect(&engine, &QQmlApplicationEngine::objectCreated,
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&app, [url](QObject *obj, const QUrl &objUrl) {
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if (!obj && url == objUrl)
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QCoreApplication::exit(-1);
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}, Qt::QueuedConnection);
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engine.load(url);
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return app.exec();
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}
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import QtQuick 2.15
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import QtQuick.Controls 2.15
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import QtQuick.Window 2.15
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import de.itsblue.bluetoothleuart 1.0
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Window {
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width: 640
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height: 480
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visible: true
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title: qsTr("Hello World")
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Page {
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id: app
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anchors.fill: parent
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property int remoteState: -1
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property bool foundLamp: false
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QBluetoothLeUart {
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id: ble
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Component.onCompleted: {
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ble.startScanningForDevices()
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}
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onFoundNewDevice: {
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console.log("Found a device: name: " + device.name + " address: " + device.address)
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if(device.address === "08:B6:1F:38:17:16") {
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app.foundLamp = true
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ble.stopScanningForDevices()
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ble.connectToDevice(device)
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}
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}
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onConnectedToDevice: {
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console.log("Connected")
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ble.sendData("s")
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}
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onDataReceived: {
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console.log("Data received: " + data)
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if(data.startsWith("s:")) {
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app.remoteState = parseInt(data.slice(2), 16)
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}
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}
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onStateChanged: {
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console.log("state", state)
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switch(state) {
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case QBluetoothLeUart.ScanFinished:
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case QBluetoothLeUart.Idle:
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if(!app.foundLamp) ble.startScanningForDevices()
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break;
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case QBluetoothLeUart.Connecting:
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app.foundLamp = false
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break;
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default:
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break;
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}
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}
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}
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Loader {
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anchors.fill: parent
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sourceComponent:
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ble.state === QBluetoothLeUart.Connected && app.remoteState !== -1 ? controllerComponent :
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ble.state === QBluetoothLeUart.LocationPermissionDenied ? permissionComponent:
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ble.state === QBluetoothLeUart.AdapterTurnedOff ? bluetoothOffComponent:
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loadingComponent
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}
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Component {
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id: loadingComponent
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Page {
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anchors.fill: parent
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BusyIndicator {
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anchors.centerIn: parent
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}
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}
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}
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Component {
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id: controllerComponent
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ControllerPage {
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}
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}
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Component {
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id: permissionComponent
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PermissionPage {
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}
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}
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Component {
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id: bluetoothOffComponent
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BluetoothOffPage {
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}
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}
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}
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}
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<RCC>
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<qresource prefix="/">
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<file>main.qml</file>
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<file>ControllerPage.qml</file>
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<file>ColorPicker.qml</file>
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<file>PermissionPage.qml</file>
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<file>BluetoothOffPage.qml</file>
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</qresource>
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</RCC>
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.pio
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.vscode/.browse.c_cpp.db*
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.vscode/c_cpp_properties.json
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.vscode/launch.json
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.vscode/ipch
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{
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// See http://go.microsoft.com/fwlink/?LinkId=827846
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// for the documentation about the extensions.json format
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"recommendations": [
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"platformio.platformio-ide"
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],
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"unwantedRecommendations": [
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||||||
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"ms-vscode.cpptools-extension-pack"
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]
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}
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#ifndef BLUETOOTH_LE_UART_SERVER
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#define BLUETOOTH_LE_UART_SERVER
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#include <BLEDevice.h>
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#include <BLEServer.h>
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#include <BLEUtils.h>
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#include <BLE2902.h>
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#include <Arduino.h>
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class BluetoothLeUartServerCallbacks;
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/*!
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* \brief The BluetoothLeUartServer class can be used to connect to another Bluetooth LE device (like an Android phone) effordlessly.
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*
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* Example use
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* \code
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* #include <Arduino.h>
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||||||
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*
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||||||
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* BluetoothLeUartServer* server;
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||||||
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*
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* class MyCallbacks : public BluetoothLeUartServerCallbacks
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* {
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||||||
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* virtual void onDeviceConnectedChanged(bool deviceConnected)
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||||||
|
* {
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||||||
|
* Serial.println("Device connected changed");
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||||||
|
* };
|
||||||
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* virtual void onDataReceived(String data)
|
||||||
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* {
|
||||||
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* Serial.println("Got some data: " + data);
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||||||
|
* };
|
||||||
|
* };
|
||||||
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*
|
||||||
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* void setup()
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|
* {
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||||||
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* server = new BluetoothLeUartServer("LedDisplay1", "6e400001-b5a3-f393-e0a9-e50e24dcca9e", "6e400002-b5a3-f393-e0a9-e50e24dcca9e", "6e400003-b5a3-f393-e0a9-e50e24dcca9e");
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* server->setCallbacks(new MyCallbacks());
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||||||
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* }
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||||||
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*
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||||||
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* void loop()
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||||||
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* {
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||||||
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* if(server->getDeviceConnected())
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* server->sendData("PING");
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* delay(1000);
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* }
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||||||
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* \endcode
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||||||
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*/
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||||||
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class BluetoothLeUartServer : protected BLEServerCallbacks, protected BLECharacteristicCallbacks
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||||||
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{
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||||||
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|
||||||
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public:
|
||||||
|
explicit BluetoothLeUartServer(String deviceName, const char uartServiceUUID[36], const char rxUUID[36], const char txUUID[36]);
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||||||
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||||||
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// befriend for callbacks
|
||||||
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friend class BLEServer;
|
||||||
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friend class BLECharacteristic;
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||||||
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||||||
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// public functions
|
||||||
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void setCallbacks(BluetoothLeUartServerCallbacks *callbacks);
|
||||||
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void sendData(String data);
|
||||||
|
|
||||||
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bool getDeviceConnected();
|
||||||
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bool disconnectCurrentDevice();
|
||||||
|
|
||||||
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String getDeviceAddress();
|
||||||
|
|
||||||
|
protected:
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||||||
|
// callbacks for BLEServer
|
||||||
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void onConnect(BLEServer *pServer, esp_ble_gatts_cb_param_t *param) override;
|
||||||
|
void onDisconnect(BLEServer *pServer) override;
|
||||||
|
|
||||||
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// callback for BLECharacteristic
|
||||||
|
void onWrite(BLECharacteristic *rxCharacteristic) override;
|
||||||
|
|
||||||
|
private:
|
||||||
|
// service and characteristic UUIDs
|
||||||
|
const char *uartServiceUUID;
|
||||||
|
const char *rxUUID;
|
||||||
|
const char *txUUID;
|
||||||
|
|
||||||
|
|
||||||
|
esp_gatt_perm_t permissions;
|
||||||
|
|
||||||
|
// BLE Objects
|
||||||
|
BLEServer *bleServer;
|
||||||
|
BLEService *bleService;
|
||||||
|
BLECharacteristic *txCharacteristic;
|
||||||
|
BLECharacteristic *rxCharacteristic;
|
||||||
|
|
||||||
|
// helpers
|
||||||
|
bool deviceConnected;
|
||||||
|
uint16_t deviceConnectionId;
|
||||||
|
BluetoothLeUartServerCallbacks *callbacks;
|
||||||
|
};
|
||||||
|
|
||||||
|
class BluetoothLeUartServerCallbacks
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
virtual void onDeviceConnectedChanged(bool deviceConnected);
|
||||||
|
virtual void onDataReceived(String data);
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif // BLUETOOTH_LE_UART_SERVER
|
|
@ -0,0 +1,39 @@
|
||||||
|
|
||||||
|
This directory is intended for project header files.
|
||||||
|
|
||||||
|
A header file is a file containing C declarations and macro definitions
|
||||||
|
to be shared between several project source files. You request the use of a
|
||||||
|
header file in your project source file (C, C++, etc) located in `src` folder
|
||||||
|
by including it, with the C preprocessing directive `#include'.
|
||||||
|
|
||||||
|
```src/main.c
|
||||||
|
|
||||||
|
#include "header.h"
|
||||||
|
|
||||||
|
int main (void)
|
||||||
|
{
|
||||||
|
...
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
Including a header file produces the same results as copying the header file
|
||||||
|
into each source file that needs it. Such copying would be time-consuming
|
||||||
|
and error-prone. With a header file, the related declarations appear
|
||||||
|
in only one place. If they need to be changed, they can be changed in one
|
||||||
|
place, and programs that include the header file will automatically use the
|
||||||
|
new version when next recompiled. The header file eliminates the labor of
|
||||||
|
finding and changing all the copies as well as the risk that a failure to
|
||||||
|
find one copy will result in inconsistencies within a program.
|
||||||
|
|
||||||
|
In C, the usual convention is to give header files names that end with `.h'.
|
||||||
|
It is most portable to use only letters, digits, dashes, and underscores in
|
||||||
|
header file names, and at most one dot.
|
||||||
|
|
||||||
|
Read more about using header files in official GCC documentation:
|
||||||
|
|
||||||
|
* Include Syntax
|
||||||
|
* Include Operation
|
||||||
|
* Once-Only Headers
|
||||||
|
* Computed Includes
|
||||||
|
|
||||||
|
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
|
|
@ -0,0 +1,46 @@
|
||||||
|
|
||||||
|
This directory is intended for project specific (private) libraries.
|
||||||
|
PlatformIO will compile them to static libraries and link into executable file.
|
||||||
|
|
||||||
|
The source code of each library should be placed in a an own separate directory
|
||||||
|
("lib/your_library_name/[here are source files]").
|
||||||
|
|
||||||
|
For example, see a structure of the following two libraries `Foo` and `Bar`:
|
||||||
|
|
||||||
|
|--lib
|
||||||
|
| |
|
||||||
|
| |--Bar
|
||||||
|
| | |--docs
|
||||||
|
| | |--examples
|
||||||
|
| | |--src
|
||||||
|
| | |- Bar.c
|
||||||
|
| | |- Bar.h
|
||||||
|
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
|
||||||
|
| |
|
||||||
|
| |--Foo
|
||||||
|
| | |- Foo.c
|
||||||
|
| | |- Foo.h
|
||||||
|
| |
|
||||||
|
| |- README --> THIS FILE
|
||||||
|
|
|
||||||
|
|- platformio.ini
|
||||||
|
|--src
|
||||||
|
|- main.c
|
||||||
|
|
||||||
|
and a contents of `src/main.c`:
|
||||||
|
```
|
||||||
|
#include <Foo.h>
|
||||||
|
#include <Bar.h>
|
||||||
|
|
||||||
|
int main (void)
|
||||||
|
{
|
||||||
|
...
|
||||||
|
}
|
||||||
|
|
||||||
|
```
|
||||||
|
|
||||||
|
PlatformIO Library Dependency Finder will find automatically dependent
|
||||||
|
libraries scanning project source files.
|
||||||
|
|
||||||
|
More information about PlatformIO Library Dependency Finder
|
||||||
|
- https://docs.platformio.org/page/librarymanager/ldf.html
|
|
@ -0,0 +1,18 @@
|
||||||
|
; PlatformIO Project Configuration File
|
||||||
|
;
|
||||||
|
; Build options: build flags, source filter
|
||||||
|
; Upload options: custom upload port, speed and extra flags
|
||||||
|
; Library options: dependencies, extra library storages
|
||||||
|
; Advanced options: extra scripting
|
||||||
|
;
|
||||||
|
; Please visit documentation for the other options and examples
|
||||||
|
; https://docs.platformio.org/page/projectconf.html
|
||||||
|
|
||||||
|
[env:esp32dev]
|
||||||
|
platform = espressif32
|
||||||
|
board = esp32dev
|
||||||
|
framework = arduino
|
||||||
|
monitor_filters = esp32_exception_decoder
|
||||||
|
monitor_speed = 115200
|
||||||
|
lib_deps =
|
||||||
|
adafruit/Adafruit NeoPixel@^1.10.7
|
|
@ -0,0 +1,112 @@
|
||||||
|
#include "BluetoothLeUartServer.h"
|
||||||
|
|
||||||
|
BluetoothLeUartServer::BluetoothLeUartServer(String deviceName, const char uartServiceUUID[36], const char rxUUID[36], const char txUUID[36])
|
||||||
|
{
|
||||||
|
this->uartServiceUUID = uartServiceUUID;
|
||||||
|
this->rxUUID = rxUUID;
|
||||||
|
this->txUUID = txUUID;
|
||||||
|
|
||||||
|
this->callbacks = nullptr;
|
||||||
|
this->deviceConnected = false;
|
||||||
|
this->deviceConnectionId = -1;
|
||||||
|
|
||||||
|
// Create the BLE Device
|
||||||
|
BLEDevice::init(deviceName.c_str()); // Give it a name
|
||||||
|
|
||||||
|
// Create the BLE Server
|
||||||
|
bleServer = BLEDevice::createServer();
|
||||||
|
bleServer->setCallbacks(this);
|
||||||
|
|
||||||
|
// Create the BLE Service
|
||||||
|
bleService = bleServer->createService(this->uartServiceUUID);
|
||||||
|
|
||||||
|
// Create a BLE Characteristic
|
||||||
|
txCharacteristic = bleService->createCharacteristic(
|
||||||
|
this->txUUID,
|
||||||
|
BLECharacteristic::PROPERTY_NOTIFY);
|
||||||
|
|
||||||
|
txCharacteristic->addDescriptor(new BLE2902());
|
||||||
|
|
||||||
|
rxCharacteristic = bleService->createCharacteristic(
|
||||||
|
this->rxUUID,
|
||||||
|
BLECharacteristic::PROPERTY_READ |
|
||||||
|
BLECharacteristic::PROPERTY_WRITE);
|
||||||
|
|
||||||
|
rxCharacteristic->setCallbacks(this);
|
||||||
|
|
||||||
|
// Start the service
|
||||||
|
bleService->start();
|
||||||
|
|
||||||
|
// Start advertising
|
||||||
|
bleServer->getAdvertising()->addServiceUUID(bleService->getUUID());
|
||||||
|
bleServer->getAdvertising()->setScanResponse(true);
|
||||||
|
bleServer->getAdvertising()->setMinPreferred(0x06); // functions that help with iPhone connections issue
|
||||||
|
bleServer->getAdvertising()->setMinPreferred(0x12);
|
||||||
|
bleServer->getAdvertising()->start();
|
||||||
|
}
|
||||||
|
|
||||||
|
void BluetoothLeUartServer::setCallbacks(BluetoothLeUartServerCallbacks *callbacks)
|
||||||
|
{
|
||||||
|
this->callbacks = callbacks;
|
||||||
|
}
|
||||||
|
|
||||||
|
void BluetoothLeUartServer::sendData(String data)
|
||||||
|
{
|
||||||
|
//txCharacteristic->setValue(data.c_str());
|
||||||
|
//Serial.printf("String is : '%s' with length of %d\n", data.c_str(), data.length() );
|
||||||
|
txCharacteristic->setValue((uint8_t*)data.c_str(),data.length());
|
||||||
|
txCharacteristic->notify();
|
||||||
|
}
|
||||||
|
|
||||||
|
bool BluetoothLeUartServer::getDeviceConnected()
|
||||||
|
{
|
||||||
|
return this->deviceConnected;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool BluetoothLeUartServer::disconnectCurrentDevice() {
|
||||||
|
if(!this->getDeviceConnected())
|
||||||
|
return false;
|
||||||
|
|
||||||
|
this->bleServer->disconnect(this->deviceConnectionId);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
String BluetoothLeUartServer::getDeviceAddress() {
|
||||||
|
|
||||||
|
String address = BLEDevice::getAddress().toString().c_str();
|
||||||
|
address.toUpperCase();
|
||||||
|
|
||||||
|
return address;
|
||||||
|
}
|
||||||
|
|
||||||
|
void BluetoothLeUartServer::onConnect(BLEServer* pServer, esp_ble_gatts_cb_param_t *param)
|
||||||
|
{
|
||||||
|
// only allow one device
|
||||||
|
if(this->deviceConnected)
|
||||||
|
return this->bleServer->disconnect(param->connect.conn_id);
|
||||||
|
|
||||||
|
this->deviceConnected = true;
|
||||||
|
this->deviceConnectionId = param->connect.conn_id;
|
||||||
|
|
||||||
|
if (this->callbacks != nullptr)
|
||||||
|
{
|
||||||
|
this->callbacks->onDeviceConnectedChanged(this->deviceConnected);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void BluetoothLeUartServer::onDisconnect(BLEServer *pServer)
|
||||||
|
{
|
||||||
|
this->deviceConnected = false;
|
||||||
|
this->deviceConnectionId = -1;
|
||||||
|
bleServer->getAdvertising()->start();
|
||||||
|
Serial.println("Restart advertising after disconnect ...");
|
||||||
|
|
||||||
|
if (this->callbacks != nullptr)
|
||||||
|
this->callbacks->onDeviceConnectedChanged(this->deviceConnected);
|
||||||
|
}
|
||||||
|
|
||||||
|
void BluetoothLeUartServer::onWrite(BLECharacteristic *rxCharacteristic)
|
||||||
|
{
|
||||||
|
if (this->callbacks != nullptr)
|
||||||
|
this->callbacks->onDataReceived(rxCharacteristic->getValue().c_str());
|
||||||
|
}
|
|
@ -0,0 +1,92 @@
|
||||||
|
#include <Arduino.h>
|
||||||
|
#include <Adafruit_NeoPixel.h>
|
||||||
|
#include <EEPROM.h>
|
||||||
|
|
||||||
|
#include <BluetoothLeUartServer.h>
|
||||||
|
|
||||||
|
#define NUMPIXELS 15
|
||||||
|
|
||||||
|
Adafruit_NeoPixel pixels(NUMPIXELS, 21, NEO_GRB + NEO_KHZ800);
|
||||||
|
uint64_t current_state = 0;
|
||||||
|
uint64_t last_state = 0;
|
||||||
|
|
||||||
|
BluetoothLeUartServer *server;
|
||||||
|
|
||||||
|
class MyCallbacks : public BluetoothLeUartServerCallbacks
|
||||||
|
{
|
||||||
|
virtual void onDeviceConnectedChanged(bool deviceConnected)
|
||||||
|
{
|
||||||
|
Serial.println("Device connected changed: " + String(deviceConnected));
|
||||||
|
};
|
||||||
|
|
||||||
|
virtual void onDataReceived(String data)
|
||||||
|
{
|
||||||
|
Serial.println("Got some data: " + data);
|
||||||
|
|
||||||
|
if (data.startsWith("s:"))
|
||||||
|
{
|
||||||
|
|
||||||
|
data.remove(0, 2);
|
||||||
|
current_state = strtoul(data.c_str(), NULL, 16);
|
||||||
|
|
||||||
|
if (current_state == last_state)
|
||||||
|
return;
|
||||||
|
|
||||||
|
EEPROM.write(0, current_state >> 24);
|
||||||
|
EEPROM.write(1, current_state >> 16);
|
||||||
|
EEPROM.write(2, current_state >> 8);
|
||||||
|
EEPROM.write(3, current_state);
|
||||||
|
EEPROM.commit();
|
||||||
|
}
|
||||||
|
else if (data == "s")
|
||||||
|
{
|
||||||
|
server->sendData("s:" + String(current_state, HEX));
|
||||||
|
}
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
void update_color();
|
||||||
|
void set_color(uint32_t c);
|
||||||
|
|
||||||
|
void setup()
|
||||||
|
{
|
||||||
|
Serial.begin(115200);
|
||||||
|
|
||||||
|
pixels.begin();
|
||||||
|
server = new BluetoothLeUartServer("Hannis birb lamp", "6e400001-b5a3-f393-e0a9-e50e24dcca9e", "6e400002-b5a3-f393-e0a9-e50e24dcca9e", "6e400003-b5a3-f393-e0a9-e50e24dcca9e");
|
||||||
|
server->setCallbacks(new MyCallbacks());
|
||||||
|
|
||||||
|
EEPROM.begin(4);
|
||||||
|
current_state = EEPROM.read(0) << 24 | EEPROM.read(1) << 16 | EEPROM.read(2) << 8 | EEPROM.read(3);
|
||||||
|
last_state = current_state;
|
||||||
|
update_color();
|
||||||
|
Serial.println("Setup done");
|
||||||
|
Serial.println(current_state);
|
||||||
|
}
|
||||||
|
|
||||||
|
void loop()
|
||||||
|
{
|
||||||
|
if (current_state != last_state)
|
||||||
|
{
|
||||||
|
update_color();
|
||||||
|
last_state = current_state;
|
||||||
|
}
|
||||||
|
delay(100);
|
||||||
|
}
|
||||||
|
|
||||||
|
void update_color()
|
||||||
|
{
|
||||||
|
if (current_state >> 24 == 0)
|
||||||
|
set_color(0);
|
||||||
|
else
|
||||||
|
set_color(current_state);
|
||||||
|
}
|
||||||
|
|
||||||
|
void set_color(uint32_t c)
|
||||||
|
{
|
||||||
|
for (int i = 0; i < NUMPIXELS; i++)
|
||||||
|
{
|
||||||
|
pixels.setPixelColor(i, c);
|
||||||
|
}
|
||||||
|
pixels.show();
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
|
||||||
|
This directory is intended for PlatformIO Test Runner and project tests.
|
||||||
|
|
||||||
|
Unit Testing is a software testing method by which individual units of
|
||||||
|
source code, sets of one or more MCU program modules together with associated
|
||||||
|
control data, usage procedures, and operating procedures, are tested to
|
||||||
|
determine whether they are fit for use. Unit testing finds problems early
|
||||||
|
in the development cycle.
|
||||||
|
|
||||||
|
More information about PlatformIO Unit Testing:
|
||||||
|
- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html
|
Loading…
Reference in New Issue