This repository has been archived on 2022-08-16. You can view files and clone it, but cannot push or open issues or pull requests.
connect-four/src/de/itsblue/ConnectFour/ConnectFour.java

123 lines
3.6 KiB
Java
Raw Normal View History

2020-02-05 15:01:40 +01:00
package de.itsblue.ConnectFour;
import javax.swing.*;
import java.awt.*;
2020-02-05 15:01:40 +01:00
import java.awt.Dimension;
import javax.swing.JFrame;
import java.awt.Container;
import java.awt.BorderLayout;
2020-02-05 15:01:40 +01:00
public class ConnectFour extends JFrame {
/**
*
*/
private static final long serialVersionUID = 1L;
static int r = 6;
static int c = 7;
static int p; // Player
static int[][] Gamefield = new int[c][r];
static int[] filllevel = new int[r];
static boolean finish;
// start
static GridLayout BoardLayout = new GridLayout(7, 6);
public ConnectFour(final String name) {
super(name);
setResizable(false);
}
public static void addComponentsToPane(final Container pane) {
final JPanel field = new JPanel();
field.setLayout(BoardLayout);
// Set up components preferred size
JButton b = new JButton(" ");
Dimension buttonSize = b.getPreferredSize();
field.setPreferredSize(new Dimension((int) (buttonSize.getWidth() * 2.5), (int) (buttonSize.getHeight() * 20)));
// Add buttons to experiment with Grid Layout
// field.add(new JButton("Button 2"));
for (int i = 1; i < 8; i++) {
field.add(new JButton("" + i));
}
for (int i = 1; i < c; i++) {
// // first column
field.add(new Plate(Plate.PlateType.O));
for (int j = 0; j < r; j++) {
// field.add(new Plate(Plate.PlateType.X));
if (Gamefield[i][j] == 0) //FIXME
field.add(new Plate(Plate.PlateType.X));
else if (Gamefield[i][j] == 1)
field.add(new Plate(Plate.PlateType.X));
else
field.add(new Plate(Plate.PlateType.O));
}
}
// Add controls to set up horizontal and vertical gaps
pane.add(field, BorderLayout.CENTER);
}
static void winningCondition() {
for (int i = 0; i <= 2; i++)
for (int j = 0; j <= 6; j++) {
if (Gamefield[i][j] == p && Gamefield[i + 1][j] == p && Gamefield[i + 2][j] == p
&& Gamefield[i + 3][j] == p) {
finish = true;
}
}
for (int i = 0; i <= 5; i++)
for (int j = 0; j <= 3; j++) {
if (Gamefield[i][j] == p && Gamefield[i][j + 1] == p && Gamefield[i][j + 2] == p
&& Gamefield[i][j + 3] == p)
finish = true;
}
for (int i = 0; i <= 2; i++)
for (int j = 0; j <= 3; j++) {
if (Gamefield[i][j] == p && Gamefield[i + 1][j + 1] == p && Gamefield[i + 2][j + 2] == p
&& Gamefield[i + 3][j + 3] == p)
finish = true;
}
for (int i = 0; i < 3; i++)
for (int j = 6; j > 2; j--) {
if (Gamefield[i][j] == p && Gamefield[i + 1][j - 1] == p && Gamefield[i + 2][j - 2] == p
&& Gamefield[i + 3][j - 3] == p)
finish = true;
}
}
static void switchPlayer() {
if (p != 1)
p = 1;
else
p = 1;
}
2020-02-05 15:01:40 +01:00
ConnectFour() {
// Constructor
// initialize window
this.setDefaultCloseOperation(EXIT_ON_CLOSE);
addComponentsToPane(this.getContentPane());
this.setPreferredSize(new Dimension(600, 600));
2020-02-05 15:29:52 +01:00
2020-02-05 15:01:40 +01:00
// finish up
this.pack();
this.setVisible(true);
}
2020-02-05 15:29:52 +01:00
public static void main(final String[] args) {
2020-02-05 15:01:40 +01:00
System.out.println(new ConnectFour());
2020-02-05 15:01:40 +01:00
}
}