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speedclock/speedclock.h

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#ifndef speedclock_H
#define speedclock_H
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#define STATS_PLOTS_EVERY_MS 1000 // plots statistical values all number of milli seconds .... 0 menas no plot
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//-------------- defines for the radio devices NRF24 ---------------------------------------------------------
#define STATION_SEL0 9 // this 9 for Nano
#define STATION_SEL1 10 // this 10 for Nano
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typedef enum {BASESTATION = 0, TOPSTATION} radio_type_e;
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#define RF24_IRQ 2 // this is 2 for the Nano, ?? for the ESP
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#define RF24_CNS 7 // this is 7 for the Nano, D4 for the ESP
#define RF24_CE 8 // this is 8 for the Nano, D3 for the ESP
#define RF24_PA_LEVEL RF24_PA_LOW // sending power level RF24_PA_LOW, RF24_PA_HIGH????
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//--------------- defines for the I2C
//#define SCL A5 // I2C clock pin
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//#define SDA A4 // I2C data pin
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//--------------- define the structure and type of data that sender and receiver will exchange ----------------
typedef struct transcv_struct{
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volatile unsigned long topstationtime_us; // the top station sends its time (micros()) continously to the base station
volatile unsigned long topbuttonpressedtime_us; // the top station sends the time in millis() when the button was pressed - this is already the calculated time
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}transcv_s;
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#define MAX_DELAY_BETWEEN_SEND_US 1000000 // this defines the time in micro seconds before the next set of data will be send to the base station - except the button was pressed.
#define MIN_DELAY_BETWEEN_SEND_US 50000 // this defines the time in micro seconds before the next set of data will be send to the base station when the button was pressed or in initsequnce
#define CONN_TIMEOUT_MS 5000 // if there was no data received from the TOPSTATION for that amount of time - the connection is flagged as lost
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#define KEY_BOUNCE_MS 50 // the time we use to avoid keybouncing ...
#define KEY_LONGPRESSED_MS 1000
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#define KEY_TOGGLE_MS 500 // the time between to key actions ...
#define BUTTON_NOTPRESSED HIGH
#define BUTTON_PRESSED LOW
#define BUTTON_LONGPRESSED 3
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typedef enum {BUTTON_STOP = 0, BUTTON_CANCEL, BUTTON_START, BUTTON_FAIL,NO_LAST_BUTTON} button_number_e;
const uint8_t BUTTONPins[NO_LAST_BUTTON] = {
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[BUTTON_STOP] = 2, // stop button input pin
[BUTTON_CANCEL] = 5, // cancel button input pin
[BUTTON_START] = 4, // start button input pin
[BUTTON_FAIL] = 3, // stop button input pin
};
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#define MIN_DELAY_BETWEEN_PRESSED_US 500000 // this defines the time in microseconds before the button is expected to be pressed again. We do this to avaoid keybouncing
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#define PIEZO_PIN 6 // piezo speaker
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#define DISPLAY_I2C_ADDRESS 0x3C //Adress of the Display
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typedef enum {TIMER_INIT = 0, TIMER_NOCONNECTION, TIMER_IDLE, TIMER_READY, TIMER_STARTED, TIMER_RUNNING , TIMER_CANCELLED, TIMER_STOPPED, TIMER_TIMEDOUT, TIMER_FAIL, TIMER_WAIT, TIMER_SETTINGS} timer_state_e;
typedef enum {MODE_COMPETE = 0, MODE_TRAINING, MODE_CALIBRATION, NO_LAST_MODE} timer_mode_e; // compete - full mode with false start detector, training - no false start detection, calibration - parellel wired connection between top and base to kalibrate the offset calculation of the wireless connection
const char timer_mode_short[NO_LAST_MODE] = {[MODE_COMPETE]='F',[MODE_TRAINING]='T',[MODE_CALIBRATION]='C'};
const String timer_mode_string[NO_LAST_MODE] = {[MODE_COMPETE]="Competetion",[MODE_TRAINING]=" Training ",[MODE_CALIBRATION]="Calibration"};
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#define LED_BLINK_ALL_MS 500 // LED set to BLINK will change there state every number of milli seconds specified here
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// READY_LED, WARN_LED, RUN_LED, FAIL_LED
typedef enum {READY_LED = 0, RUN_LED, FAIL_LED, WARN_LED ,NO_LAST_LED} led_number_e; // leave NO_LAST_LED as last element - its our marker ...
const uint8_t LEDPins[NO_LAST_LED] = {
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[READY_LED] =A2, // green ready LED
[RUN_LED] =A0, // blue run LED
[FAIL_LED] =A3, // red fail LED
[WARN_LED] =A1 // yellow warn LED
};
typedef enum {LED_OFF = 0, LED_ON, LED_BLINK } led_state_e;
const uint8_t LEDStates[][NO_LAST_LED] =
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{
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[TIMER_INIT] = {[READY_LED]=LED_OFF, [RUN_LED]=LED_OFF, [FAIL_LED]=LED_BLINK ,[WARN_LED]=LED_OFF}, // 0
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[TIMER_NOCONNECTION] = {[READY_LED]=LED_OFF, [RUN_LED]=LED_OFF, [FAIL_LED]=LED_ON, [WARN_LED]=LED_OFF}, // 1
[TIMER_IDLE] = {[READY_LED]=LED_ON, [RUN_LED]=LED_OFF, [FAIL_LED]=LED_OFF, [WARN_LED]=LED_OFF}, // 2
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[TIMER_READY] = {[READY_LED]=LED_BLINK, [RUN_LED]=LED_OFF, [FAIL_LED]=LED_OFF, [WARN_LED]=LED_OFF}, // 3
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[TIMER_STARTED] = {[READY_LED]=LED_ON, [RUN_LED]=LED_ON, [FAIL_LED]=LED_OFF, [WARN_LED]=LED_OFF}, // 4
[TIMER_RUNNING] = {[READY_LED]=LED_OFF, [RUN_LED]=LED_ON, [FAIL_LED]=LED_OFF, [WARN_LED]=LED_OFF}, // 5
[TIMER_CANCELLED] = {[READY_LED]=LED_OFF, [RUN_LED]=LED_OFF, [FAIL_LED]=LED_ON, [WARN_LED]=LED_OFF}, // 6
[TIMER_STOPPED] = {[READY_LED]=LED_ON, [RUN_LED]=LED_ON, [FAIL_LED]=LED_OFF, [WARN_LED]=LED_OFF}, // 7
[TIMER_TIMEDOUT] = {[READY_LED]=LED_OFF, [RUN_LED]=LED_ON, [FAIL_LED]=LED_ON, [WARN_LED]=LED_OFF}, // 8
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[TIMER_FAIL] = {[READY_LED]=LED_OFF, [RUN_LED]=LED_BLINK, [FAIL_LED]=LED_ON, [WARN_LED]=LED_OFF}, // 9
[TIMER_WAIT] = {[READY_LED]=LED_ON, [RUN_LED]=LED_ON, [FAIL_LED]=LED_ON, [WARN_LED]=LED_ON}, // 10
[TIMER_SETTINGS] = {[READY_LED]=LED_OFF, [RUN_LED]=LED_OFF, [FAIL_LED]=LED_OFF, [WARN_LED]=LED_ON} // 11
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};
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#define MAX_DIFFERENCE_OFFSET_US 100000 // 0,001sec is the maximum offset we allow between the current offset and the mean offset. if it is more - restart offset calculation
#define REQUIRED_NUMBER_MEANVALS 1 // we need at least this number of meanvalues to be ready to start a run
#define MAX_ALLOWED_FAILED_OFFSETS 10 // if more than this number of offsets are out of the specified MAX_DIFFERENCE_OFFSET_MS value, offset calcultion will be restarted
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#define STARTSEQ_STEPS 4
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const uint8_t STARTSEQ_NOTES[] = {0,392,392,1047}; // tone frequence
const uint16_t STARTSEQ_DURATION_MS[] = {0,200,200,100}; // tone duration in milliseconds
const unsigned long STARTSEQ_PAUSE_US[] = {1000000,1000000,1000000,100000}; // pause between tones in microseconds
#define STARTSEQ_LENGTH_US 3100000 // the length of the start sequence from the time the button was pressed ... includes the 3 tones
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#define FAILSEQ_STEPS 2
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const uint8_t FAILSEQ_NOTES[] = {49,49}; // tone frequence
const uint16_t FAILSEQ_DURATION_MS[] = {300,300}; // tone duration in milliseconds
const unsigned long FAILSEQ_PAUSE_US[] = {400000,400000}; // pause between tones in microseconds
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#define TIMER_MAX_TIME_US 99999999
#define TIMER_TIMEOUT_US 20000000
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//--------------------------------------- function declarations ----------------------------------------------
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void update_offset_values(void);
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void false_start_isr(void);
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void update_screen(timer_state_e state);
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void set_state_LEDs(timer_state_e state, boolean warn);
void startSequence(void);
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void update_statemessage(timer_state_e timer_state);
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void failSequence(void);
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void wait(unsigned long ms);
void start_isr(void);
void update_buttons(void);
void send_values(void);
void stop_isr(void);
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String micros2string(signed long microsecs);
void nrf24_isr(void);
void handle_connection(void);
signed long calc_mean_offset(signed long current_toptime);
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#endif