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speedclock/speedclock.h

105 lines
5.3 KiB
C

#ifndef speedclock_H
#define speedclock_H
//-------------- defines for the radio devices NRF24 ---------------------------------------------------------
#define STATION_SEL0 9 // this 9 for Nano
#define STATION_SEL1 10 // this 10 for Nano
typedef enum {BASESTATION = 0, TOPSTATION} radio_type_e;
#define RF24_CNS 7 // this is 7 for the Nano, D4 for the ESP
#define RF24_CE 8 // this is 8 for the Nano, D3 for the ESP
#define RF24_PA_LEVEL RF24_PA_LOW // sending power level RF24_PA_LOW, ????
//--------------- defines for the I2C
//#define SCL A5 // I2C clock pin
//#define SDA A4 // I2C data pin
//--------------- define the structure and type of data that sender and receiver will exchange ----------------
typedef struct transcv_struct{
unsigned long topstationtime; // the top station sends its time (millis()) continously to the base station
unsigned long topbuttonpressedtime; // the top station sends the time in millis() when the button was pressed - this is already the calculated time
}transcv_s;
#define MIN_DELAY_BETWEEN_SEND_MS 1000 // this defines the time in milliseconds before the next set of data will be send to the base station - except the button was pressed.
#define CONN_TIMEOUT 10000 // if there was no data received from the TOPSTATION for that amount of time - the connection is flagged as lost
#define KEY_BOUNCE_MS 10 // the time we use to avoid keybouncing ...
#define STOPBUTTON_IN 2 // this is the input for the button
#define STOPBUTTON_PRESSED LOW // this the signal level the top button will be at as soon as pressed
#define MIN_DELAY_BETWEEN_PRESSED_MS 1000 // this defines the time in milliseconds before the button is expected to be pressed again. We do this to avaoid keybouncing
#define STARTBUTTON_IN 4 // start button
#define STARTBUTTON_PRESSED LOW
#define CANCELBUTTON_IN 2 // chancle button
#define CANCELBUTTON_PRESSED LOW
#define FAILSTARTBUTTON_IN 3 // fail start button
#define FAILSTARTBUTTON_PRESSED LOW
#define PIEZO_PIN 6 // piezo speaker
#define WARN_LED A1 // yellow warn LED
#define WARN_LED_ON HIGH
#define WARN_LED_OFF LOW
#define FAIL_LED A3 // red fail LED
#define FAIL_LED_ON HIGH
#define FAIL_LED_OFF LOW
#define READY_LED A2 // green ready LED
#define READY_LED_ON HIGH
#define READY_LED_OFF LOW
#define RUN_LED A0 // blue run LED
#define RUN_LED_ON HIGH
#define RUN_LED_OFF LOW
#define DISPLAY_I2C_ADDRESS 0x3C //Adress of the Display
typedef enum {TIMER_INIT = 0, TIMER_NOCONNECTION, TIMER_IDLE, TIMER_READY, TIMER_STARTED, TIMER_RUNNING , TIMER_CANCELLED, TIMER_STOPPED, TIMER_TIMEDOUT, TIMER_FAIL, TIMER_WAIT} timer_state_e;
typedef enum {MODE_COMPETE = 0, MODE_TRAINING, MODE_CALIBRATION} timer_mode_e; // compete - full mode with false start detector, training - no false start detection, calibration - parellel wired connection between top and base to kalibrate the offset calculation of the wireless connection
// READY_LED, WARN_LED, RUN_LED, FAIL_LED
const float LEDStates[][3] =
{
[TIMER_INIT] = {READY_LED_OFF, RUN_LED_OFF, FAIL_LED_OFF},
[TIMER_NOCONNECTION] = {READY_LED_OFF, RUN_LED_OFF, FAIL_LED_ON},
[TIMER_IDLE] = {READY_LED_ON, RUN_LED_OFF, FAIL_LED_OFF},
[TIMER_READY] = {READY_LED_ON, RUN_LED_OFF, FAIL_LED_OFF},
[TIMER_STARTED] = {READY_LED_ON, RUN_LED_ON, FAIL_LED_OFF},
[TIMER_RUNNING] = {READY_LED_OFF, RUN_LED_ON, FAIL_LED_OFF},
[TIMER_CANCELLED] = {READY_LED_OFF, RUN_LED_OFF, FAIL_LED_ON},
[TIMER_STOPPED] = {READY_LED_ON, RUN_LED_ON, FAIL_LED_OFF},
[TIMER_TIMEDOUT] = {READY_LED_OFF, RUN_LED_ON, FAIL_LED_ON},
[TIMER_FAIL] = {READY_LED_OFF, RUN_LED_OFF, FAIL_LED_ON}
};
#define MAX_DIFFERENCE_OFFSET_MS 100 // 0,001sec is the maximum offset we allow between the current offset and the mean offset. if it is more - restart offset calculation
#define REQUIRED_NUMBER_MEANVALS 100 // we need at least this number of meanvalues to be ready to start a run
#define MAX_ALLOWED_FAILED_OFFSETS 3 // if more than this number of offsets are out of the specified MAX_DIFFERENCE_OFFSET_MS value, offset calcultion will be restarted
#define STARTSEQ_STEPS 4
const uint8_t STARTSEQ_NOTES[] = {0,392,392,1047}; // tone frequence
const uint16_t STARTSEQ_DURATION[] = {0,200,200,100}; // tone duration in milliseconds
const unsigned long STARTSEQ_PAUSE[] = {1000000,1000000,1000000,100000}; // pause between tones in microseconds
#define STARTSEQ_LENGTH_MS 3100 // the length of the start sequence from the time the button was pressed ... includes the 3 tones
#define FAILSEQ_TONEPAUSE_MS 400
#define FAILSEQ_TON_LENGTH_MS 300
#define FAILSEQ_TON_FREQUENCY 49 //NOTE_G1
#define TIMER_MAX_TIME 99999
#define TIMER_TIMEOUT 20000
//--------------------------------------- function declarations ----------------------------------------------
void receive_values(void);
void false_start_isr(void);
void update_screen(timer_state_e state);
void set_state_LEDs(timer_state_e state, boolean warn);
void startSequence(void);
void update_statemessage(timer_state_e timer_state);
void failSequence(void);
void wait(unsigned long ms);
void start_isr(void);
#endif