added new files
This commit is contained in:
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abf8e5faef
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10 changed files with 596 additions and 0 deletions
5
vscode/infclock/.gitignore
vendored
Normal file
5
vscode/infclock/.gitignore
vendored
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|
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|
|||
.pio
|
||||
.vscode/.browse.c_cpp.db*
|
||||
.vscode/c_cpp_properties.json
|
||||
.vscode/launch.json
|
||||
.vscode/ipch
|
67
vscode/infclock/.travis.yml
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67
vscode/infclock/.travis.yml
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|
|||
# Continuous Integration (CI) is the practice, in software
|
||||
# engineering, of merging all developer working copies with a shared mainline
|
||||
# several times a day < https://docs.platformio.org/page/ci/index.html >
|
||||
#
|
||||
# Documentation:
|
||||
#
|
||||
# * Travis CI Embedded Builds with PlatformIO
|
||||
# < https://docs.travis-ci.com/user/integration/platformio/ >
|
||||
#
|
||||
# * PlatformIO integration with Travis CI
|
||||
# < https://docs.platformio.org/page/ci/travis.html >
|
||||
#
|
||||
# * User Guide for `platformio ci` command
|
||||
# < https://docs.platformio.org/page/userguide/cmd_ci.html >
|
||||
#
|
||||
#
|
||||
# Please choose one of the following templates (proposed below) and uncomment
|
||||
# it (remove "# " before each line) or use own configuration according to the
|
||||
# Travis CI documentation (see above).
|
||||
#
|
||||
|
||||
|
||||
#
|
||||
# Template #1: General project. Test it using existing `platformio.ini`.
|
||||
#
|
||||
|
||||
# language: python
|
||||
# python:
|
||||
# - "2.7"
|
||||
#
|
||||
# sudo: false
|
||||
# cache:
|
||||
# directories:
|
||||
# - "~/.platformio"
|
||||
#
|
||||
# install:
|
||||
# - pip install -U platformio
|
||||
# - platformio update
|
||||
#
|
||||
# script:
|
||||
# - platformio run
|
||||
|
||||
|
||||
#
|
||||
# Template #2: The project is intended to be used as a library with examples.
|
||||
#
|
||||
|
||||
# language: python
|
||||
# python:
|
||||
# - "2.7"
|
||||
#
|
||||
# sudo: false
|
||||
# cache:
|
||||
# directories:
|
||||
# - "~/.platformio"
|
||||
#
|
||||
# env:
|
||||
# - PLATFORMIO_CI_SRC=path/to/test/file.c
|
||||
# - PLATFORMIO_CI_SRC=examples/file.ino
|
||||
# - PLATFORMIO_CI_SRC=path/to/test/directory
|
||||
#
|
||||
# install:
|
||||
# - pip install -U platformio
|
||||
# - platformio update
|
||||
#
|
||||
# script:
|
||||
# - platformio ci --lib="." --board=ID_1 --board=ID_2 --board=ID_N
|
7
vscode/infclock/.vscode/extensions.json
vendored
Normal file
7
vscode/infclock/.vscode/extensions.json
vendored
Normal file
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|
|||
{
|
||||
// See http://go.microsoft.com/fwlink/?LinkId=827846
|
||||
// for the documentation about the extensions.json format
|
||||
"recommendations": [
|
||||
"platformio.platformio-ide"
|
||||
]
|
||||
}
|
39
vscode/infclock/include/README
Normal file
39
vscode/infclock/include/README
Normal file
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@ -0,0 +1,39 @@
|
|||
|
||||
This directory is intended for project header files.
|
||||
|
||||
A header file is a file containing C declarations and macro definitions
|
||||
to be shared between several project source files. You request the use of a
|
||||
header file in your project source file (C, C++, etc) located in `src` folder
|
||||
by including it, with the C preprocessing directive `#include'.
|
||||
|
||||
```src/main.c
|
||||
|
||||
#include "header.h"
|
||||
|
||||
int main (void)
|
||||
{
|
||||
...
|
||||
}
|
||||
```
|
||||
|
||||
Including a header file produces the same results as copying the header file
|
||||
into each source file that needs it. Such copying would be time-consuming
|
||||
and error-prone. With a header file, the related declarations appear
|
||||
in only one place. If they need to be changed, they can be changed in one
|
||||
place, and programs that include the header file will automatically use the
|
||||
new version when next recompiled. The header file eliminates the labor of
|
||||
finding and changing all the copies as well as the risk that a failure to
|
||||
find one copy will result in inconsistencies within a program.
|
||||
|
||||
In C, the usual convention is to give header files names that end with `.h'.
|
||||
It is most portable to use only letters, digits, dashes, and underscores in
|
||||
header file names, and at most one dot.
|
||||
|
||||
Read more about using header files in official GCC documentation:
|
||||
|
||||
* Include Syntax
|
||||
* Include Operation
|
||||
* Once-Only Headers
|
||||
* Computed Includes
|
||||
|
||||
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
|
43
vscode/infclock/include/clockelements.hpp
Normal file
43
vscode/infclock/include/clockelements.hpp
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|
|||
|
||||
//#include <Arduino.h>
|
||||
//#include "Adafruit_NeoPixel.h"
|
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#include <FastLED.h>
|
||||
|
||||
typedef struct hue_color
|
||||
{
|
||||
uint8_t hue;
|
||||
uint8_t sat;
|
||||
uint8_t bright;
|
||||
} hue_color;
|
||||
|
||||
#define FASTLEDDLY 2
|
||||
|
||||
class elements
|
||||
{
|
||||
private:
|
||||
/* data */
|
||||
#define BRIGHTNESS 128
|
||||
#define SATURATION 255
|
||||
public:
|
||||
|
||||
uint16_t element_first_pixel, element_last_pixel;
|
||||
uint8_t element_number_pixels, elements_fraction;
|
||||
hue_color elements_huecolor;
|
||||
|
||||
bool element_outside2inside = false;
|
||||
CRGB *element_pixels;
|
||||
|
||||
void init(CRGB *pixels, unsigned int first_led, unsigned int number_leds, hue_color huecolor, bool outside2inside = false);
|
||||
void test(uint8_t huecolor, uint8_t saturation = SATURATION, uint8_t brightness = BRIGHTNESS, bool all_at_once = false);
|
||||
void test(hue_color huecolor, bool all_at_once = false);
|
||||
void test( bool all_at_once = false);
|
||||
void fill(uint8_t huecolor, uint8_t saturation = SATURATION, uint8_t brightness = BRIGHTNESS);
|
||||
void fill(hue_color huecolor);
|
||||
void fill(void);
|
||||
void clean(void);
|
||||
void ffill(unsigned int fraction, uint8_t huecolor, uint8_t saturation = SATURATION, uint8_t brightness = BRIGHTNESS);
|
||||
void ffill(unsigned int fraction, hue_color huecolor);
|
||||
void ffill(unsigned int fraction);
|
||||
};
|
||||
|
||||
|
46
vscode/infclock/lib/README
Normal file
46
vscode/infclock/lib/README
Normal file
|
@ -0,0 +1,46 @@
|
|||
|
||||
This directory is intended for project specific (private) libraries.
|
||||
PlatformIO will compile them to static libraries and link into executable file.
|
||||
|
||||
The source code of each library should be placed in a an own separate directory
|
||||
("lib/your_library_name/[here are source files]").
|
||||
|
||||
For example, see a structure of the following two libraries `Foo` and `Bar`:
|
||||
|
||||
|--lib
|
||||
| |
|
||||
| |--Bar
|
||||
| | |--docs
|
||||
| | |--examples
|
||||
| | |--src
|
||||
| | |- Bar.c
|
||||
| | |- Bar.h
|
||||
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
|
||||
| |
|
||||
| |--Foo
|
||||
| | |- Foo.c
|
||||
| | |- Foo.h
|
||||
| |
|
||||
| |- README --> THIS FILE
|
||||
|
|
||||
|- platformio.ini
|
||||
|--src
|
||||
|- main.c
|
||||
|
||||
and a contents of `src/main.c`:
|
||||
```
|
||||
#include <Foo.h>
|
||||
#include <Bar.h>
|
||||
|
||||
int main (void)
|
||||
{
|
||||
...
|
||||
}
|
||||
|
||||
```
|
||||
|
||||
PlatformIO Library Dependency Finder will find automatically dependent
|
||||
libraries scanning project source files.
|
||||
|
||||
More information about PlatformIO Library Dependency Finder
|
||||
- https://docs.platformio.org/page/librarymanager/ldf.html
|
16
vscode/infclock/platformio.ini
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16
vscode/infclock/platformio.ini
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|
|||
; PlatformIO Project Configuration File
|
||||
;
|
||||
; Build options: build flags, source filter
|
||||
; Upload options: custom upload port, speed and extra flags
|
||||
; Library options: dependencies, extra library storages
|
||||
; Advanced options: extra scripting
|
||||
;
|
||||
; Please visit documentation for the other options and examples
|
||||
; https://docs.platformio.org/page/projectconf.html
|
||||
|
||||
[env:env1]
|
||||
board = d1_mini_pro
|
||||
framework = arduino
|
||||
platform_packages =
|
||||
platform = espressif8266
|
||||
monitor_speed = 115200
|
104
vscode/infclock/src/clockelements.cpp
Normal file
104
vscode/infclock/src/clockelements.cpp
Normal file
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|
|||
#include "clockelements.hpp"
|
||||
|
||||
void elements::init(CRGB *pixels, unsigned int first_led, unsigned int number_leds, hue_color huecolor, bool outside2inside)
|
||||
{
|
||||
element_pixels = pixels;
|
||||
element_first_pixel = first_led;
|
||||
element_number_pixels = number_leds;
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||||
element_last_pixel = first_led + number_leds - 1;
|
||||
element_outside2inside = outside2inside;
|
||||
elements_huecolor = huecolor;
|
||||
//Serial.printf("Init pixels - first:%d last:%d number:%d outsidetoinside:%d\n", element_first_pixel, element_last_pixel, element_number_pixels, element_outside2inside);
|
||||
}
|
||||
|
||||
void elements::clean(void)
|
||||
{
|
||||
fill(0, 0, 0);
|
||||
}
|
||||
|
||||
void elements::test(bool all_at_once)
|
||||
{
|
||||
test(elements_huecolor.hue, elements_huecolor.sat, elements_huecolor.bright, all_at_once);
|
||||
}
|
||||
|
||||
void elements::test(hue_color huecolor, bool all_at_once)
|
||||
{
|
||||
test(huecolor.hue, huecolor.sat, huecolor.bright, all_at_once);
|
||||
}
|
||||
|
||||
void elements::test(uint8_t huecolor, uint8_t saturation, uint8_t brightness, bool all_at_once)
|
||||
{
|
||||
unsigned int setpix = element_outside2inside == true? element_last_pixel: element_first_pixel ;
|
||||
char plus_minus = element_outside2inside == true? -1:1;
|
||||
for(uint8_t nrpixel = 0; nrpixel < element_number_pixels; nrpixel++)
|
||||
{
|
||||
element_pixels[setpix] = CHSV(huecolor,saturation, brightness);
|
||||
setpix = setpix + plus_minus;
|
||||
if( all_at_once == false)
|
||||
{
|
||||
FastLED.show();
|
||||
delay(FASTLEDDLY);
|
||||
}
|
||||
}
|
||||
if( all_at_once == true)
|
||||
{
|
||||
FastLED.show();
|
||||
delay(FASTLEDDLY);
|
||||
}
|
||||
delay(100);
|
||||
clean();
|
||||
FastLED.show();
|
||||
delay(FASTLEDDLY);
|
||||
}
|
||||
|
||||
void elements::fill(void)
|
||||
{
|
||||
fill(elements_huecolor.hue, elements_huecolor.sat, elements_huecolor.bright);
|
||||
}
|
||||
|
||||
void elements::fill(hue_color huecolor)
|
||||
{
|
||||
fill(huecolor.hue, huecolor.sat, huecolor.bright);
|
||||
}
|
||||
|
||||
void elements::fill(uint8_t huecolor, uint8_t saturation, uint8_t brightness)
|
||||
{
|
||||
for(uint8_t nrpixel = element_first_pixel; nrpixel <= element_last_pixel; nrpixel++)
|
||||
{
|
||||
element_pixels[nrpixel] = CHSV(huecolor,saturation, brightness);
|
||||
}
|
||||
}
|
||||
|
||||
void elements::ffill(unsigned int fraction)
|
||||
{
|
||||
ffill(fraction, elements_huecolor.hue, elements_huecolor.sat, elements_huecolor.bright);
|
||||
}
|
||||
|
||||
void elements::ffill(unsigned int fraction, hue_color huecolor)
|
||||
{
|
||||
ffill(fraction, huecolor.hue, huecolor.sat, huecolor.bright);
|
||||
}
|
||||
|
||||
void elements::ffill(unsigned int fraction, uint8_t huecolor, uint8_t saturation, uint8_t brightness)
|
||||
{
|
||||
uint8_t fullpixels = element_number_pixels / fraction;
|
||||
uint8_t partpixels = element_number_pixels % fraction;
|
||||
elements_fraction = brightness / (60/element_number_pixels);
|
||||
uint8_t part_brightness = elements_fraction * partpixels;
|
||||
|
||||
unsigned int current_pixel = 0;
|
||||
|
||||
for(uint8_t num = 0; num < fullpixels; num++)
|
||||
{
|
||||
current_pixel = element_outside2inside==true? element_last_pixel - num : element_first_pixel + num;
|
||||
element_pixels[current_pixel] = CHSV(huecolor,saturation, brightness);
|
||||
}
|
||||
|
||||
if(partpixels > 0)
|
||||
{
|
||||
current_pixel = element_outside2inside==true? element_last_pixel - fullpixels : element_first_pixel + fullpixels;
|
||||
element_pixels[current_pixel] = CHSV(huecolor,saturation, part_brightness);
|
||||
}
|
||||
|
||||
}
|
||||
|
258
vscode/infclock/src/main.cpp
Normal file
258
vscode/infclock/src/main.cpp
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|
|||
//#include <Arduino.h>
|
||||
|
||||
//#include <SoftwareWire.h> // must be included here so that Arduino library object file references work
|
||||
//#include <RtcDS3231.h>
|
||||
|
||||
|
||||
#include "clockelements.hpp"
|
||||
|
||||
//SoftwareWire myWire(A4, A5);
|
||||
//RtcDS3231<SoftwareWire> Rtc(myWire);
|
||||
|
||||
const unsigned int PIN_BUZZER = 9;
|
||||
const uint8_t PIN_PIXELS = D3; //6;
|
||||
|
||||
const uint16_t NUM_RING_PIXELS = 180U;
|
||||
const uint8_t NUM_SECONDS = 60U;
|
||||
const uint16_t NUM_RING_SEC_PIXELS = NUM_RING_PIXELS/NUM_SECONDS;
|
||||
const uint8_t NUM_MINUTES = 60U;
|
||||
const uint16_t NUM_RING_MIN_PIXELS = 1;
|
||||
const uint16_t NUM_POINTER_PIXELS = 6U;
|
||||
const uint16_t NUM_POINTERS = 12U;
|
||||
const uint16_t NUM_POINTERS_PIXELS = NUM_POINTER_PIXELS * NUM_POINTERS;
|
||||
const int16_t NUM_NUMBERS = 12U;
|
||||
const uint16_t NUM_NUMBER_PIXELS[NUM_NUMBERS] = {2,4,4,4,4,4,4,4,4,4,4,5};
|
||||
const uint16_t NUM_NUMBERS_PIXELS = NUM_NUMBER_PIXELS[0] + NUM_NUMBER_PIXELS[1] + NUM_NUMBER_PIXELS[2] + NUM_NUMBER_PIXELS[3] + NUM_NUMBER_PIXELS[4] + NUM_NUMBER_PIXELS[5] + NUM_NUMBER_PIXELS[6] + NUM_NUMBER_PIXELS[7] + NUM_NUMBER_PIXELS[8] + NUM_NUMBER_PIXELS[9] + NUM_NUMBER_PIXELS[10] + NUM_NUMBER_PIXELS[11];
|
||||
const uint16_t NUM_ALL_PIXELS = NUM_RING_PIXELS + NUM_POINTERS_PIXELS + NUM_NUMBERS_PIXELS;
|
||||
|
||||
CRGB * pixels;
|
||||
|
||||
//Adafruit_NeoPixel pixels(NUM_ALL_PIXELS, PIN_PIXELS, NEO_GRB + NEO_KHZ800);
|
||||
|
||||
elements number[NUM_NUMBERS];
|
||||
elements pointer[NUM_POINTERS];
|
||||
elements ringsecs[NUM_SECONDS];
|
||||
elements ringmins[NUM_MINUTES];
|
||||
|
||||
const hue_color COLOR_SECS = {HUE_GREEN,255,128}; // green
|
||||
const hue_color COLOR_HOURS = {HUE_RED,255,128}; // red
|
||||
const hue_color COLOR_MINS = {HUE_BLUE,255,128}; // blue
|
||||
const hue_color COLOR_NUMS = {0,0,255}; // white
|
||||
const hue_color color[] = {COLOR_SECS, COLOR_MINS, COLOR_HOURS, COLOR_NUMS};
|
||||
enum color_type {COL_SECOND = 0, COL_MINUTE, COL_HOUR, COL_NUM, COL_LAST};
|
||||
|
||||
const int TICK_FREQ = 40;
|
||||
const int TICK_DLY = 13;
|
||||
const int TOCK_FREQ = 15;
|
||||
const int TOCK_DLY = 35;
|
||||
bool tick_not_tock = true;
|
||||
|
||||
/*
|
||||
void init_rtc()
|
||||
{
|
||||
Rtc.Begin();
|
||||
|
||||
RtcDateTime compiled = RtcDateTime(__DATE__, __TIME__);
|
||||
Serial.println();
|
||||
|
||||
if (!Rtc.IsDateTimeValid())
|
||||
{
|
||||
if (Rtc.LastError() != 0)
|
||||
{
|
||||
Serial.print("RTC communications error = ");
|
||||
Serial.println(Rtc.LastError());
|
||||
}
|
||||
else
|
||||
{
|
||||
Serial.println("RTC lost confidence in the DateTime!");
|
||||
Rtc.SetDateTime(compiled);
|
||||
}
|
||||
}
|
||||
|
||||
if (!Rtc.GetIsRunning())
|
||||
{
|
||||
Serial.println("RTC was not actively running, starting now");
|
||||
Rtc.SetIsRunning(true);
|
||||
}
|
||||
|
||||
RtcDateTime now = Rtc.GetDateTime();
|
||||
if (now < compiled)
|
||||
{
|
||||
Serial.println("RTC is older than compile time! (Updating DateTime)");
|
||||
Rtc.SetDateTime(compiled);
|
||||
}
|
||||
else if (now > compiled)
|
||||
{
|
||||
Serial.println("RTC is newer than compile time. (this is expected)");
|
||||
}
|
||||
else if (now == compiled)
|
||||
{
|
||||
Serial.println("RTC is the same as compile time! (not expected but all is fine)");
|
||||
}
|
||||
|
||||
Rtc.Enable32kHzPin(false);
|
||||
Rtc.SetSquareWavePin(DS3231SquareWavePin_ModeNone);
|
||||
}
|
||||
*/
|
||||
|
||||
void init_ringmins() {
|
||||
// init all the seconds shown on the ring
|
||||
Serial.println("Init minutes on outer ring ...");
|
||||
unsigned int current_first_led = 1;
|
||||
for(uint8_t num = 0; num < NUM_MINUTES; num++)
|
||||
{
|
||||
ringmins[num].init(pixels, current_first_led, NUM_RING_MIN_PIXELS, color[COL_MINUTE]);
|
||||
ringmins[num].clean();
|
||||
//ringmins[num].test(true);
|
||||
current_first_led += NUM_RING_PIXELS/NUM_MINUTES;
|
||||
}
|
||||
}
|
||||
|
||||
void init_ringsecs() {
|
||||
// init all the seconds shown on the ring
|
||||
Serial.println("Init seconds on outer ring ...");
|
||||
unsigned int current_first_led = 0;
|
||||
for(uint8_t num = 0; num < NUM_SECONDS; num++)
|
||||
{
|
||||
ringsecs[num].init(pixels, current_first_led, NUM_RING_SEC_PIXELS, color[COL_SECOND]);
|
||||
ringsecs[num].clean();
|
||||
//ringsecs[num].test(true);
|
||||
current_first_led += NUM_RING_SEC_PIXELS;
|
||||
}
|
||||
}
|
||||
|
||||
void init_numbers() {
|
||||
// init all the numbers
|
||||
Serial.println("Init numbers ...");
|
||||
unsigned int current_first_led = NUM_RING_PIXELS + NUM_POINTERS_PIXELS;
|
||||
for(uint8_t num = 0; num < NUM_NUMBERS; num++)
|
||||
{
|
||||
number[num].init(pixels, current_first_led, NUM_NUMBER_PIXELS[num],color[COL_NUM]);
|
||||
number[num].clean();
|
||||
number[num].test(true);
|
||||
current_first_led += NUM_NUMBER_PIXELS[num];
|
||||
}
|
||||
}
|
||||
|
||||
void init_pointers() {
|
||||
Serial.println("Init pointers ...");
|
||||
// init all the pointers - each as 6 leds, starts at 12,11,10 ... 1, each even is inversed (goes from outside into center)
|
||||
unsigned int current_first_led = NUM_RING_PIXELS;
|
||||
bool is_insideoutside = false;
|
||||
for(int8_t num = NUM_POINTERS-1; num >= 0; num--)
|
||||
{
|
||||
is_insideoutside = num%2==0? false:true;
|
||||
pointer[num].init(pixels, current_first_led, NUM_POINTER_PIXELS ,color[COL_MINUTE],is_insideoutside);
|
||||
pointer[num].clean();
|
||||
//pointer[num].test();
|
||||
current_first_led += NUM_POINTER_PIXELS;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
void tick_tock()
|
||||
{
|
||||
if(tick_not_tock == true)
|
||||
{tone(PIN_BUZZER, TICK_FREQ, TICK_DLY);}
|
||||
else
|
||||
{ tone(PIN_BUZZER, TOCK_FREQ, TOCK_DLY);}
|
||||
tick_not_tock = !tick_not_tock;
|
||||
}
|
||||
*/
|
||||
|
||||
void init_test_pixel()
|
||||
{
|
||||
pixels = (CRGB*) malloc(NUM_ALL_PIXELS * sizeof(CRGB) );
|
||||
FastLED.clearData();
|
||||
FastLED.addLeds<WS2812B, PIN_PIXELS, RGB>(pixels, NUM_ALL_PIXELS); // GRB ordering is typical
|
||||
FastLED.clear(true);
|
||||
Serial.printf("Init LED pixels %d \n",NUM_ALL_PIXELS);
|
||||
/*
|
||||
for(unsigned char col = COL_SECOND; col < COL_LAST; col++)
|
||||
{
|
||||
unsigned int pixel = 0;
|
||||
for(pixel = 0; pixel < NUM_ALL_PIXELS; pixel++)
|
||||
{
|
||||
if(pixel > 0)
|
||||
{
|
||||
pixels[pixel-1] = CHSV(0,0,0);
|
||||
}
|
||||
pixels[pixel] = CHSV(color[col].hue, color[col].sat, color[col].bright);
|
||||
FastLED.show();
|
||||
delay(FASTLEDDLY);
|
||||
}
|
||||
pixels[pixel] = CHSV(0,0,0);
|
||||
FastLED.show();
|
||||
delay(FASTLEDDLY);
|
||||
}
|
||||
*/
|
||||
Serial.println("Done.");
|
||||
}
|
||||
|
||||
void setup() {
|
||||
|
||||
ESP.wdtEnable(5000);
|
||||
Serial.begin(115200);
|
||||
Serial.println("Lets tick ... tock ... tick ... tock ... ");
|
||||
// put your setup code here, to run once:
|
||||
|
||||
init_test_pixel();
|
||||
init_ringsecs();
|
||||
init_ringmins();
|
||||
init_pointers();
|
||||
init_numbers();
|
||||
//init_rtc();
|
||||
|
||||
}
|
||||
|
||||
unsigned int hour = 0;
|
||||
unsigned int minute = 0;
|
||||
unsigned int second = 0;
|
||||
|
||||
void loop() {
|
||||
|
||||
/*
|
||||
RtcDateTime now = Rtc.GetDateTime();
|
||||
if(now.Second() != second)
|
||||
{
|
||||
pixels.clear();
|
||||
|
||||
//tick_tock();
|
||||
|
||||
hour = now.Hour();
|
||||
minute = now.Minute();
|
||||
second = now.Second();
|
||||
|
||||
pointer[hour].fill(color_pointers_hour);
|
||||
//pointer[hour].ffill(color_pointers_hour, minute/(60/NUM_POINTER_PIXELS));
|
||||
pixels.show();
|
||||
|
||||
Serial.print(hour);
|
||||
Serial.print(":");
|
||||
Serial.print(minute);
|
||||
Serial.print(":");
|
||||
Serial.println(second);
|
||||
|
||||
}
|
||||
*/
|
||||
|
||||
|
||||
for(unsigned int second = 0; second<60; second++)
|
||||
{
|
||||
minute = second == 59 ? minute + 1 : minute;
|
||||
hour = minute == 60 ? hour+1 : hour;
|
||||
minute = minute > 59 ? 0 : minute;
|
||||
hour = hour > 11 ? 0 : hour;
|
||||
|
||||
FastLED.clearData();
|
||||
ringsecs[second].fill();
|
||||
ringmins[minute].fill();
|
||||
number[hour].fill();
|
||||
FastLED.show();
|
||||
delay(100);
|
||||
|
||||
//Serial.printf("%02d : %02d : %02d \n" , hour, minute, second);
|
||||
}
|
||||
|
||||
|
||||
}
|
11
vscode/infclock/test/README
Normal file
11
vscode/infclock/test/README
Normal file
|
@ -0,0 +1,11 @@
|
|||
|
||||
This directory is intended for PIO Unit Testing and project tests.
|
||||
|
||||
Unit Testing is a software testing method by which individual units of
|
||||
source code, sets of one or more MCU program modules together with associated
|
||||
control data, usage procedures, and operating procedures, are tested to
|
||||
determine whether they are fit for use. Unit testing finds problems early
|
||||
in the development cycle.
|
||||
|
||||
More information about PIO Unit Testing:
|
||||
- https://docs.platformio.org/page/plus/unit-testing.html
|
Loading…
Reference in a new issue