first version of class driven version
This commit is contained in:
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13 changed files with 398 additions and 37 deletions
BIN
vscode/LEDClock/._platformio.ini
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BIN
vscode/LEDClock/._platformio.ini
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Binary file not shown.
5
vscode/LEDClock/.gitignore
vendored
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5
vscode/LEDClock/.gitignore
vendored
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@ -0,0 +1,5 @@
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|||
.pio
|
||||
.vscode/.browse.c_cpp.db*
|
||||
.vscode/c_cpp_properties.json
|
||||
.vscode/launch.json
|
||||
.vscode/ipch
|
67
vscode/LEDClock/.travis.yml
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67
vscode/LEDClock/.travis.yml
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@ -0,0 +1,67 @@
|
|||
# Continuous Integration (CI) is the practice, in software
|
||||
# engineering, of merging all developer working copies with a shared mainline
|
||||
# several times a day < https://docs.platformio.org/page/ci/index.html >
|
||||
#
|
||||
# Documentation:
|
||||
#
|
||||
# * Travis CI Embedded Builds with PlatformIO
|
||||
# < https://docs.travis-ci.com/user/integration/platformio/ >
|
||||
#
|
||||
# * PlatformIO integration with Travis CI
|
||||
# < https://docs.platformio.org/page/ci/travis.html >
|
||||
#
|
||||
# * User Guide for `platformio ci` command
|
||||
# < https://docs.platformio.org/page/userguide/cmd_ci.html >
|
||||
#
|
||||
#
|
||||
# Please choose one of the following templates (proposed below) and uncomment
|
||||
# it (remove "# " before each line) or use own configuration according to the
|
||||
# Travis CI documentation (see above).
|
||||
#
|
||||
|
||||
|
||||
#
|
||||
# Template #1: General project. Test it using existing `platformio.ini`.
|
||||
#
|
||||
|
||||
# language: python
|
||||
# python:
|
||||
# - "2.7"
|
||||
#
|
||||
# sudo: false
|
||||
# cache:
|
||||
# directories:
|
||||
# - "~/.platformio"
|
||||
#
|
||||
# install:
|
||||
# - pip install -U platformio
|
||||
# - platformio update
|
||||
#
|
||||
# script:
|
||||
# - platformio run
|
||||
|
||||
|
||||
#
|
||||
# Template #2: The project is intended to be used as a library with examples.
|
||||
#
|
||||
|
||||
# language: python
|
||||
# python:
|
||||
# - "2.7"
|
||||
#
|
||||
# sudo: false
|
||||
# cache:
|
||||
# directories:
|
||||
# - "~/.platformio"
|
||||
#
|
||||
# env:
|
||||
# - PLATFORMIO_CI_SRC=path/to/test/file.c
|
||||
# - PLATFORMIO_CI_SRC=examples/file.ino
|
||||
# - PLATFORMIO_CI_SRC=path/to/test/directory
|
||||
#
|
||||
# install:
|
||||
# - pip install -U platformio
|
||||
# - platformio update
|
||||
#
|
||||
# script:
|
||||
# - platformio ci --lib="." --board=ID_1 --board=ID_2 --board=ID_N
|
7
vscode/LEDClock/.vscode/extensions.json
vendored
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7
vscode/LEDClock/.vscode/extensions.json
vendored
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@ -0,0 +1,7 @@
|
|||
{
|
||||
// See http://go.microsoft.com/fwlink/?LinkId=827846
|
||||
// for the documentation about the extensions.json format
|
||||
"recommendations": [
|
||||
"platformio.platformio-ide"
|
||||
]
|
||||
}
|
39
vscode/LEDClock/include/README
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39
vscode/LEDClock/include/README
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@ -0,0 +1,39 @@
|
|||
|
||||
This directory is intended for project header files.
|
||||
|
||||
A header file is a file containing C declarations and macro definitions
|
||||
to be shared between several project source files. You request the use of a
|
||||
header file in your project source file (C, C++, etc) located in `src` folder
|
||||
by including it, with the C preprocessing directive `#include'.
|
||||
|
||||
```src/main.c
|
||||
|
||||
#include "header.h"
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||||
|
||||
int main (void)
|
||||
{
|
||||
...
|
||||
}
|
||||
```
|
||||
|
||||
Including a header file produces the same results as copying the header file
|
||||
into each source file that needs it. Such copying would be time-consuming
|
||||
and error-prone. With a header file, the related declarations appear
|
||||
in only one place. If they need to be changed, they can be changed in one
|
||||
place, and programs that include the header file will automatically use the
|
||||
new version when next recompiled. The header file eliminates the labor of
|
||||
finding and changing all the copies as well as the risk that a failure to
|
||||
find one copy will result in inconsistencies within a program.
|
||||
|
||||
In C, the usual convention is to give header files names that end with `.h'.
|
||||
It is most portable to use only letters, digits, dashes, and underscores in
|
||||
header file names, and at most one dot.
|
||||
|
||||
Read more about using header files in official GCC documentation:
|
||||
|
||||
* Include Syntax
|
||||
* Include Operation
|
||||
* Once-Only Headers
|
||||
* Computed Includes
|
||||
|
||||
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
|
25
vscode/LEDClock/include/clockelements.hpp
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25
vscode/LEDClock/include/clockelements.hpp
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#include <Arduino.h>
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#include "Adafruit_NeoPixel.h"
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class elements
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{
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private:
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/* data */
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#define BRIGHTNESS 128
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#define SATURATION 255
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public:
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unsigned int elements_fraction, element_first_pixel, element_last_pixel, element_number_pixels;
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uint8_t elements_saturation, elements_brightness;
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bool element_outside2inside = false;
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Adafruit_NeoPixel *element_pixels;
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void init(Adafruit_NeoPixel *pixels, unsigned int first_led, unsigned int number_leds, bool outside2inside);
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void fill(uint16_t huecolor, uint8_t saturation = SATURATION, uint8_t brightness = BRIGHTNESS);
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void clean(void);
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void ffill(uint16_t huecolor, unsigned int fraction, uint8_t saturation = SATURATION, uint8_t brightness = BRIGHTNESS);
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};
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|
46
vscode/LEDClock/lib/README
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46
vscode/LEDClock/lib/README
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@ -0,0 +1,46 @@
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|||
|
||||
This directory is intended for project specific (private) libraries.
|
||||
PlatformIO will compile them to static libraries and link into executable file.
|
||||
|
||||
The source code of each library should be placed in a an own separate directory
|
||||
("lib/your_library_name/[here are source files]").
|
||||
|
||||
For example, see a structure of the following two libraries `Foo` and `Bar`:
|
||||
|
||||
|--lib
|
||||
| |
|
||||
| |--Bar
|
||||
| | |--docs
|
||||
| | |--examples
|
||||
| | |--src
|
||||
| | |- Bar.c
|
||||
| | |- Bar.h
|
||||
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
|
||||
| |
|
||||
| |--Foo
|
||||
| | |- Foo.c
|
||||
| | |- Foo.h
|
||||
| |
|
||||
| |- README --> THIS FILE
|
||||
|
|
||||
|- platformio.ini
|
||||
|--src
|
||||
|- main.c
|
||||
|
||||
and a contents of `src/main.c`:
|
||||
```
|
||||
#include <Foo.h>
|
||||
#include <Bar.h>
|
||||
|
||||
int main (void)
|
||||
{
|
||||
...
|
||||
}
|
||||
|
||||
```
|
||||
|
||||
PlatformIO Library Dependency Finder will find automatically dependent
|
||||
libraries scanning project source files.
|
||||
|
||||
More information about PlatformIO Library Dependency Finder
|
||||
- https://docs.platformio.org/page/librarymanager/ldf.html
|
15
vscode/LEDClock/platformio.ini
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15
vscode/LEDClock/platformio.ini
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@ -0,0 +1,15 @@
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|||
;PlatformIO Project Configuration File
|
||||
;
|
||||
; Build options: build flags, source filter
|
||||
; Upload options: custom upload port, speed and extra flags
|
||||
; Library options: dependencies, extra library storages
|
||||
; Advanced options: extra scripting
|
||||
;
|
||||
; Please visit documentation for the other options and examples
|
||||
; https://docs.platformio.org/page/projectconf.html
|
||||
|
||||
[env:uno]
|
||||
platform = atmelavr
|
||||
board = uno
|
||||
framework = arduino
|
||||
|
47
vscode/LEDClock/src/clockelements.cpp
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47
vscode/LEDClock/src/clockelements.cpp
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#include "clockelements.hpp"
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void elements::init(Adafruit_NeoPixel *pixels, unsigned int first_led, unsigned int number_leds, bool outside2inside)
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{
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element_pixels = pixels;
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element_first_pixel = first_led;
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element_number_pixels = number_leds;
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element_last_pixel = first_led + number_leds;
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element_outside2inside = outside2inside;
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}
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void elements::clean(void)
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||||
{
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fill(0, 0, 0);
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||||
}
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||||
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||||
void elements::fill(uint16_t huecolor, uint8_t saturation, uint8_t brightness)
|
||||
{
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||||
for(unsigned int nrpixel = element_first_pixel; nrpixel < element_last_pixel; nrpixel++)
|
||||
{
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element_pixels->setPixelColor(nrpixel, element_pixels->ColorHSV(huecolor,saturation, brightness));
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}
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}
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||||
void elements::ffill(uint16_t huecolor, unsigned int fraction, uint8_t saturation, uint8_t brightness)
|
||||
{
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unsigned int fullpixels = element_number_pixels / fraction;
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||||
unsigned int partpixels = element_number_pixels % fraction;
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elements_fraction = brightness / (60/element_number_pixels);
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unsigned int part_brightness = elements_fraction * partpixels;
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||||
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||||
unsigned int current_pixel = 0;
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||||
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||||
for(unsigned int num = 0; num < fullpixels; num++)
|
||||
{
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||||
current_pixel = element_outside2inside==true? element_last_pixel - num : element_first_pixel + num;
|
||||
element_pixels->setPixelColor(current_pixel,element_pixels->ColorHSV(huecolor,saturation, brightness));
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}
|
||||
|
||||
if(partpixels > 0)
|
||||
{
|
||||
current_pixel = element_outside2inside==true? element_last_pixel - fullpixels : element_first_pixel + fullpixels;
|
||||
element_pixels->setPixelColor(current_pixel,element_pixels->ColorHSV(huecolor,saturation, part_brightness));
|
||||
}
|
||||
|
||||
}
|
||||
|
90
vscode/LEDClock/src/main.cpp
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90
vscode/LEDClock/src/main.cpp
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@ -0,0 +1,90 @@
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|||
#include <Arduino.h>
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||||
#include "clockelements.hpp"
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||||
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||||
const unsigned int PIN_BUZZER = 9;
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||||
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||||
const unsigned int PIN_PIXELS = 6;
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||||
const unsigned int NUM_RING_PIXELS = 180;
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||||
const unsigned int NUM_POINTER_PIXELS = 6;
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||||
const unsigned int NUM_POINTERS = 12;
|
||||
const unsigned int NUM_POINTERS_PIXELS = NUM_POINTER_PIXELS * NUM_POINTERS;
|
||||
const unsigned int NUM_NUMBERS = 12;
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||||
const unsigned int NUM_NUMPER_PIXELS[NUM_NUMBERS] = {2,4,4,4,4,4,4,4,4,4,4,5};
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const unsigned int NUM_NUMBERS_PIXELS = NUM_NUMPER_PIXELS[0] + NUM_NUMPER_PIXELS[1] + NUM_NUMPER_PIXELS[2];
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const unsigned int NUM_ALL_PIXELS = NUM_RING_PIXELS + NUM_POINTERS_PIXELS + NUM_NUMBERS_PIXELS;
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||||
|
||||
Adafruit_NeoPixel pixels(NUM_ALL_PIXELS, PIN_PIXELS, NEO_GRB + NEO_KHZ800);
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elements number[NUM_NUMBERS];
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elements pointer[NUM_POINTERS];
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||||
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||||
uint16_t color_numbers, color_pointers_hour = 0;
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||||
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||||
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||||
void init_numbers() {
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// init all the numbers
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unsigned int current_first_led = NUM_RING_PIXELS + NUM_POINTERS_PIXELS;
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||||
for(unsigned int num = 0; num < NUM_NUMBERS; num++)
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{
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//number[num] = new numbers(&pixels, current_first_led, NUM_NUMPER_PIXELS[num]);
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number[num].init(&pixels, current_first_led, NUM_NUMPER_PIXELS[num],false);
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number[num].clean();
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current_first_led =+ NUM_NUMPER_PIXELS[num];
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}
|
||||
}
|
||||
|
||||
void init_pointers() {
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||||
// init all the pointers - each as 6 leds, starts at 12,11,10 ... 1, each even is inversed (goes from outside into center)
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unsigned int current_first_led = NUM_RING_PIXELS;
|
||||
bool is_even = false;
|
||||
for(unsigned int num = NUM_POINTERS-1; num >= 0; num--)
|
||||
{
|
||||
is_even = num%2==0? true:false;
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pointer[num].init(&pixels, current_first_led, NUM_POINTER_PIXELS ,is_even);
|
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pointer[num].clean();
|
||||
current_first_led =+ NUM_POINTER_PIXELS;
|
||||
}
|
||||
}
|
||||
|
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|
||||
void setup() {
|
||||
|
||||
Serial.begin(9600);
|
||||
|
||||
// put your setup code here, to run once:
|
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pixels.begin();
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||||
pixels.clear();
|
||||
pixels.show();
|
||||
Serial.print("hallo");
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color_pointers_hour = 0;
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color_numbers = 65535;
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Serial.print("hallo");
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init_numbers();
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Serial.print("hallo");
|
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init_pointers();
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Serial.print("hallo");
|
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|
||||
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||||
}
|
||||
|
||||
void loop() {
|
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unsigned int hour = 0;
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||||
for(unsigned int minute = 0; minute<60; minute++)
|
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{
|
||||
number[hour].fill(color_numbers,255,255);
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//pointer[hour].fill(color_pointers_hour);
|
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pointer[hour].ffill(color_pointers_hour, minute/(60/NUM_POINTER_PIXELS));
|
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pixels.show();
|
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tone(PIN_BUZZER, 1000, 100);
|
||||
delay(50000);
|
||||
number[hour].clean();
|
||||
pointer[hour].clean();
|
||||
pixels.show();
|
||||
|
||||
hour = minute == 59 ? hour+1 : hour;
|
||||
hour = hour > 11 ? 0 : hour;
|
||||
|
||||
Serial.println(hour);
|
||||
Serial.println(minute);
|
||||
}
|
||||
}
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11
vscode/LEDClock/test/README
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11
vscode/LEDClock/test/README
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|||
|
||||
This directory is intended for PIO Unit Testing and project tests.
|
||||
|
||||
Unit Testing is a software testing method by which individual units of
|
||||
source code, sets of one or more MCU program modules together with associated
|
||||
control data, usage procedures, and operating procedures, are tested to
|
||||
determine whether they are fit for use. Unit testing finds problems early
|
||||
in the development cycle.
|
||||
|
||||
More information about PIO Unit Testing:
|
||||
- https://docs.platformio.org/page/plus/unit-testing.html
|
12
vscode/clock/.vscode/tasks.json
vendored
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12
vscode/clock/.vscode/tasks.json
vendored
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|
|||
{
|
||||
// See https://go.microsoft.com/fwlink/?LinkId=733558
|
||||
// for the documentation about the tasks.json format
|
||||
"version": "2.0.0",
|
||||
"tasks": [
|
||||
{
|
||||
"label": "echo",
|
||||
"type": "shell",
|
||||
"command": "echo Hello"
|
||||
}
|
||||
]
|
||||
}
|
|
@ -3,16 +3,16 @@
|
|||
#include <RtcDS3231.h>
|
||||
|
||||
void update_clock();
|
||||
void showseconds();
|
||||
void showpixel(float centerposf, int pixelwidth, unsigned long color);
|
||||
|
||||
RtcDS3231<TwoWire> Rtc(Wire);
|
||||
|
||||
#define PIN 6 // Which pin on the Arduino is connected to the NeoPixels?
|
||||
const unsigned int NUMPIXELS = 83; // How many NeoPixels are attached to the Arduino?
|
||||
const int NUMPIXELS = 83; // How many NeoPixels are attached to the Arduino?
|
||||
|
||||
Adafruit_NeoPixel pixels(NUMPIXELS, PIN, NEO_GRB + NEO_KHZ800);
|
||||
|
||||
unsigned long color_on, color_off, color_sec, color_min, color_hour;
|
||||
unsigned long color_on, color_off, color_sec, color_min, color_hour, color_hour_over;
|
||||
|
||||
const float seconds2pixel = NUMPIXELS /60.0;
|
||||
|
||||
|
@ -25,8 +25,9 @@ void setup() {
|
|||
color_on = pixels.Color(0, 0, 255);
|
||||
color_off = pixels.Color(0, 0, 0);
|
||||
color_sec = pixels.Color(0, 255, 0);
|
||||
color_min = pixels.Color(0, 255, 255);
|
||||
color_hour = pixels.Color(255, 255, 0);
|
||||
color_min = pixels.Color(0, 0, 255);
|
||||
color_hour = pixels.Color(255, 0, 0);
|
||||
color_hour_over = pixels.Color(128, 0, 0);
|
||||
|
||||
pixels.fill(color_off);
|
||||
pixels.show();
|
||||
|
@ -53,47 +54,43 @@ void update_clock()
|
|||
last_second = second;
|
||||
// first delete all ...
|
||||
pixels.fill(color_off);
|
||||
// second show seconds (^_^);
|
||||
showseconds();
|
||||
// third show minutes
|
||||
|
||||
// fourth show hour
|
||||
for(int pixel = 1; pixel < hour; pixel++)
|
||||
{
|
||||
showpixel(seconds2pixel * pixel, 1, color_hour_over);
|
||||
}
|
||||
showpixel(seconds2pixel * hour, 3, color_hour);
|
||||
showpixel(seconds2pixel * minute, 5, color_min);
|
||||
showpixel(seconds2pixel * second, 3, color_sec);
|
||||
|
||||
|
||||
pixels.show(); // Send the updated pixel colors to the hardware.
|
||||
}
|
||||
}
|
||||
|
||||
void showseconds()
|
||||
int pixel2numpixels(int pixel)
|
||||
{
|
||||
int secondpixelpos1 = 0;
|
||||
int secondpixelpos2 = 0;
|
||||
int secondpixelpos3 = 0;
|
||||
|
||||
float centerposf = seconds2pixel * second;
|
||||
secondpixelpos2 = round(centerposf);
|
||||
if(secondpixelpos2 == NUMPIXELS)
|
||||
if(pixel >= NUMPIXELS)
|
||||
{
|
||||
secondpixelpos1 = secondpixelpos2 - 1;
|
||||
secondpixelpos3 = 0;
|
||||
pixel = pixel - NUMPIXELS;
|
||||
}
|
||||
else if(secondpixelpos2 == 0)
|
||||
{
|
||||
secondpixelpos1 = NUMPIXELS;
|
||||
secondpixelpos3 = secondpixelpos2 + 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
secondpixelpos1 = secondpixelpos2 - 1;
|
||||
secondpixelpos3 = secondpixelpos2 + 1;
|
||||
return pixel;
|
||||
}
|
||||
|
||||
Serial.println(secondpixelpos1);
|
||||
Serial.println(secondpixelpos2);
|
||||
Serial.println(secondpixelpos3);
|
||||
|
||||
pixels.setPixelColor(secondpixelpos1, color_sec);
|
||||
pixels.setPixelColor(secondpixelpos2, color_sec);
|
||||
pixels.setPixelColor(secondpixelpos3, color_sec);
|
||||
void showpixel(float centerposf, int pixelwidth, unsigned long color)
|
||||
{
|
||||
int centerpixelpos = round(centerposf);
|
||||
int pixelcenter = round((float)pixelwidth/2.0);
|
||||
int pixelpos[pixelwidth] = {0};
|
||||
|
||||
for(int pixel = 0; pixel < pixelwidth; pixel++)
|
||||
{
|
||||
int pixeloffset = pixel - pixelcenter;
|
||||
pixelpos[pixel] = pixel2numpixels(centerpixelpos + pixeloffset);
|
||||
Serial.println(pixelpos[pixel]);
|
||||
pixels.setPixelColor(pixelpos[pixel], color);
|
||||
}
|
||||
}
|
||||
|
||||
RtcDateTime now;
|
||||
|
|
Loading…
Reference in a new issue