57 lines
1.9 KiB
C
57 lines
1.9 KiB
C
#ifndef __INC_COLORPALETTES_H
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#define __INC_COLORPALETTES_H
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#include "FastLED.h"
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#include "colorutils.h"
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///@file colorpalettes.h
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/// contains definitions for the predefined color palettes supplied by FastLED.
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FASTLED_NAMESPACE_BEGIN
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///@defgroup Colorpalletes Pre-defined color palletes
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/// These schemes are all declared as "PROGMEM", meaning
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/// that they won't take up SRAM on AVR chips until used.
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/// Furthermore, the compiler won't even include these
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/// in your PROGMEM (flash) storage unless you specifically
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/// use each one, so you only 'pay for' those you actually use.
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///@{
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/// Cloudy color pallete
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extern const TProgmemRGBPalette16 CloudColors_p FL_PROGMEM;
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/// Lava colors
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extern const TProgmemRGBPalette16 LavaColors_p FL_PROGMEM;
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/// Ocean colors, blues and whites
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extern const TProgmemRGBPalette16 OceanColors_p FL_PROGMEM;
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/// Forest colors, greens
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extern const TProgmemRGBPalette16 ForestColors_p FL_PROGMEM;
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/// HSV Rainbow
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extern const TProgmemRGBPalette16 RainbowColors_p FL_PROGMEM;
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#define RainbowStripesColors_p RainbowStripeColors_p
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/// HSV Rainbow colors with alternatating stripes of black
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extern const TProgmemRGBPalette16 RainbowStripeColors_p FL_PROGMEM;
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/// HSV color ramp: blue purple ping red orange yellow (and back)
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/// Basically, everything but the greens, which tend to make
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/// people's skin look unhealthy. This palette is good for
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/// lighting at a club or party, where it'll be shining on people.
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extern const TProgmemRGBPalette16 PartyColors_p FL_PROGMEM;
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/// Approximate "black body radiation" palette, akin to
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/// the FastLED 'HeatColor' function.
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/// Recommend that you use values 0-240 rather than
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/// the usual 0-255, as the last 15 colors will be
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/// 'wrapping around' from the hot end to the cold end,
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/// which looks wrong.
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extern const TProgmemRGBPalette16 HeatColors_p FL_PROGMEM;
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DECLARE_GRADIENT_PALETTE( Rainbow_gp);
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FASTLED_NAMESPACE_END
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///@}
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#endif
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