346 lines
12 KiB
QML
346 lines
12 KiB
QML
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/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the Qt Quick Controls module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 3 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL3 included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 3 requirements
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** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 2.0 or (at your option) the GNU General
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** Public license version 3 or any later version approved by the KDE Free
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** Qt Foundation. The licenses are as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-2.0.html and
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** https://www.gnu.org/licenses/gpl-3.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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import QtQuick 2.2
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import QtQuick.Controls 1.2
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import QtQuick.Controls.Private 1.0
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/*!
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\qmltype Slider
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\inqmlmodule QtQuick.Controls
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\since 5.1
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\ingroup controls
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\brief Provides a vertical or horizontal slider control.
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\image slider.png
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The slider is the classic control for providing a bounded value. It lets
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the user move a slider handle along a horizontal or vertical groove
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and translates the handle's position into a value within the legal range.
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\code
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Slider {
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value: 0.5
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}
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\endcode
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The slider value is by default in the range [0, 1]. If integer values are
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needed, you can set the \l stepSize.
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You can create a custom appearance for a Slider by
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assigning a \l {SliderStyle}.
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*/
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Control {
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id: slider
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/*!
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\qmlproperty enumeration Slider::orientation
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This property holds the layout orientation of the slider.
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The default value is \c Qt.Horizontal.
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*/
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property int orientation: Qt.Horizontal
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/*!
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\qmlproperty real Slider::minimumValue
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This property holds the minimum value of the slider.
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The default value is \c{0.0}.
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*/
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property alias minimumValue: range.minimumValue
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/*!
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\qmlproperty real Slider::maximumValue
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This property holds the maximum value of the slider.
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The default value is \c{1.0}.
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*/
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property alias maximumValue: range.maximumValue
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/*!
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\qmlproperty bool Slider::updateValueWhileDragging
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This property indicates whether the current \l value should be updated while
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the user is moving the slider handle, or only when the button has been released.
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This property could for instance be modified if changing the slider value would turn
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out to be too time consuming.
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The default value is \c true.
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*/
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property bool updateValueWhileDragging: true
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/*!
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\qmlproperty bool Slider::pressed
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This property indicates whether the slider handle is being pressed.
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*/
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readonly property alias pressed: mouseArea.pressed
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/*!
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\qmlproperty bool Slider::hovered
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This property indicates whether the slider handle is being hovered.
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*/
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readonly property alias hovered: mouseArea.handleHovered
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/*!
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\qmlproperty real Slider::stepSize
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This property indicates the slider step size.
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A value of 0 indicates that the value of the slider operates in a
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continuous range between \l minimumValue and \l maximumValue.
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Any non 0 value indicates a discrete stepSize. The following example
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will generate a slider with integer values in the range [0-5].
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\qml
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Slider {
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maximumValue: 5.0
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stepSize: 1.0
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}
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\endqml
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The default value is \c{0.0}.
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*/
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property alias stepSize: range.stepSize
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/*!
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\qmlproperty real Slider::value
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This property holds the current value of the slider.
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The default value is \c{0.0}.
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*/
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property alias value: range.value
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/*!
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\qmlproperty bool Slider::activeFocusOnPress
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This property indicates whether the slider should receive active focus when
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pressed.
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*/
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property bool activeFocusOnPress: false
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/*!
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\qmlproperty bool Slider::tickmarksEnabled
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This property indicates whether the slider should display tickmarks
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at step intervals. Tick mark spacing is calculated based on the
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\l stepSize property.
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The default value is \c false.
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\note This property may be ignored on some platforms when using the native style (e.g. Android).
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*/
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property bool tickmarksEnabled: false
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/*!
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\qmlproperty bool Slider::wheelEnabled
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This property determines whether the control handles wheel events.
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The default value is \c true.
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\since QtQuick.Controls 1.6
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*/
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property alias wheelEnabled: wheelarea.enabled
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/*! \internal */
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property bool __horizontal: orientation === Qt.Horizontal
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/*! \internal
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The extra arguments positionAtMinimum and positionAtMaximum are there to force
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re-evaluation of the handle position when the constraints change (QTBUG-41255),
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and the same for range.minimumValue (QTBUG-51765) and range.maximumValue (QTBUG-63354).
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*/
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property real __handlePos: range.valueForPosition(__horizontal ? fakeHandle.x : fakeHandle.y,
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range.positionAtMinimum, range.positionAtMaximum, range.minimumValue, range.maximumValue)
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activeFocusOnTab: true
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Accessible.role: Accessible.Slider
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/*! \internal */
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function accessibleIncreaseAction() {
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range.increaseSingleStep()
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}
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/*! \internal */
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function accessibleDecreaseAction() {
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range.decreaseSingleStep()
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}
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style: Settings.styleComponent(Settings.style, "SliderStyle.qml", slider)
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Keys.onRightPressed: if (__horizontal) range.increaseSingleStep()
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Keys.onLeftPressed: if (__horizontal) range.decreaseSingleStep()
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Keys.onUpPressed: if (!__horizontal) range.increaseSingleStep()
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Keys.onDownPressed: if (!__horizontal) range.decreaseSingleStep()
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RangeModel {
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id: range
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minimumValue: 0.0
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maximumValue: 1.0
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value: 0
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stepSize: 0.0
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inverted: __horizontal ? false : true
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positionAtMinimum: 0
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positionAtMaximum: __horizontal ? slider.width - fakeHandle.width : slider.height - fakeHandle.height
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}
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Item {
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id: fakeHandle
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anchors.verticalCenter: __horizontal ? parent.verticalCenter : undefined
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anchors.horizontalCenter: !__horizontal ? parent.horizontalCenter : undefined
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width: __panel.handleWidth
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height: __panel.handleHeight
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function updatePos() {
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if (updateValueWhileDragging && !mouseArea.drag.active)
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range.position = __horizontal ? x : y
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}
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onXChanged: updatePos();
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onYChanged: updatePos();
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}
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MouseArea {
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id: mouseArea
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anchors.fill: parent
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hoverEnabled: Settings.hoverEnabled
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property int clickOffset: 0
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property real pressX: 0
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property real pressY: 0
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property bool handleHovered: false
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function clamp ( val ) {
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return Math.max(range.positionAtMinimum, Math.min(range.positionAtMaximum, val))
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}
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function updateHandlePosition(mouse, force) {
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var pos, overThreshold
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if (__horizontal) {
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pos = clamp (mouse.x + clickOffset - fakeHandle.width/2)
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overThreshold = Math.abs(mouse.x - pressX) >= Settings.dragThreshold
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if (overThreshold)
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preventStealing = true
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if (overThreshold || force)
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fakeHandle.x = pos
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} else if (!__horizontal) {
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pos = clamp (mouse.y + clickOffset- fakeHandle.height/2)
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overThreshold = Math.abs(mouse.y - pressY) >= Settings.dragThreshold
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if (overThreshold)
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preventStealing = true
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if (overThreshold || force)
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fakeHandle.y = pos
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}
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}
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onPositionChanged: {
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if (pressed)
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updateHandlePosition(mouse, !Settings.hasTouchScreen || preventStealing)
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var point = mouseArea.mapToItem(fakeHandle, mouse.x, mouse.y)
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handleHovered = fakeHandle.contains(Qt.point(point.x, point.y))
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}
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onPressed: {
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if (slider.activeFocusOnPress)
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slider.forceActiveFocus();
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if (handleHovered) {
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var point = mouseArea.mapToItem(fakeHandle, mouse.x, mouse.y)
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clickOffset = __horizontal ? fakeHandle.width/2 - point.x : fakeHandle.height/2 - point.y
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}
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pressX = mouse.x
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pressY = mouse.y
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updateHandlePosition(mouse, !Settings.hasTouchScreen)
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}
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onReleased: {
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updateHandlePosition(mouse, Settings.hasTouchScreen)
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// If we don't update while dragging, this is the only
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// moment that the range is updated.
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if (!slider.updateValueWhileDragging)
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range.position = __horizontal ? fakeHandle.x : fakeHandle.y;
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clickOffset = 0
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preventStealing = false
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}
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onExited: handleHovered = false
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}
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// During the drag, we simply ignore the position set from the range, this
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// means that setting a value while dragging will not "interrupt" the
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// dragging activity.
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Binding {
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when: !mouseArea.drag.active
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target: fakeHandle
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property: __horizontal ? "x" : "y"
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value: range.position
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}
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WheelArea {
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id: wheelarea
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anchors.fill: parent
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verticalValue: slider.value
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horizontalValue: slider.value
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horizontalMinimumValue: slider.minimumValue
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horizontalMaximumValue: slider.maximumValue
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verticalMinimumValue: slider.minimumValue
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verticalMaximumValue: slider.maximumValue
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property real step: (slider.maximumValue - slider.minimumValue)/(range.positionAtMaximum - range.positionAtMinimum)
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onVerticalWheelMoved: {
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if (verticalDelta !== 0) {
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var delta = Math.abs(verticalDelta)*step > stepSize ? verticalDelta*step : verticalDelta/Math.abs(verticalDelta)*stepSize
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range.position = range.positionForValue(value - delta * (inverted ? 1 : -1))
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}
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}
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onHorizontalWheelMoved: {
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if (horizontalDelta !== 0) {
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var delta = Math.abs(horizontalDelta)*step > stepSize ? horizontalDelta*step : horizontalDelta/Math.abs(horizontalDelta)*stepSize
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range.position = range.positionForValue(value + delta * (inverted ? 1 : -1))
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}
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}
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}
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}
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