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libqt5raspi/debian/usr/local/qt5raspi-5.12.5/qml/QtQuick/Controls/Button.qml

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QML

/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt Quick Controls module of the Qt Toolkit.
**
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import QtQuick 2.2
import QtQuick.Controls 1.2
import QtQuick.Controls.Private 1.0
/*!
\qmltype Button
\inqmlmodule QtQuick.Controls
\since 5.1
\ingroup controls
\brief A push button with a text label.
\image button.png
The push button is perhaps the most commonly used widget in any graphical
user interface. Pushing (or clicking) a button commands the computer to
perform some action or answer a question. Common examples of buttons are
OK, Apply, Cancel, Close, Yes, No, and Help buttons.
\qml
Button {
text: "Button"
}
\endqml
Button is similar to the QPushButton widget.
You can create a custom appearance for a Button by
assigning a \l {ButtonStyle}.
*/
BasicButton {
id: button
/*! This property holds whether the push button is the default button.
Default buttons decide what happens when the user presses enter in a
dialog without giving a button explicit focus. \note This property only
changes the appearance of the button. The expected behavior needs to be
implemented by the user.
The default value is \c false.
*/
property bool isDefault: false
/*! Assign a \l Menu to this property to get a pull-down menu button.
The default value is \c null.
*/
property Menu menu: null
__effectivePressed: __behavior.effectivePressed || menu && menu.__popupVisible
activeFocusOnTab: true
Accessible.name: text
style: Settings.styleComponent(Settings.style, "ButtonStyle.qml", button)
Binding {
target: menu
property: "__minimumWidth"
value: button.__panel.width
}
Binding {
target: menu
property: "__visualItem"
value: button
}
Connections {
target: __behavior
onEffectivePressedChanged: {
if (!Settings.hasTouchScreen && __behavior.effectivePressed && menu)
popupMenuTimer.start()
}
onReleased: {
if (Settings.hasTouchScreen && __behavior.containsMouse && menu)
popupMenuTimer.start()
}
}
Timer {
id: popupMenuTimer
interval: 10
onTriggered: {
__behavior.keyPressed = false
if (Qt.application.layoutDirection === Qt.RightToLeft)
menu.__popup(Qt.rect(button.width, button.height, 0, 0), 0)
else
menu.__popup(Qt.rect(0, button.height, 0, 0), 0)
}
}
}