329 lines
10 KiB
QML
329 lines
10 KiB
QML
/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the Qt Quick Controls module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 3 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL3 included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 3 requirements
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** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 2.0 or (at your option) the GNU General
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** Public license version 3 or any later version approved by the KDE Free
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** Qt Foundation. The licenses are as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-2.0.html and
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** https://www.gnu.org/licenses/gpl-3.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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import QtQuick 2.2
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import QtQuick.Controls 1.2
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import QtQuick.Controls.Private 1.0
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/*!
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\qmltype TabView
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\inqmlmodule QtQuick.Controls
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\since 5.1
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\ingroup views
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\ingroup controls
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\brief A control that allows the user to select one of multiple stacked items.
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\image tabview.png
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TabView provides tab-based navigation model for your application.
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For example, the following snippet uses tabs to present rectangles of
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different color on each tab page:
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\qml
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TabView {
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Tab {
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title: "Red"
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Rectangle { color: "red" }
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}
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Tab {
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title: "Blue"
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Rectangle { color: "blue" }
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}
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Tab {
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title: "Green"
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Rectangle { color: "green" }
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}
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}
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\endqml
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\note You can create a custom appearance for a TabView by
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assigning a \l {TabViewStyle}.
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\l Tab represents the content of a tab in a TabView.
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*/
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FocusScope {
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id: root
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implicitWidth: 240
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implicitHeight: 150
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/*! The current tab index */
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property int currentIndex: 0
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/*! The current tab count */
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readonly property int count: __tabs.count
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/*! The visibility of the tab frame around contents */
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property bool frameVisible: true
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/*! The visibility of the tab bar */
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property bool tabsVisible: true
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/*!
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\qmlproperty enumeration TabView::tabPosition
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\list
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\li Qt.TopEdge (default)
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\li Qt.BottomEdge
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\endlist
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*/
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property int tabPosition: Qt.TopEdge
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/*!
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\qmlproperty Item TabView::contentItem
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\since QtQuick.Controls 1.3
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This property holds the content item of the tab view.
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Tabs declared as children of a TabView are automatically parented to the TabView's contentItem.
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*/
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readonly property alias contentItem: stack
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/*! \internal */
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default property alias data: stack.data
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/*!
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\qmlmethod Tab TabView::addTab(string title, Component component)
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Adds a new tab with the given \a title and an optional \a component.
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Returns the newly added tab.
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*/
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function addTab(title, component) {
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return insertTab(__tabs.count, title, component)
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}
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/*!
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\qmlmethod Tab TabView::insertTab(int index, string title, Component component)
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Inserts a new tab at \a index, with the given \a title and
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an optional \a component.
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Returns the newly added tab.
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*/
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function insertTab(index, title, component) {
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var tab = tabcomp.createObject()
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tab.sourceComponent = component
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tab.title = title
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// insert at appropriate index first, then set the parent to
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// avoid onChildrenChanged appending it to the end of the list
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__tabs.insert(index, {tab: tab})
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tab.__inserted = true
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tab.parent = stack
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__didInsertIndex(index)
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__setOpacities()
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return tab
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}
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/*! \qmlmethod void TabView::removeTab(int index)
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Removes and destroys a tab at the given \a index. */
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function removeTab(index) {
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var tab = __tabs.get(index).tab
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__willRemoveIndex(index)
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__tabs.remove(index, 1)
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tab.destroy()
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__setOpacities()
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}
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/*! \qmlmethod void TabView::moveTab(int from, int to)
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Moves a tab \a from index \a to another. */
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function moveTab(from, to) {
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__tabs.move(from, to, 1)
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if (currentIndex == from) {
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currentIndex = to
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} else {
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var start = Math.min(from, to)
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var end = Math.max(from, to)
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if (currentIndex >= start && currentIndex <= end) {
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if (from < to)
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--currentIndex
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else
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++currentIndex
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}
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}
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}
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/*! \qmlmethod Tab TabView::getTab(int index)
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Returns the \l Tab item at \a index. */
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function getTab(index) {
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var data = __tabs.get(index)
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return data && data.tab
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}
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/*! \internal */
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property ListModel __tabs: ListModel { }
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/*! \internal */
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property Component style: Settings.styleComponent(Settings.style, "TabViewStyle.qml", root)
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/*! \internal */
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property var __styleItem: loader.item
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onCurrentIndexChanged: __setOpacities()
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/*! \internal */
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function __willRemoveIndex(index) {
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// Make sure currentIndex will points to the same tab after the removal.
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// Also activate the next index if the current index is being removed,
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// except when it's both the current and last index.
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if (count > 1 && (currentIndex > index || currentIndex == count -1))
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--currentIndex
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}
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function __didInsertIndex(index) {
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// Make sure currentIndex points to the same tab as before the insertion.
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if (count > 1 && currentIndex >= index)
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currentIndex++
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}
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function __setOpacities() {
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for (var i = 0; i < __tabs.count; ++i) {
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var child = __tabs.get(i).tab
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child.visible = (i == currentIndex ? true : false)
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}
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}
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activeFocusOnTab: false
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Component {
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id: tabcomp
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Tab {}
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}
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TabBar {
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id: tabbarItem
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objectName: "tabbar"
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tabView: root
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style: loader.item
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anchors.top: parent.top
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anchors.left: root.left
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anchors.right: root.right
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}
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Loader {
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id: loader
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z: tabbarItem.z - 1
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sourceComponent: style
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property var __control: root
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}
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Loader {
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id: frameLoader
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z: tabbarItem.z - 1
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anchors.fill: parent
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anchors.topMargin: tabPosition === Qt.TopEdge && tabbarItem && tabsVisible ? Math.max(0, tabbarItem.height - baseOverlap) : 0
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anchors.bottomMargin: tabPosition === Qt.BottomEdge && tabbarItem && tabsVisible ? Math.max(0, tabbarItem.height -baseOverlap) : 0
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sourceComponent: frameVisible && loader.item ? loader.item.frame : null
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property int baseOverlap: __styleItem ? __styleItem.frameOverlap : 0
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Item {
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id: stack
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anchors.fill: parent
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anchors.margins: (frameVisible ? frameWidth : 0)
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anchors.topMargin: anchors.margins + (style =="mac" ? 6 : 0)
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anchors.bottomMargin: anchors.margins
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property int frameWidth
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property string style
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property bool completed: false
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Component.onCompleted: {
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addTabs(stack.children)
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completed = true
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}
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onChildrenChanged: {
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if (completed)
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stack.addTabs(stack.children)
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}
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function addTabs(tabs) {
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var tabAdded = false
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for (var i = 0 ; i < tabs.length ; ++i) {
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var tab = tabs[i]
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if (!tab.__inserted && tab.Accessible.role === Accessible.LayeredPane) {
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tab.__inserted = true
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// reparent tabs created dynamically by createObject(tabView)
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tab.parent = stack
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// a dynamically added tab should also get automatically removed when destructed
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if (completed)
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tab.Component.onDestruction.connect(stack.onDynamicTabDestroyed.bind(tab))
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__tabs.append({tab: tab})
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tabAdded = true
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}
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}
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if (tabAdded)
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__setOpacities()
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}
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function onDynamicTabDestroyed() {
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for (var i = 0; i < __tabs.count; ++i) {
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if (__tabs.get(i).tab === this) {
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__willRemoveIndex(i)
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__tabs.remove(i, 1)
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__setOpacities()
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break
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}
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}
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}
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}
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onLoaded: { item.z = -1 }
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}
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onChildrenChanged: stack.addTabs(root.children)
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states: [
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State {
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name: "Bottom"
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when: tabPosition === Qt.BottomEdge && tabbarItem != undefined
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PropertyChanges {
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target: tabbarItem
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anchors.topMargin: -frameLoader.baseOverlap
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}
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AnchorChanges {
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target: tabbarItem
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anchors.top: frameLoader.bottom
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}
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}
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]
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}
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