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libqt5raspi/debian/usr/local/qt5raspi-5.12.5/qml/Qt3D/Input/plugins.qmltypes

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import QtQuick.tooling 1.2
// This file describes the plugin-supplied types contained in the library.
// It is used for QML tooling purposes only.
//
// This file was auto-generated by:
// 'qmlplugindump -nonrelocatable -dependencies dependencies.json Qt3D.Input 2.12'
Module {
dependencies: ["Qt3D.Core 2.0"]
Component {
name: "Qt3DInput::QAbstractActionInput"
prototype: "Qt3DCore::QNode"
exports: ["Qt3D.Input/AbstractActionInput 2.0"]
isCreatable: false
exportMetaObjectRevisions: [0]
}
Component {
name: "Qt3DInput::QAbstractAxisInput"
prototype: "Qt3DCore::QNode"
exports: ["Qt3D.Input/AbstractAxisInput 2.0"]
isCreatable: false
exportMetaObjectRevisions: [0]
Property { name: "sourceDevice"; type: "Qt3DInput::QAbstractPhysicalDevice"; isPointer: true }
Signal {
name: "sourceDeviceChanged"
Parameter { name: "sourceDevice"; type: "QAbstractPhysicalDevice"; isPointer: true }
}
Method {
name: "setSourceDevice"
Parameter { name: "sourceDevice"; type: "QAbstractPhysicalDevice"; isPointer: true }
}
}
Component {
name: "Qt3DInput::QAbstractPhysicalDevice"
defaultProperty: "data"
prototype: "Qt3DCore::QNode"
exports: ["Qt3D.Input/QAbstractPhysicalDevice 2.0"]
isCreatable: false
exportMetaObjectRevisions: [200]
Property {
name: "axisSettings"
revision: 200
type: "Qt3DInput::QAxisSetting"
isList: true
isReadonly: true
}
}
Component {
name: "Qt3DInput::QAction"
defaultProperty: "inputs"
prototype: "Qt3DCore::QNode"
exports: ["Qt3D.Input/Action 2.0"]
exportMetaObjectRevisions: [200]
Property { name: "active"; type: "bool"; isReadonly: true }
Signal {
name: "activeChanged"
Parameter { name: "isActive"; type: "bool" }
}
Property {
name: "inputs"
revision: 200
type: "Qt3DInput::QAbstractActionInput"
isList: true
isReadonly: true
}
}
Component {
name: "Qt3DInput::QActionInput"
prototype: "Qt3DInput::QAbstractActionInput"
exports: ["Qt3D.Input/ActionInput 2.0"]
exportMetaObjectRevisions: [0]
Property { name: "sourceDevice"; type: "Qt3DInput::QAbstractPhysicalDevice"; isPointer: true }
Property { name: "buttons"; type: "QVector<int>" }
Signal {
name: "sourceDeviceChanged"
Parameter { name: "sourceDevice"; type: "QAbstractPhysicalDevice"; isPointer: true }
}
Signal {
name: "buttonsChanged"
Parameter { name: "buttons"; type: "QVector<int>" }
}
Method {
name: "setSourceDevice"
Parameter { name: "sourceDevice"; type: "QAbstractPhysicalDevice"; isPointer: true }
}
Method {
name: "setButtons"
Parameter { name: "buttons"; type: "QVector<int>" }
}
}
Component {
name: "Qt3DInput::QAnalogAxisInput"
prototype: "Qt3DInput::QAbstractAxisInput"
exports: ["Qt3D.Input/AnalogAxisInput 2.0"]
exportMetaObjectRevisions: [0]
Property { name: "axis"; type: "int" }
Signal {
name: "axisChanged"
Parameter { name: "axis"; type: "int" }
}
Method {
name: "setAxis"
Parameter { name: "axis"; type: "int" }
}
}
Component {
name: "Qt3DInput::QAxis"
defaultProperty: "inputs"
prototype: "Qt3DCore::QNode"
exports: ["Qt3D.Input/Axis 2.0"]
exportMetaObjectRevisions: [200]
Property { name: "value"; type: "float"; isReadonly: true }
Signal {
name: "valueChanged"
Parameter { name: "value"; type: "float" }
}
Property {
name: "inputs"
revision: 200
type: "Qt3DInput::QAbstractAxisInput"
isList: true
isReadonly: true
}
}
Component {
name: "Qt3DInput::QAxisAccumulator"
prototype: "Qt3DCore::QComponent"
exports: ["Qt3D.Input/AxisAccumulator 2.1"]
exportMetaObjectRevisions: [0]
Enum {
name: "SourceAxisType"
values: {
"Velocity": 0,
"Acceleration": 1
}
}
Property { name: "sourceAxis"; type: "Qt3DInput::QAxis"; isPointer: true }
Property { name: "sourceAxisType"; type: "SourceAxisType" }
Property { name: "scale"; type: "float" }
Property { name: "value"; type: "float"; isReadonly: true }
Property { name: "velocity"; type: "float"; isReadonly: true }
Signal {
name: "sourceAxisChanged"
Parameter { name: "sourceAxis"; type: "Qt3DInput::QAxis"; isPointer: true }
}
Signal {
name: "sourceAxisTypeChanged"
Parameter { name: "sourceAxisType"; type: "QAxisAccumulator::SourceAxisType" }
}
Signal {
name: "valueChanged"
Parameter { name: "value"; type: "float" }
}
Signal {
name: "velocityChanged"
Parameter { name: "value"; type: "float" }
}
Signal {
name: "scaleChanged"
Parameter { name: "scale"; type: "float" }
}
Method {
name: "setSourceAxis"
Parameter { name: "sourceAxis"; type: "Qt3DInput::QAxis"; isPointer: true }
}
Method {
name: "setSourceAxisType"
Parameter { name: "sourceAxisType"; type: "QAxisAccumulator::SourceAxisType" }
}
Method {
name: "setScale"
Parameter { name: "scale"; type: "float" }
}
}
Component {
name: "Qt3DInput::QAxisSetting"
prototype: "Qt3DCore::QNode"
exports: ["Qt3D.Input/AxisSetting 2.0"]
exportMetaObjectRevisions: [0]
Property { name: "deadZoneRadius"; type: "float" }
Property { name: "axes"; type: "QVector<int>" }
Property { name: "smooth"; type: "bool" }
Signal {
name: "deadZoneRadiusChanged"
Parameter { name: "deadZoneRadius"; type: "float" }
}
Signal {
name: "axesChanged"
Parameter { name: "axes"; type: "QVector<int>" }
}
Signal {
name: "smoothChanged"
Parameter { name: "smooth"; type: "bool" }
}
Method {
name: "setDeadZoneRadius"
Parameter { name: "deadZoneRadius"; type: "float" }
}
Method {
name: "setAxes"
Parameter { name: "axes"; type: "QVector<int>" }
}
Method {
name: "setSmoothEnabled"
Parameter { name: "enabled"; type: "bool" }
}
}
Component {
name: "Qt3DInput::QButtonAxisInput"
prototype: "Qt3DInput::QAbstractAxisInput"
exports: ["Qt3D.Input/ButtonAxisInput 2.0"]
exportMetaObjectRevisions: [0]
Property { name: "scale"; type: "float" }
Property { name: "buttons"; type: "QVector<int>" }
Property { name: "acceleration"; type: "float" }
Property { name: "deceleration"; type: "float" }
Signal {
name: "scaleChanged"
Parameter { name: "scale"; type: "float" }
}
Signal {
name: "buttonsChanged"
Parameter { name: "buttons"; type: "QVector<int>" }
}
Signal {
name: "accelerationChanged"
Parameter { name: "acceleration"; type: "float" }
}
Signal {
name: "decelerationChanged"
Parameter { name: "deceleration"; type: "float" }
}
Method {
name: "setScale"
Parameter { name: "scale"; type: "float" }
}
Method {
name: "setButtons"
Parameter { name: "buttons"; type: "QVector<int>" }
}
Method {
name: "setAcceleration"
Parameter { name: "acceleration"; type: "float" }
}
Method {
name: "setDeceleration"
Parameter { name: "deceleration"; type: "float" }
}
}
Component {
name: "Qt3DInput::QGamepadInput"
prototype: "Qt3DInput::QAbstractPhysicalDevice"
exports: ["Qt3D.Input/GamepadInput 2.0"]
exportMetaObjectRevisions: [0]
Property { name: "deviceId"; type: "int" }
}
Component {
name: "Qt3DInput::QInputChord"
defaultProperty: "data"
prototype: "Qt3DInput::QAbstractActionInput"
exports: ["Qt3D.Input/InputChord 2.0"]
exportMetaObjectRevisions: [200]
Property { name: "timeout"; type: "int" }
Signal {
name: "timeoutChanged"
Parameter { name: "timeout"; type: "int" }
}
Method {
name: "setTimeout"
Parameter { name: "timeout"; type: "int" }
}
Property {
name: "chords"
revision: 200
type: "Qt3DInput::QAbstractActionInput"
isList: true
isReadonly: true
}
}
Component {
name: "Qt3DInput::QInputSequence"
defaultProperty: "data"
prototype: "Qt3DInput::QAbstractActionInput"
exports: ["Qt3D.Input/InputSequence 2.0"]
exportMetaObjectRevisions: [200]
Property { name: "timeout"; type: "int" }
Property { name: "buttonInterval"; type: "int" }
Signal {
name: "timeoutChanged"
Parameter { name: "timeout"; type: "int" }
}
Signal {
name: "buttonIntervalChanged"
Parameter { name: "buttonInterval"; type: "int" }
}
Method {
name: "setTimeout"
Parameter { name: "timeout"; type: "int" }
}
Method {
name: "setButtonInterval"
Parameter { name: "buttonInterval"; type: "int" }
}
Property {
name: "sequences"
revision: 200
type: "Qt3DInput::QAbstractActionInput"
isList: true
isReadonly: true
}
}
Component {
name: "Qt3DInput::QInputSettings"
prototype: "Qt3DCore::QComponent"
exports: ["Qt3D.Input/InputSettings 2.0"]
exportMetaObjectRevisions: [0]
Property { name: "eventSource"; type: "QObject"; isPointer: true }
Signal {
name: "eventSourceChanged"
Parameter { type: "QObject"; isPointer: true }
}
Method {
name: "setEventSource"
Parameter { name: "eventSource"; type: "QObject"; isPointer: true }
}
}
Component {
name: "Qt3DInput::QKeyEvent"
prototype: "QObject"
exports: ["Qt3D.Input/KeyEvent 2.0"]
isCreatable: false
exportMetaObjectRevisions: [0]
Property { name: "key"; type: "int"; isReadonly: true }
Property { name: "text"; type: "string"; isReadonly: true }
Property { name: "modifiers"; type: "int"; isReadonly: true }
Property { name: "isAutoRepeat"; type: "bool"; isReadonly: true }
Property { name: "count"; type: "int"; isReadonly: true }
Property { name: "nativeScanCode"; type: "uint"; isReadonly: true }
Property { name: "accepted"; type: "bool" }
Method {
name: "matches"
type: "bool"
Parameter { name: "key_"; type: "QKeySequence::StandardKey" }
}
}
Component {
name: "Qt3DInput::QKeyboardDevice"
prototype: "Qt3DInput::QAbstractPhysicalDevice"
exports: ["Qt3D.Input/KeyboardDevice 2.0"]
exportMetaObjectRevisions: [0]
Property {
name: "activeInput"
type: "Qt3DInput::QKeyboardHandler"
isReadonly: true
isPointer: true
}
Signal {
name: "activeInputChanged"
Parameter { name: "activeInput"; type: "QKeyboardHandler"; isPointer: true }
}
}
Component {
name: "Qt3DInput::QKeyboardHandler"
prototype: "Qt3DCore::QComponent"
exports: ["Qt3D.Input/KeyboardHandler 2.0"]
exportMetaObjectRevisions: [0]
Property { name: "sourceDevice"; type: "Qt3DInput::QKeyboardDevice"; isPointer: true }
Property { name: "focus"; type: "bool" }
Signal {
name: "sourceDeviceChanged"
Parameter { name: "keyboardDevice"; type: "QKeyboardDevice"; isPointer: true }
}
Signal {
name: "focusChanged"
Parameter { name: "focus"; type: "bool" }
}
Signal {
name: "digit0Pressed"
Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true }
}
Signal {
name: "digit1Pressed"
Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true }
}
Signal {
name: "digit2Pressed"
Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true }
}
Signal {
name: "digit3Pressed"
Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true }
}
Signal {
name: "digit4Pressed"
Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true }
}
Signal {
name: "digit5Pressed"
Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true }
}
Signal {
name: "digit6Pressed"
Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true }
}
Signal {
name: "digit7Pressed"
Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true }
}
Signal {
name: "digit8Pressed"
Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true }
}
Signal {
name: "digit9Pressed"
Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true }
}
Signal {
name: "leftPressed"
Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true }
}
Signal {
name: "rightPressed"
Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true }
}
Signal {
name: "upPressed"
Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true }
}
Signal {
name: "downPressed"
Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true }
}
Signal {
name: "tabPressed"
Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true }
}
Signal {
name: "backtabPressed"
Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true }
}
Signal {
name: "asteriskPressed"
Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true }
}
Signal {
name: "numberSignPressed"
Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true }
}
Signal {
name: "escapePressed"
Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true }
}
Signal {
name: "returnPressed"
Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true }
}
Signal {
name: "enterPressed"
Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true }
}
Signal {
name: "deletePressed"
Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true }
}
Signal {
name: "spacePressed"
Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true }
}
Signal {
name: "backPressed"
Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true }
}
Signal {
name: "cancelPressed"
Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true }
}
Signal {
name: "selectPressed"
Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true }
}
Signal {
name: "yesPressed"
Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true }
}
Signal {
name: "noPressed"
Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true }
}
Signal {
name: "context1Pressed"
Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true }
}
Signal {
name: "context2Pressed"
Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true }
}
Signal {
name: "context3Pressed"
Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true }
}
Signal {
name: "context4Pressed"
Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true }
}
Signal {
name: "callPressed"
Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true }
}
Signal {
name: "hangupPressed"
Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true }
}
Signal {
name: "flipPressed"
Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true }
}
Signal {
name: "menuPressed"
Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true }
}
Signal {
name: "volumeUpPressed"
Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true }
}
Signal {
name: "volumeDownPressed"
Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true }
}
Signal {
name: "pressed"
Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true }
}
Signal {
name: "released"
Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true }
}
Method {
name: "setSourceDevice"
Parameter { name: "keyboardDevice"; type: "Qt3DInput::QKeyboardDevice"; isPointer: true }
}
Method {
name: "setFocus"
Parameter { name: "focus"; type: "bool" }
}
}
Component {
name: "Qt3DInput::QLogicalDevice"
defaultProperty: "data"
prototype: "Qt3DCore::QComponent"
exports: ["Qt3D.Input/LogicalDevice 2.0"]
exportMetaObjectRevisions: [200]
Property { name: "axes"; revision: 200; type: "Qt3DInput::QAxis"; isList: true; isReadonly: true }
Property {
name: "actions"
revision: 200
type: "Qt3DInput::QAction"
isList: true
isReadonly: true
}
}
Component {
name: "Qt3DInput::QMouseDevice"
prototype: "Qt3DInput::QAbstractPhysicalDevice"
exports: ["Qt3D.Input/MouseDevice 2.0"]
exportMetaObjectRevisions: [0]
Enum {
name: "Axis"
values: {
"X": 0,
"Y": 1,
"WheelX": 2,
"WheelY": 3
}
}
Property { name: "sensitivity"; type: "float" }
Signal {
name: "sensitivityChanged"
Parameter { name: "value"; type: "float" }
}
Method {
name: "setSensitivity"
Parameter { name: "value"; type: "float" }
}
}
Component {
name: "Qt3DInput::QMouseEvent"
prototype: "QObject"
exports: ["Qt3D.Input/MouseEvent 2.0"]
isCreatable: false
exportMetaObjectRevisions: [0]
Enum {
name: "Buttons"
values: {
"LeftButton": 1,
"RightButton": 2,
"MiddleButton": 4,
"BackButton": 8,
"NoButton": 0
}
}
Enum {
name: "Modifiers"
values: {
"NoModifier": 0,
"ShiftModifier": 33554432,
"ControlModifier": 67108864,
"AltModifier": 134217728,
"MetaModifier": 268435456,
"KeypadModifier": 536870912
}
}
Property { name: "x"; type: "int"; isReadonly: true }
Property { name: "y"; type: "int"; isReadonly: true }
Property { name: "wasHeld"; type: "bool"; isReadonly: true }
Property { name: "button"; type: "Qt3DInput::QMouseEvent::Buttons"; isReadonly: true }
Property { name: "buttons"; type: "int"; isReadonly: true }
Property { name: "modifiers"; type: "Qt3DInput::QMouseEvent::Modifiers"; isReadonly: true }
Property { name: "accepted"; type: "bool" }
}
Component {
name: "Qt3DInput::QMouseHandler"
prototype: "Qt3DCore::QComponent"
exports: ["Qt3D.Input/MouseHandler 2.0"]
exportMetaObjectRevisions: [0]
Property { name: "sourceDevice"; type: "Qt3DInput::QMouseDevice"; isPointer: true }
Property { name: "containsMouse"; type: "bool"; isReadonly: true }
Signal {
name: "sourceDeviceChanged"
Parameter { name: "mouseDevice"; type: "QMouseDevice"; isPointer: true }
}
Signal {
name: "containsMouseChanged"
Parameter { name: "containsMouse"; type: "bool" }
}
Signal {
name: "clicked"
Parameter { name: "mouse"; type: "Qt3DInput::QMouseEvent"; isPointer: true }
}
Signal {
name: "doubleClicked"
Parameter { name: "mouse"; type: "Qt3DInput::QMouseEvent"; isPointer: true }
}
Signal { name: "entered" }
Signal { name: "exited" }
Signal {
name: "pressed"
Parameter { name: "mouse"; type: "Qt3DInput::QMouseEvent"; isPointer: true }
}
Signal {
name: "released"
Parameter { name: "mouse"; type: "Qt3DInput::QMouseEvent"; isPointer: true }
}
Signal {
name: "pressAndHold"
Parameter { name: "mouse"; type: "Qt3DInput::QMouseEvent"; isPointer: true }
}
Signal {
name: "positionChanged"
Parameter { name: "mouse"; type: "Qt3DInput::QMouseEvent"; isPointer: true }
}
Signal {
name: "wheel"
Parameter { name: "wheel"; type: "Qt3DInput::QWheelEvent"; isPointer: true }
}
Method {
name: "setSourceDevice"
Parameter { name: "mouseDevice"; type: "QMouseDevice"; isPointer: true }
}
}
Component {
name: "Qt3DInput::QWheelEvent"
prototype: "QObject"
exports: ["Qt3D.Input/WheelEvent 2.0"]
isCreatable: false
exportMetaObjectRevisions: [0]
Enum {
name: "Buttons"
values: {
"LeftButton": 1,
"RightButton": 2,
"MiddleButton": 4,
"BackButton": 8,
"NoButton": 0
}
}
Enum {
name: "Modifiers"
values: {
"NoModifier": 0,
"ShiftModifier": 33554432,
"ControlModifier": 67108864,
"AltModifier": 134217728,
"MetaModifier": 268435456,
"KeypadModifier": 536870912
}
}
Property { name: "x"; type: "int"; isReadonly: true }
Property { name: "y"; type: "int"; isReadonly: true }
Property { name: "angleDelta"; type: "QPoint"; isReadonly: true }
Property { name: "buttons"; type: "int"; isReadonly: true }
Property { name: "modifiers"; type: "Qt3DInput::QWheelEvent::Modifiers"; isReadonly: true }
Property { name: "accepted"; type: "bool" }
}
}