96 lines
4.8 KiB
QML
96 lines
4.8 KiB
QML
/****************************************************************************
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**
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** Copyright (C) 2017 The Qt Company Ltd.
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** Contact: http://www.qt.io/licensing/
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**
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** This file is part of the Qt Quick Controls 2 module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL3$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see http://www.qt.io/terms-conditions. For further
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** information use the contact form at http://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 3 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPLv3 included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 3 requirements
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** will be met: https://www.gnu.org/licenses/lgpl.html.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 2.0 or later as published by the Free
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** Software Foundation and appearing in the file LICENSE.GPL included in
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** the packaging of this file. Please review the following information to
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** ensure the GNU General Public License version 2.0 requirements will be
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** met: http://www.gnu.org/licenses/gpl-2.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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import QtQuick 2.12
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import QtQuick.Controls 2.12
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import QtQuick.Controls.impl 2.12
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import QtQuick.Templates 2.12 as T
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T.RangeSlider {
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id: control
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implicitWidth: Math.max(implicitBackgroundWidth + leftInset + rightInset,
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first.implicitHandleWidth + leftPadding + rightPadding,
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second.implicitHandleWidth + leftPadding + rightPadding)
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implicitHeight: Math.max(implicitBackgroundHeight + topInset + bottomInset,
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first.implicitHandleHeight + topPadding + bottomPadding,
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second.implicitHandleHeight + topPadding + bottomPadding)
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padding: 6
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first.handle: Rectangle {
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x: control.leftPadding + (control.horizontal ? control.first.visualPosition * (control.availableWidth - width) : (control.availableWidth - width) / 2)
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y: control.topPadding + (control.horizontal ? (control.availableHeight - height) / 2 : control.first.visualPosition * (control.availableHeight - height))
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implicitWidth: 28
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implicitHeight: 28
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radius: width / 2
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border.width: activeFocus ? 2 : 1
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border.color: activeFocus ? control.palette.highlight : control.enabled ? control.palette.mid : control.palette.midlight
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color: control.first.pressed ? control.palette.light : control.palette.window
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}
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second.handle: Rectangle {
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x: control.leftPadding + (control.horizontal ? control.second.visualPosition * (control.availableWidth - width) : (control.availableWidth - width) / 2)
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y: control.topPadding + (control.horizontal ? (control.availableHeight - height) / 2 : control.second.visualPosition * (control.availableHeight - height))
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implicitWidth: 28
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implicitHeight: 28
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radius: width / 2
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border.width: activeFocus ? 2 : 1
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border.color: activeFocus ? control.palette.highlight : control.enabled ? control.palette.mid : control.palette.midlight
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color: control.second.pressed ? control.palette.light : control.palette.window
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}
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background: Rectangle {
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x: control.leftPadding + (control.horizontal ? 0 : (control.availableWidth - width) / 2)
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y: control.topPadding + (control.horizontal ? (control.availableHeight - height) / 2 : 0)
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implicitWidth: control.horizontal ? 200 : 6
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implicitHeight: control.horizontal ? 6 : 200
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width: control.horizontal ? control.availableWidth : implicitWidth
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height: control.horizontal ? implicitHeight : control.availableHeight
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radius: 3
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color: control.palette.midlight
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scale: control.horizontal && control.mirrored ? -1 : 1
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Rectangle {
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x: control.horizontal ? control.first.position * parent.width + 3 : 0
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y: control.horizontal ? 0 : control.second.visualPosition * parent.height + 3
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width: control.horizontal ? control.second.position * parent.width - control.first.position * parent.width - 6 : 6
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height: control.horizontal ? 6 : control.second.position * parent.height - control.first.position * parent.height - 6
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color: control.palette.dark
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}
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}
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}
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