mathtrainingstuff/CalculatorGameOverPage.qml

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2.4 KiB
QML
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import QtQuick 2.11
import QtQuick.Controls 2.4
import "./"
Page {
id: root
signal pageOpened()
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TextField {
id: sumInput
placeholderText: "sum"
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visible: !endPageVisibility
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validator: IntValidator {bottom: -1000000; top: 1000000;}
anchors {
horizontalCenter: parent.horizontalCenter
top: parent.top
topMargin: parent.height * 0.1
}
Keys.onReturnPressed: calculator.checkSum(sumInput.text)
}
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RoundButton {
id: checkButton
height: parent.width * 0.2
width: height
text: "check"
font.pixelSize: parent.width * 0.03
visible: !calculator.endPageVisibility
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anchors {
horizontalCenter: parent.horizontalCenter
top: parent.top
topMargin: parent.height * 0.3
}
onClicked: {
calculator.checkSum(sumInput.text)
}
}
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Label {
id: won
text: calculator.endPageLabelText
font.pixelSize: parent.width * 0.2
visible: calculator.endPageVisibility
anchors {
horizontalCenter: parent.horizontalCenter
top: parent.top
topMargin: parent.height * 0.05
}
}
Label {
id: sum
text: "Sum: " + calculator.sum
font.pixelSize: parent.width * 0.1
visible: calculator.endPageVisibility ? ( won.text==="You Lose!" ? true:false):false
anchors {
horizontalCenter: parent.horizontalCenter
top: parent.top
topMargin: parent.height * 0.4
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}
}
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Row {
id: buttonRow
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anchors {
horizontalCenter: parent.horizontalCenter
bottom: parent.bottom
bottomMargin: parent.height * 0.15
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}
height: childrenRect.height
width: childrenRect.width
spacing: parent.width * 0.1
visible: calculator.endPageVisibility ? true:false
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RoundButton {
id: homeButton
height: root.width * 0.2
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width: height
text: "home"
onClicked: {
game.state = "starting"
calculator.reset()
}
}
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RoundButton {
id: startButtons
height: root.width * 0.2
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width: height
text: "start"
onClicked: {
calculator.start()
}
}
}
}