Chore: improove documentation
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1 changed files with 13 additions and 5 deletions
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@ -3,7 +3,7 @@ syntax = "proto3";
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package ScStw;
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message SoundSettings {
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// Software volume control, between 0 and 254
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// Software volume control. Maximum value is 254, default value is 254.
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uint32 volume = 1;
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bool muteInternalSpeaker = 2;
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}
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@ -38,7 +38,11 @@ message CompetitionClassicRaceMode {
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// = Training classic race =
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message AutomatedStartProcedure {
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bool sayReady = 1;
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// The duration in milliseconds a startpad has to be pressed before the
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// autostart is executed. Maximum value is 10000, default value is 3000.
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int32 standstillDurationBeforeStart = 2;
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// If set to true, the autostart will be executed even if the race is not in
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// IDLE_CLEAR_TO_START state.
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bool autoReset = 3;
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}
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@ -61,7 +65,7 @@ message LaneSettings {
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message AbortAfterFalseStart {}
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message ContinueAfterFalseStart {
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// This time will be assumed as the reaction time when calculating the final
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// time.
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// time. Maximum value is 10000, default value is 100.
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uint32 assumedReactionTime = 1;
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// If set to true, there will be no false start tone and the normal tone will
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// continue. Also, the indicator of wildcard lanes will continue as normal.
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@ -77,18 +81,20 @@ message FalseStartBehaviour {
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message FalseStartSettings {
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FalseStartBehaviour behaviour = 1;
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// The duration in milliseconds the false start sound will be played before it
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// is automatically muted. Maximum value is 60000, default value is 2000.
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uint32 soundDuration = 2;
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}
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message IndicatorSettings {
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// Software brightness control, between 0 and 254.
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// Software brightness control. Maximum value is 254, default value is 254.
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uint32 brightness = 1;
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// If set to true, the indicator will stop blinkng as soon as the false start
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// sound stops (when a false start exists and race is in FINISHED_MUTED
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// state). Otherwise, it will continue blinking until the race is reset.
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bool turnOffWhenFalseStartSoundIsMuted = 2;
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// If set to true, the indicator will trun off when race is IDLE state.
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// If set to true, the indicator will turn off when the race is in IDLE state.
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// Otherwise, it will be red.
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bool turnOffWhenIdle = 3;
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}
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@ -115,7 +121,9 @@ message Settings {
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bool default = 1;
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// DEPRECATED, just kept for compatibility, use StopwatchSettings instead!
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// Will be ignored when StopwatchSettings is set.
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// Will be ignored when StopwatchSettings is set and converted to
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// StopwatchSettings otherwise.
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// For backwards compatibility, this is always set when reading the settings.
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TrainingClassicRaceMode race = 2 [ deprecated = true ];
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SoundSettings sound = 3;
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