Docs: explain reactionTime and climbingTime
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@ -40,7 +40,16 @@ message LaneFullState {
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DISABLED = 12;
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DISABLED = 12;
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}
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}
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State state = 1;
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State state = 1;
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// The reaction time in milliseconds relative to the beginning of the start
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// sequence. To get the common representation of the reaction time (relative
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// to the beginning of the third beep), 3000ms must be subtracted.
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// If this is 0, the reaction time is not set (yet).
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uint32 reactionTime = 2;
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uint32 reactionTime = 2;
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// The climbing time in milliseconds relative to the beginning of the third
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// beep.
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// If this is 0, the climbing time is not set (yet).
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uint32 climbingTime = 3;
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uint32 climbingTime = 3;
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LaneExtraState extraState = 4;
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LaneExtraState extraState = 4;
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