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connect-four/src/de/itsblue/ConnectFour/player/RemotePlayerServer.java

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/*
Connect four - written in java
Copyright (C) 2020 Oliver Schappacher and Dorian Zedler
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package de.itsblue.ConnectFour.player;
import java.awt.event.*;
import java.io.IOException;
import java.io.PrintWriter;
import java.net.ServerSocket;
import java.net.Socket;
import java.util.Arrays;
import java.util.Scanner;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import de.itsblue.ConnectFour.Plate.*;
import de.itsblue.ConnectFour.*;
/**
* LocalPlayer is a class meant for usage with de.itsblue.ConnectFour. It is
* used for a player controlled by the local buttons in the button row.
*
* @author Dorian Zedler
*/
public class RemotePlayerServer extends RemotePlayer {
private ServerSocket serverSocket;
/**
* Constructor
*
* @param controlledByButtonRow The button row used to control the player.
* @param usingPlateType The type of plate the player is using.
*/
public RemotePlayerServer(ButtonRow gameControllingButtonRow, PlateType usingPlateType, Player opponent)
throws Exception {
super(gameControllingButtonRow, usingPlateType, opponent);
this.serverSocket = new ServerSocket(4444);
System.out.println("Connect4 Server is Running...");
this.socket = serverSocket.accept(); // gets stuck here until someone connects
this.in = new Scanner(this.socket.getInputStream());
this.out = new PrintWriter(this.socket.getOutputStream(), true);
System.out.println("Client connected");
out.println("setUsingPlateType " + this.opponent.usingPlateType.name());
out.println("setIsMyTurn " + (this.opponent.isMyTurn ? "true" : "false"));
this.startListening();
}
public void handleResponse(String response) {
if (response.startsWith("movePerformed")) {
this.doMove(Integer.parseInt(response.split(" ")[1]));
}
}
/**
* Catch actions of opponent and forward them to client
*/
@Override
public void actionPerformed(ActionEvent e) {
super.actionPerformed(e);
if (e.getActionCommand().startsWith("isMyTurnChanged")) {
out.println("setIsMyTurn " + (e.getActionCommand().split(" ")[1]));
}
}
}