whose-turn-is-it/index.html

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<!DOCTYPE html>
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<html>
<head>
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<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1" />
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<script defer src="https://unpkg.com/alpinejs@3.x.x/dist/cdn.min.js"></script>
<script src="https://unpkg.com/mqtt/dist/mqtt.min.js"></script>
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<script src="https://unpkg.com/crypto-js@4.1.1/crypto-js.js"></script>
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<script src="js/index.js"></script>
<script src="js/localState.js"></script>
<script src="js/remoteState.js"></script>
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<link rel="stylesheet" href="https://unpkg.com/@picocss/pico@latest/css/pico.min.css" />
<link rel="stylesheet" href="index.css" />
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</head>
<body>
<main class="container">
<div x-data>
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<div x-show="$store.remoteState.connected && $store.localState.room">
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<hgroup>
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<h1
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x-text="'It\'s ' + ($store.remoteState.isMyTurn ? 'YOUR':($store.remoteState.players[$store.remoteState.currentPlayer] + '\'s')) + ' turn!'">
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</h1>
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<h2>You are <b x-text="$store.localState.name"></b> in the room <b
x-text="$store.localState.room"></b></h2>
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</hgroup>
<div x-data="Timer">
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<p :class="'timer' + ($store.remoteState.isMyTurn ? ' my-turn':'') + (time < 0 ? ' over':'')"
x-text="time + 's'"></p>
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</div>
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<button x-show="!$store.remoteState.skipMe" @click="$store.remoteState.giveTurnToNextPlayer()"
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x-bind:disabled="$store.remoteState.currentPlayer !== $store.localState.id">
I'm done!
</button>
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<label for="skip_switch" class="mb">
<input x-model="$store.remoteState.skipMe"
type="checkbox" id="skip_switch" role="switch" />
Skip me
</label>
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<details class="first-details">
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<summary>Options</summary>
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<fieldset>
<label for="nextPlayer_select">Player after me:
<b x-text="$store.remoteState.players[$store.localState.nextPlayer]"></b>
</label>
<select x-model="$store.localState.nextPlayer" id="nextPlayer_select">
<template
x-for="playerId in Object.keys($store.remoteState.players).filter(id => id != $store.localState.id)"
:key="playerId">
<option x-bind:value="playerId" x-text="$store.remoteState.players[playerId]"></option>
</template>
</select>
<label for="sound_enabled">
<input x-model="$store.audio.isEnabled" @click="$store.audio.testPermission()"
type="checkbox" id="sound_enabled" name="sound_enabled" role="switch" />
Enable sound
</label>
</fieldset>
<button class="invalid outline" @click="$store.localState.leave()" type="submit">
Leave room
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</button>
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</details>
<details>
<summary>This room</summary>
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<label for="roomForm_interval">Interval (seconds):</label>
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<input id="roomForm_interval" type="number" x-model.lazy="$store.remoteState.interval"
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placeholder="Interval" />
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<p>
Other players:
<ul>
<template x-for="playerId in Object.keys($store.remoteState.players)" :key="playerId">
<li x-text="$store.remoteState.players[playerId]"></li>
</template>
</ul>
</p>
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<button class="secondary outline" @click="$store.remoteState.clear()">
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Clear player list
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</button>
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</details>
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</div>
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<div x-show="!$store.remoteState.connected && $store.localState.room">
<h1 class="timer loading" aria-busy="true">Connecting...</h1>
</div>
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<div x-show="!$store.localState.room">
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<hgroup>
<h1>
Whose turn is it?
</h1>
<h2>Please create or join a room</h2>
</hgroup>
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<form x-data="JoinForm()" @submit.prevent="submitForm">
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<label for="joinForm_name">Name:</label>
<input id="joinForm_name" type="text" x-model="formData.name" placeholder="Name" />
<small>How others will see you</small>
<label for="joinForm_room">Room:</label>
<input id="joinForm_room" type="text" x-model="formData.room" placeholder="Room" />
<small>Make sure, this is exactly the same for all players</small>
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<button type="submit">Join</button>
</form>
</div>
</div>
</main>
</body>
</html>