766 lines
21 KiB
C++
766 lines
21 KiB
C++
#include "main.h"
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void taster_abfrage();
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void set_lichtszene();
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void set_moveszene();
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bool licht_update();
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void szene_oh_tannebaum();
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void szene_nachts_dorf();
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void szene_schnee_dorf();
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void szene_nachts();
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void szene_tag_dorf();
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void move_zugoben();
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void move_zugunten();
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void move_schiene_oben();
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void show_counters();
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void updateNVS();
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unsigned int licht_all_count = 0;
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unsigned int move_all_count = 0;
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unsigned int disco_all_count = 0;
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unsigned long last_updated_NVS = 0;
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bool licht_is_fading = false;
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bool mp3_isused = false;
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void setup() {
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Serial.begin(115200);
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randomSeed(analogRead(0));
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taster_aussen_licht.begin();
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taster_aussen_move.begin();
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taster_train_unten.begin();
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taster_train_oben.begin();
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taster_schiene.begin();
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relais_wolke_schiene.begin();
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relais_spiegel.begin();
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zugoben.begin();
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zugunten.begin();
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licht.begin();
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NVS.begin();
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licht_all_count = NVS.getInt("licht");
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move_all_count = NVS.getInt("move");
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disco_all_count = NVS.getInt("disco");
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moni.init();
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moni.setBrigthness(100);
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licht_state_flag = LSTERNBILD1 | LSTERNBILD2 | LSTERNBILD3 | LSTERNE1 | LSTERNE2 | LTANNE;
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mp3ply.begin();
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mp3ply.stop();
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led_sterne1.setBrigthness(20);
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led_sterne2.setBrigthness(20);
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led_sternbilder1.setBrigthness(220);
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led_sternbilder2.setBrigthness(220);
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led_sternbilder3.setBrigthness(220);
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led_bauhof.setBrigthness(40);
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led_burg.setBrigthness(40);
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led_teich.setBrigthness(1);
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led_back.setBrigthness(200);
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//blau led_back.setHS(32000,200);
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led_back.setHS(9000,180);
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led_teich.setHS(40000,255);
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}
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void loop() {
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updateNVS();
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show_counters();
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taster_abfrage();
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set_lichtszene();
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set_moveszene();
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licht_is_fading = licht_update();
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}
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bool next_licht_szene_possible = true;
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bool next_move_szene_possible = true;
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uint8_t licht_szene = 0;
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uint8_t move_szene = 0;
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unsigned long szene_time_ms = 0;
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unsigned long szene_overall_time_ms = 0;
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void set_lichtszene()
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{
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if(next_licht_szene_possible == false)
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{
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szene_overall_time_ms = millis();
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switch(licht_szene)
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{
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case 0:
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szene_nachts();
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break;
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case 1:
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szene_nachts_dorf();
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break;
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case 2:
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szene_schnee_dorf();
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break;
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case 3:
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szene_tag_dorf();
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break;
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case 4:
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szene_oh_tannebaum();
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break;
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default:
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licht_szene = 0;
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}
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}
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if(millis() - szene_overall_time_ms > SZENE_TIMEOUT_TO_SET_TO_DEFAULT_MS)
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{
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szene_overall_time_ms = millis();
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Serial.printf("Setting Licht backt to default night withe Tannenbaum\n");
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licht_state_flag = LSTERNBILD1 | LSTERNBILD2 | LSTERNBILD3 | LSTERNE1 | LSTERNE2 | LTANNE;
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licht_szene = 0;
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taster_aussen_licht.reset();
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next_licht_szene_possible = true;
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}
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}
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void set_moveszene()
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{
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if(next_move_szene_possible == false)
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{
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switch(move_szene)
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{
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case 0:
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move_zugoben();
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break;
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case 1:
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move_zugunten();
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break;
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case 2:
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move_schiene_oben();
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break;
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default:
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move_szene = 0;
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break;
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}
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}
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}
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const byte TANNENBAUM_VOL = 20;
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const unsigned long TANNENBAUM_PLAY_MUSIC_MS = 135000;
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typedef enum {TA_INIT = 0, TA_LIGHT_READY, TA_START_PLAYING ,TA_MIN_PLAYING,TA_PLAYING, TA_STOP_PLAYING, TA_FINSIHED} szene_tanne_t;
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szene_tanne_t tanne_state = TA_INIT;
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void szene_oh_tannebaum()
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{
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unsigned long msecs = millis();
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switch(tanne_state)
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{
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case TA_INIT:
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Serial.printf("Tannenbaum spielt\n");
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licht_state_flag = LSTERNBILD1 | LSTERNBILD2 | LSTERNBILD3 | LSTERNE1 | LSTERNE2 | LTANNE;
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tanne_state = TA_LIGHT_READY;
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break;
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case TA_LIGHT_READY:
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if(licht_is_fading == false)
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{
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if(mp3_isused == true)
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tanne_state = TA_FINSIHED;
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else{
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mp3_isused = true;
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tanne_state = TA_START_PLAYING;
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Serial.printf("All lights are ready for Oh Tannebaum\n");
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mp3ply.play_vol(SONG_OH_TANNEBAUM, TANNENBAUM_VOL);
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}
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}
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break;
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case TA_START_PLAYING:
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szene_time_ms = msecs;
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if(mp3ply.is_playing() > 0)
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{
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tanne_state = TA_MIN_PLAYING;
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Serial.printf("Oh Tannebaum is playing\n");
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}
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break;
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case TA_MIN_PLAYING:
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taster_aussen_licht.reset();
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if(msecs - szene_time_ms > 1000)
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tanne_state = TA_PLAYING;
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break;
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case TA_PLAYING:
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if(msecs - szene_time_ms > TANNENBAUM_PLAY_MUSIC_MS || taster_aussen_licht.pressed() == true )
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tanne_state = TA_STOP_PLAYING;
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break;
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case TA_STOP_PLAYING:
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if(mp3ply.fade_out() == false)
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{
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Serial.printf("Oh Tannebaum faded out and stopped\n");
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tanne_state = TA_FINSIHED;
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mp3_isused = false;
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}
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break;
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case TA_FINSIHED:
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tanne_state = TA_INIT;
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next_licht_szene_possible = true;
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//taster_aussen_licht.reset();
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Serial.printf("Tannenbaum finished\n");
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break;
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}
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}
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typedef enum {NA_INIT = 0, NA_LIGHT_READY, NA_FINISHED} szene_nacht_t;
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szene_nacht_t nacht_state = NA_INIT;
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void szene_nachts_dorf()
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{
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switch(nacht_state)
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{
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case NA_INIT:
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Serial.printf("Nachts im Dorf\n");
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licht_state_flag = LSTERNBILD1 | LSTERNBILD2 | LSTERNBILD3 | LSTERNE1 | LSTERNE2 | LTANNE | LBURG | LBAUHOF | LTEICH | LHAEUSER;
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nacht_state = NA_LIGHT_READY;
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break;
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case NA_LIGHT_READY:
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if(licht_is_fading == false)
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{
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nacht_state = NA_FINISHED;
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Serial.printf("All lights are ready for Nachts im Dorf\n");
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}
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break;
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case NA_FINISHED:
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nacht_state = NA_INIT;
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next_licht_szene_possible = true;
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taster_aussen_licht.reset();
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Serial.printf("Nachts im Dorf finished\n");
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break;
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}
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}
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typedef enum {SD_INIT = 0, SD_LIGHT_READY, SD_FINISHED} szene_schnee_t;
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szene_schnee_t schnee_state = SD_INIT;
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void szene_schnee_dorf()
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{
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switch(schnee_state)
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{
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case SD_INIT:
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Serial.printf("Schnee im Dorf\n");
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licht_state_flag = LSTERNE1 | LSTERNE2 | LTANNE | LBURG | LBAUHOF | LTEICH | LSPIEGEL | LHAEUSER;
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schnee_state = SD_LIGHT_READY;
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break;
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case SD_LIGHT_READY:
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if(licht_is_fading == false)
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{
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schnee_state = SD_FINISHED;
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Serial.printf("All lights are ready for Schnee im Dorf\n");
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}
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break;
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case SD_FINISHED:
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schnee_state = SD_INIT;
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next_licht_szene_possible = true;
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taster_aussen_licht.reset();
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Serial.printf("Schnee im Dorf finished\n");
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break;
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}
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}
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typedef enum {DU_INIT = 0, DU_LIGHT_READY, DU_FINISHED} szene_dunkel_t;
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szene_dunkel_t dunkel_state = DU_INIT;
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void szene_nachts()
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{
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switch(dunkel_state)
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{
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case DU_INIT:
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Serial.printf("Dunkel im Dorf\n");
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licht_state_flag = LSTERNBILD1 | LSTERNBILD2 | LSTERNBILD3 | LSTERNE1 | LSTERNE2;
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dunkel_state = DU_LIGHT_READY;
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break;
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case DU_LIGHT_READY:
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if(licht_is_fading == false)
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{
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dunkel_state = DU_FINISHED;
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Serial.printf("All lights are ready for Dunkel im Dorf\n");
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}
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break;
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case DU_FINISHED:
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dunkel_state = DU_INIT;
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next_licht_szene_possible = true;
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taster_aussen_licht.reset();
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Serial.printf("Dunkel im Dorf finished\n");
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break;
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}
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}
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typedef enum {TAG_INIT = 0, TAG_LIGHT_READY, TAG_FINISHED} szene_tag_t;
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szene_tag_t tag_state = TAG_INIT;
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void szene_tag_dorf()
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{
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switch(tag_state)
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{
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case TAG_INIT:
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Serial.printf("Tag im Dorf\n");
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licht_state_flag = LTANNE | LBACK;
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tag_state = TAG_LIGHT_READY;
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break;
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case TAG_LIGHT_READY:
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if(licht_is_fading == false)
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{
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tag_state = TAG_FINISHED;
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Serial.printf("All lights are ready for Tag im Dorf\n");
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}
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break;
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case TAG_FINISHED:
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tag_state = TAG_INIT;
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next_licht_szene_possible = true;
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taster_aussen_licht.reset();
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Serial.printf("Tag im Dorf finished\n");
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break;
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}
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}
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unsigned int zugunten_error = 0;
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const unsigned int ZUGUNTEN_MAX_ERROR_COUNT = 5;
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const unsigned long ZUGUNTEN_DRIVES_TO_STATION_MS = 5000;
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const unsigned long ZUGUNTEN_STOPPED_AT_STATION_MS = 5000;
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const unsigned long ZUGUNTEN_MAX_TIME_TO_HOME_MS = 15000; ///timeout time
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typedef enum {ZU_INIT = 0, ZU_AT_HOME , ZU_DRIVES_TO_STATION, ZU_STOPPES_AT_STATION, ZU_STOPPED_AT_STATION, ZU_DRIVES_HOME, ZU_STOPPES_AT_HOME, ZU_STOPPED_PLAYING, ZU_DONE} szene_zugunten_t;
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szene_zugunten_t zugunten_state = ZU_INIT;
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bool mp3_zugunten = false;
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void move_zugunten()
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{
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unsigned long msecs = millis();
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switch(zugunten_state)
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{
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case ZU_INIT:
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Serial.printf("Zugunten fährt\n");
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taster_train_unten.reset();
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if (zugunten_error > ZUGUNTEN_MAX_ERROR_COUNT)
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{
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zugunten_state = ZU_DONE;
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Serial.printf("Zugunten . More errors than allowed - will stop here.");
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}
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else
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{
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zugunten_state = ZU_AT_HOME;
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if(mp3_isused == false)
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{
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Serial.printf("Playing Eine Insel\n");
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mp3ply.play_vol(SONG_EINE_INSEL, 20);
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mp3_zugunten = true;
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mp3_isused = true;
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}
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else
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mp3_zugunten = false;
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}
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break;
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case ZU_AT_HOME:
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szene_time_ms = msecs;
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if(zugunten.fade_on() == false)
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zugunten_state = ZU_DRIVES_TO_STATION;
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break;
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case ZU_DRIVES_TO_STATION:
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if(msecs - szene_time_ms > ZUGUNTEN_DRIVES_TO_STATION_MS)
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{
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zugunten_state = ZU_STOPPES_AT_STATION;
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zugunten.switch_zero_relais(false);
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}
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break;
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case ZU_STOPPES_AT_STATION:
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szene_time_ms = msecs;
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if(zugunten.fade_off() == false)
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zugunten_state = ZU_STOPPED_AT_STATION;
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break;
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case ZU_STOPPED_AT_STATION:
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if(msecs - szene_time_ms > ZUGUNTEN_STOPPED_AT_STATION_MS)
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{
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zugunten_state = ZU_DRIVES_HOME;
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szene_time_ms = msecs;
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}
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break;
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case ZU_DRIVES_HOME:
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if(zugunten.fade_on() == false)
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if(taster_train_unten.pressed() == true || (msecs-szene_time_ms) > ZUGUNTEN_MAX_TIME_TO_HOME_MS)
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{
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if( (msecs-szene_time_ms) > ZUGUNTEN_MAX_TIME_TO_HOME_MS)
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{
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Serial.printf("Train unten runs ins timeout while driving back at Home\n");
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zugunten_error++;
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}
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else{
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Serial.printf("Train unten back at Home pressed\n");
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zugunten_error = 0;
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}
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zugunten_state = ZU_STOPPES_AT_HOME;
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zugunten.switch_zero_relais(true);
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}
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break;
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case ZU_STOPPES_AT_HOME:
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if(zugunten.fade_off() == false)
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zugunten_state = ZU_STOPPED_PLAYING;
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break;
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case ZU_STOPPED_PLAYING:
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if(mp3_zugunten == true)
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{
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if(mp3ply.fade_out() == false && mp3ply.is_playing() == 0)
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{
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zugunten_state = ZU_DONE;
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mp3_isused = false;
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}
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}
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else
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zugunten_state = ZU_DONE;
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break;
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case ZU_DONE:
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next_move_szene_possible = true;
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taster_aussen_move.reset();
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zugunten_state = ZU_INIT;
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Serial.printf("Zugunten stopped\n");
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break;
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}
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}
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bool mp3_zugoben = false;
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unsigned int zugoben_error = 0;
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const unsigned int ZUGOBEN_MAX_ERROR_COUNT = 5;
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const unsigned long ZUGOBEN_DRIVES_TO_BRIDGE_MS = 2000;
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const unsigned long ZUGOBEN_DRIVES_ON_BRIDGE_MS = 2000;
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const unsigned long ZUGOBEN_MAX_TIME_TO_HOME_MS = 10000; ///timeout time
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const uint8_t ZUGOBEN_SPEED_ON_BRIDGE = 80;
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typedef enum {ZO_INIT = 0, ZO_AT_HOME, ZO_DRIVES_TO_BRIDGE, ZO_DRIVES_SLOWDOWN_ON_BRIDGE, ZO_DRIVES_ON_BRIDGE, ZO_DRIVES_HOME, ZO_STOPPES_AT_HOME,ZO_STOPPED_PLAYING,ZO_DONE} szene_zugoben_t;
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szene_zugoben_t zugoben_state = ZO_INIT;
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void move_zugoben()
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{
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unsigned long msecs = millis();
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switch(zugoben_state)
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{
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case ZO_INIT:
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Serial.printf("Zugoben fährt\n");
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taster_train_oben.reset();
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if (zugoben_error > ZUGOBEN_MAX_ERROR_COUNT)
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zugoben_state = ZO_STOPPES_AT_HOME;
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else
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{
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if(mp3_isused == false)
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{
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Serial.printf("Playing Weihnachtsbahn\n");
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mp3ply.play_vol(SONG_WEIHNACHTSBAHN, 20);
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mp3_zugoben = true;
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mp3_isused = true;
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}
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else
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mp3_zugoben = false;
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zugoben_state = ZO_AT_HOME;
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}
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break;
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case ZO_AT_HOME:
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szene_time_ms = msecs;
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if(zugoben.fade_on() == false)
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zugoben_state = ZO_DRIVES_TO_BRIDGE;
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break;
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case ZO_DRIVES_TO_BRIDGE:
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if(msecs - szene_time_ms > ZUGOBEN_DRIVES_TO_BRIDGE_MS)
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zugoben_state = ZO_DRIVES_SLOWDOWN_ON_BRIDGE;
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break;
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case ZO_DRIVES_SLOWDOWN_ON_BRIDGE:
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szene_time_ms = msecs;
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if(zugoben.fade_down_to(ZUGOBEN_SPEED_ON_BRIDGE) == false)
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zugoben_state = ZO_DRIVES_ON_BRIDGE;
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break;
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case ZO_DRIVES_ON_BRIDGE:
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if(msecs - szene_time_ms > ZUGOBEN_DRIVES_ON_BRIDGE_MS)
|
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{
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zugoben_state = ZO_DRIVES_HOME;
|
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szene_time_ms = msecs;
|
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}
|
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break;
|
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case ZO_DRIVES_HOME:
|
|
if(zugoben.fade_on() == false)
|
|
if(taster_train_oben.pressed() == true || (msecs-szene_time_ms) > ZUGOBEN_MAX_TIME_TO_HOME_MS)
|
|
{
|
|
if((msecs-szene_time_ms) > ZUGOBEN_MAX_TIME_TO_HOME_MS)
|
|
{
|
|
Serial.printf("Train oben runs in time out while driving back at home\n");
|
|
zugoben_error++;
|
|
}
|
|
else
|
|
{
|
|
Serial.printf("Train oben back at Home pressed\n");
|
|
zugoben_error = 0;
|
|
}
|
|
zugoben_state = ZO_STOPPES_AT_HOME;
|
|
}
|
|
break;
|
|
case ZO_STOPPES_AT_HOME:
|
|
if(zugoben.fade_off() == false)
|
|
zugoben_state = ZO_STOPPED_PLAYING;
|
|
break;
|
|
case ZO_STOPPED_PLAYING:
|
|
if(mp3_zugoben == true)
|
|
{
|
|
if(mp3ply.fade_out() == false && mp3ply.is_playing() == 0)
|
|
{
|
|
zugoben_state = ZO_DONE;
|
|
mp3_isused = false;
|
|
}
|
|
}
|
|
else
|
|
zugoben_state = ZO_DONE;
|
|
break;
|
|
case ZO_DONE:
|
|
zugoben_state = ZO_INIT;
|
|
next_move_szene_possible = true;
|
|
taster_aussen_move.reset();
|
|
Serial.printf("Zugoben stopped at home\n");
|
|
break;
|
|
}
|
|
}
|
|
|
|
bool mp3_soben = false;
|
|
unsigned int soben_error = 0;
|
|
const unsigned int SOBEN_MAX_ERROR_COUNT = 5;
|
|
const unsigned long SOBEN_MAX_DRIVES_TIME_MS = 30000; ///timeout time
|
|
typedef enum {SO_INIT = 0, SO_AT_HOME, SO_DRIVES_HOME, SO_STOPPES_AT_HOME,SO_STOPPED_PLAYING, SO_DONE} szene_soben_t;
|
|
szene_soben_t soben_state = SO_INIT;
|
|
void move_schiene_oben()
|
|
{
|
|
unsigned long msecs = millis();
|
|
switch(soben_state)
|
|
{
|
|
case SO_INIT:
|
|
Serial.printf("Schiene oben fährt\n");
|
|
taster_schiene.reset();
|
|
if(soben_error > SOBEN_MAX_ERROR_COUNT)
|
|
soben_state = SO_STOPPES_AT_HOME;
|
|
else
|
|
{
|
|
if(mp3_isused == false)
|
|
{
|
|
Serial.printf("Playing Weihnachtsbäckerei\n");
|
|
mp3ply.play_vol(SONG_WEIHNACHTSBAECKEREI, 20);
|
|
mp3_soben = true;
|
|
mp3_isused = true;
|
|
}
|
|
else
|
|
mp3_soben = false;
|
|
soben_state = SO_AT_HOME;
|
|
}
|
|
break;
|
|
case SO_AT_HOME:
|
|
szene_time_ms = millis();
|
|
relais_wolke_schiene.on();
|
|
soben_state = SO_DRIVES_HOME;
|
|
break;
|
|
case SO_DRIVES_HOME:
|
|
if(taster_schiene.pressed() == true || (msecs-szene_time_ms) > SOBEN_MAX_DRIVES_TIME_MS)
|
|
{
|
|
if((msecs-szene_time_ms) > SOBEN_MAX_DRIVES_TIME_MS)
|
|
{
|
|
soben_error++;
|
|
Serial.printf("Schiene oben timeout while driving home.\n");
|
|
}
|
|
else
|
|
{
|
|
soben_error = 0;
|
|
Serial.printf("Schiene oben back at Home pressed\n");
|
|
}
|
|
soben_state = SO_STOPPES_AT_HOME;
|
|
}
|
|
break;
|
|
case SO_STOPPES_AT_HOME:
|
|
relais_wolke_schiene.off();
|
|
soben_state = SO_STOPPED_PLAYING;
|
|
break;
|
|
case SO_STOPPED_PLAYING:
|
|
if(mp3_soben == true)
|
|
{
|
|
if(mp3ply.fade_out() == false && mp3ply.is_playing() == 0)
|
|
{
|
|
soben_state = SO_DONE;
|
|
mp3_isused = false;
|
|
}
|
|
}
|
|
else
|
|
soben_state = SO_DONE;
|
|
break;
|
|
case SO_DONE:
|
|
soben_state = SO_INIT;
|
|
next_move_szene_possible = true;
|
|
taster_aussen_move.reset();
|
|
Serial.printf("Schiene oben stopped at home\n");
|
|
break;
|
|
}
|
|
}
|
|
|
|
bool licht_update()
|
|
{
|
|
bool fade_updated = false;
|
|
bool rainbow_updated = false;
|
|
fade_updated = led_sterne1.update() || fade_updated;
|
|
fade_updated = led_sterne2.update() || fade_updated;
|
|
fade_updated = led_sternbilder1.update() || fade_updated;
|
|
fade_updated = led_sternbilder2.update() || fade_updated;
|
|
fade_updated = led_sternbilder3.update()|| fade_updated;
|
|
rainbow_updated = led_tanne.update(leds::UP_RAINBOW) || rainbow_updated;
|
|
fade_updated = led_bauhof.update() || fade_updated;
|
|
fade_updated = led_burg.update() || fade_updated;
|
|
fade_updated = led_teich.update() || fade_updated;
|
|
fade_updated = led_back.update() || fade_updated;
|
|
|
|
if((licht_state_flag & LHAEUSER) == 0)
|
|
{
|
|
//Serial.printf("Fade off lights at houses");
|
|
fade_updated = licht.fade_off() || fade_updated;
|
|
}
|
|
else
|
|
{
|
|
//Serial.printf("Fade on lights at houses");
|
|
fade_updated = licht.fade_on() || fade_updated;
|
|
}
|
|
|
|
if((licht_state_flag & LSPIEGEL) == 0)
|
|
relais_spiegel.off();
|
|
else
|
|
relais_spiegel.on();
|
|
|
|
|
|
if(true == rainbow_updated || true == fade_updated)
|
|
{
|
|
rgb_leds.show();
|
|
}
|
|
return(fade_updated);
|
|
}
|
|
|
|
void disco_licht()
|
|
{
|
|
led_sterne1.theaterChaseRainbow();
|
|
led_sterne2.theaterChaseRainbow();
|
|
led_sternbilder1.theaterChaseRainbow();
|
|
led_sternbilder2.theaterChaseRainbow();
|
|
led_sternbilder3.theaterChaseRainbow();
|
|
led_tanne.theaterChaseRainbow();
|
|
led_bauhof.theaterChaseRainbow();
|
|
led_burg.theaterChaseRainbow();
|
|
led_teich.theaterChaseRainbow();
|
|
led_back.theaterChaseRainbow();
|
|
|
|
licht.fade_off();
|
|
relais_spiegel.off();
|
|
rgb_leds.show();
|
|
}
|
|
|
|
const unsigned long MAX_DISCO_TIME = 120000;
|
|
void taster_abfrage()
|
|
{
|
|
if(next_licht_szene_possible == true && next_move_szene_possible == true && digitalRead(PIN_TASTER_AUSSEN_LICHT) == LOW && digitalRead(PIN_TASTER_AUSSEN_MOVE) == LOW)
|
|
{
|
|
unsigned long disco_time = millis();
|
|
disco_all_count++;
|
|
uint32_t stored_licht_state_flag = licht_state_flag;
|
|
|
|
uint8_t randSongNumber = random(0, 3);
|
|
Serial.printf("Disco! Playing Song %d\n", randSongNumber);
|
|
switch(randSongNumber)
|
|
{
|
|
case 0:
|
|
mp3ply.play_vol(SONG_DISCO_LASTCHRISTMAS,20);
|
|
break;
|
|
case 1:
|
|
mp3ply.play_vol(SONG_DISCO_DOTHEYKNOWITSCHRISTMAS,20);
|
|
break;
|
|
case 2:
|
|
mp3ply.play_vol(SONG_DISCO_MARYSBOYCHILD,20);
|
|
break;
|
|
default:
|
|
mp3ply.play_vol(SONG_DISCO_LASTCHRISTMAS,20);
|
|
break;
|
|
}
|
|
|
|
while(mp3ply.is_playing() == 0)
|
|
{
|
|
disco_licht();
|
|
Serial.printf("Waiting until MP3 player starts\n");
|
|
delay(100);
|
|
}
|
|
while(millis() - disco_time < MAX_DISCO_TIME)
|
|
{
|
|
disco_licht();
|
|
Serial.printf("Playing Disco!!!\n");
|
|
}
|
|
while(mp3ply.fade_out()==true)
|
|
{delay(100);}
|
|
Serial.printf("Disco done.\n");
|
|
rgb_leds.clear();
|
|
rgb_leds.show();
|
|
licht_state_flag = 0;
|
|
licht_update();
|
|
licht_state_flag = stored_licht_state_flag;
|
|
while( true == licht_update())
|
|
{delay(1);}
|
|
taster_aussen_licht.reset();
|
|
taster_aussen_move.reset();
|
|
}
|
|
else
|
|
{
|
|
if(next_licht_szene_possible == true)
|
|
{
|
|
if(taster_aussen_licht.pressed() == true)
|
|
{
|
|
Serial.printf("Aussenlicht pressed\n");
|
|
licht_szene++;
|
|
licht_all_count++;
|
|
next_licht_szene_possible = false;
|
|
}
|
|
}
|
|
|
|
if(next_move_szene_possible == true)
|
|
{
|
|
if(taster_aussen_move.pressed() == true)
|
|
{
|
|
Serial.printf("Move pressed\n");
|
|
move_szene++;
|
|
move_all_count++;
|
|
next_move_szene_possible = false;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void updateNVS()
|
|
{
|
|
static uint8_t value = 0;
|
|
if(millis() - last_updated_NVS > 1000)
|
|
{
|
|
last_updated_NVS = millis();
|
|
switch(value)
|
|
{
|
|
case 1:
|
|
NVS.setInt("licht", licht_all_count);
|
|
break;
|
|
case 2:
|
|
NVS.setInt("move", move_all_count);
|
|
break;
|
|
case 3:
|
|
NVS.setInt("disco",disco_all_count);
|
|
break;
|
|
default:
|
|
value = 0;
|
|
}
|
|
value++;
|
|
}
|
|
}
|
|
|
|
unsigned long display_time_ms = 0;
|
|
const unsigned long MAX_DISPLAY_TIME_BEFORE_FLIP_MS = 600000;
|
|
void show_counters()
|
|
{
|
|
if(millis() - display_time_ms > MAX_DISPLAY_TIME_BEFORE_FLIP_MS)
|
|
{
|
|
display_time_ms = millis();
|
|
moni.flipScreenVert();
|
|
}
|
|
moni.clear();
|
|
moni.header("Zaehler");
|
|
moni.data(20,12,(uint64_t)licht_all_count, "Licht");
|
|
moni.data(60,12, (uint64_t)disco_all_count, "Disco");
|
|
moni.data(100,12, (uint64_t)move_all_count, "Moves");
|
|
moni.data(15,38,(uint64_t)zugunten_error, "ZUErr");
|
|
moni.data(60,38,(uint64_t)zugoben_error, "ZOErr");
|
|
moni.data(100,38,(uint64_t)soben_error, "SOErr");
|
|
moni.show();
|
|
} |